Fighting Piraseal
Its sleek, streamlined body allows for incredibly fast swimming, and its ultra-slick skin ensures it slips away from capture nine times out of ten. It enjoys being squeezed against others and often travels in large packs. If one gets lost, the whole group does too.
- Obtain
- Catch in the wild.
- Height
- 0.64-0.92 m
- Weight
- 69.5-87.6 kg
- Egg group
- Animal, Amphibian
- Chinese name
- 海豹战士
- Wiki number
- NO181
- Species class
- Pirate Spirit
- Gender ratio
- 50% / 50%
- Review gold
- 2100
- Starlight
- 28
Base Stats
Ecology
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 6.91% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 6.91% |
| This Jini has a larger gathering range. | 6.91% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 6.91% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 6.91% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Bubble Shield | Water | Defense | - | 2 | Reduces damage taken by 80%. Counter: Attack - Magic Attack +70%. |
| 1 | | Air Wave | Fighting | Magical | 40 | 0 | Deals Magic Damage to enemy spirits. |
| 1 | | Magic Boost | Normal | Status | - | 0 | Magic Attack +70%. |
| 7 | | Foam | Water | Physical | 60 | 1 | Deals Physical Damage to enemy spirits. |
| 9 | | Water Storage | Water | Status | - | 1 | The next skill's Energy Cost -6. |
| 13 | | Initiative | Normal | Physical | 55 | 2 | Deals Physical Damage. Priority +1. |
| 17 | | Power Surge | Normal | Status | - | 1 | Physical Attack +100%. |
| 22 | | Riposte Stance | Fighting | Defense | - | 3 | Reduces damage taken by 80%. Counter: Attack - Power of all skills +40. |
| 27 | | Bloop | Water | Magical | 100 | 3 | Deals Magic Damage to enemy spirits. |
| 29 | | Force Transmute | Fighting | Status | - | 2 | Power of all skills +40. |
| 35 | | Water Curtain | Water | Physical | 100 | 3 | Deals Physical Damage to enemy spirits. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 36 | | Bridge Sense | Fighting | Defense | - | 4 | Reduces damage taken by 60%. Counter: Attack - Deals Fighting-type Physical Damage to the enemy. Skill Power equals to that of the countered skill. |
| 37 | | One Punch | Fighting | Physical | 140 | 5 | Deals Physical Damage to enemy spirits. |
| 40 | | Severing Blow | Fighting | Physical | 70 | 2 | Deals Physical Damage. Counter: Status - Additionally interrupts the countered skill. |
| 50 | | Water Blade | Water | Physical | 115 | 4 | Deals Physical Damage. Counter: Status - This skill's Energy Cost permanently -3. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Rebound Punch | Fighting | Physical | 25 | 2 | Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo. |
| - | | Wavecraft | Water | Magical | 90 | 6 | Deals Magic Damage. At the end of the turn, this skill's Power permanently +20. |
| - | | Foam Mirage | Water | Defense | - | 2 | Reduces damage taken by 80%. Counter: Attack - You perform a retreat. |
| - | | Hardguard Punch | Fighting | Defense | - | 2 | Counter: Attack - Interrupts the countered skill and deals Physical Damage with 90 Power. |
| - | | Building Momentum | Fighting | Magical | 25 | 3 | Deals Magic Damage in a 2-hit combo. For each successful counter, this skill's Combo Count permanently +2. |
| - | | Water Ring | Water | Defense | - | 2 | Reduces damage taken by 60%. Counter: Attack - Energy Cost of all skills -2. |
| - | | Frostclaw | Ice | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| - | | Ice Hurl | Ice | Physical | 90 | 3 | Deals Physical Damage. Enemy Speed -30. |
| - | | Ice Wall | Ice | Defense | - | 2 | Reduces damage taken by 80%. Counter: Attack - Inflicts 2 stacks of Freeze on the enemy. |
| - | | Scattershot | Normal | Magical | 25 | 4 | Deals Magic Damage in a 5-hit combo. |
| - | | Desperate Counter | Normal | Physical | 80 | 4 | Deals Physical Damage. For every 5% of Health lost, this skill's Power +5. |
| - | | Psychic | Normal | Status | - | 0 | Transforms into a random skill from an enemy spirit each turn, and this skill's Energy Cost -2. |
| - | | Snowman Decoy | Ice | Defense | - | 2 | Reduces damage taken by 70%. Counter: Attack - Restores Energy 2× the Energy Cost of the countered skill. |
| - | | Preemptive Guard | Normal | Defense | - | 1 | Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action. |
| - | | Warm-Up | Normal | Status | - | 2 | Combo Count +3. |
| 40 | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |