Grass Granil
Granil floats wherever the breeze takes it. But don't let its empty look fool you – it's cooking up all kinds of mischief. All that pollen building up inside makes it twitchy, itching to mess with other spirits.
- Obtain
- Catch in the wild.
- Height
- 0.4-0.57 m
- Weight
- 3.5-5.4 kg
- Egg group
- Plant, Fairy
- Chinese name
- 格兰种子
- Wiki number
- NO274
- Species class
- Seed Spirit
- Gender ratio
- 50% / 50%
- Review gold
- 1200
- Starlight
- 16
Base Stats
Ecology
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 6.91% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 6.91% |
| This Jini has a larger gathering range. | 6.91% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 6.91% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 6.91% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Vine Strangle | Grass | Physical | 80 | 4 | Deals Physical Damage and restores 5 Energy. |
| 1 | | Sunbask | Normal | Status | - | 1 | Dispels all buffs from the enemy. |
| 5 | | Thornspike | Grass | Magical | 100 | 3 | Deals Magic Damage to enemy spirits. |
| 12 | | Root Absorb | Grass | Status | - | 2 | Restores 15% Health and 4 Energy. |
| 28 | | Cascade | Normal | Magical | 70 | 3 | Deals Magic Damage. If this attack is not countered by a defense skill, dispels all Marks from both sides. |
| 33 | | Spore | Grass | Status | - | 3 | Inflicts 3 stacks of Parasite on the enemy. |
| 34 | | Chloro Beam | Grass | Magical | 120 | 4 | Deals Magic Damage to enemy spirits. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 37 | | Floral Blast | Grass | Status | - | 2 | 2-hit combo. Each hit grants +60% Magic Attack. |
| 41 | | Converging Beam | Grass | Magical | 100 | 7 | Deals Magic Damage. Each time another Grass-type Skill is cast, this skill's Power permanently +60. |
| 42 | | Bloom | Grass | Status | - | 1 | Power of all skills +30. Counter: Defense - Power +60 instead. |
| 46 | | Intercept | Normal | Magical | 75 | 2 | Deals Magic Damage. Counter: Status - Additionally interrupts the countered skill. |
| 48 | | Sproutstrike | Grass | Physical | 90 | 4 | Deals Physical Damage. Counter: Status - Restores 50% Health and 5 Energy. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Corrosive Acid | Poison | Magical | 35 | 2 | Deals Magic Damage and inflicts 2 stacks of Poison on the enemy. |
| - | | Miasma Spray | Poison | Magical | 100 | 3 | Deals Magic Damage to enemy spirits. |
| - | | Lethal Poison | Poison | Magical | 75 | 3 | Deals Magic Damage. For each stack of Poison on the enemy, this skill's Power +10. Counter: Status - Power +40 instead. |
| - | | Poison Spore | Poison | Status | - | 3 | Inflicts 5 stacks of Poison on the enemy. |
| - | | Pulse Beam | Light | Magical | 40 | 0 | Deals Magic Damage to enemy spirits. |
| - | | Diffuse Reflection | Light | Status | - | 1 | Up to one skill per class: Power +35. |
| - | | Stomp | Ground | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| - | | Pursuit | Normal | Magical | 75 | 3 | Deals Magic Damage in a 1-hit combo; Counter: Status - Becomes a 3-hit combo. |
| - | | Blitz | Normal | Magical | 70 | 2 | Deals Magic Damage. Counter: Status - Increases this skill's Power by 3×. |
| - | | Skill Roulette | Normal | Status | - | 0 | Transforms into a random skill from another allied spirit each turn. |
| - | | Lullaby | Normal | Status | - | 5 | Energy Cost of all enemy skills +3. Counter: Defense - Additionally interrupts and stuns the enemy for the next turn. |
| - | | Magic Boost | Normal | Status | - | 0 | Magic Attack +70%. |
| - | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| - | | Ambush | Normal | Magical | 30 | 4 | Deals Magic Damage in a 3-hit combo. If the enemy switches spirits this turn, this skill's Combo Count +3. |
| - | | Flower Toss | Grass | Magical | 95 | 4 | Deals Magic Damage. Choice: Gains Skill Power +50 if this spirit's Health is above 80%, or restore 35% Health if Counter: Status is triggered. |
| - | | Overflowing Friendship | Normal | Magical | 70 | 2 | Deals Magic Damage. Choice: Permanently increases Skill Power by 20 after each use, or temporarily increases Skill Power by 100% when Counter: Status is triggered. |
| 16 | | Dispersion | Light | Magical | 80 | 3 | Deals Magic Damage. Deals +50% damage to Hybrid spirits. |