Steel NO229
Fighting Eight
カクトウハチ / 格斗小八
Total 616
Gedouxiaoba (Gedouxiaoba) is a Steel-type spirit in Roco Kingdom: World with base stats 616. This page collects its image, obtain method, trait, stats, type matchups, skills and evolution chain.
- Obtain
- Catch in the wild.
Trait - Breakfall
After successfully countering with a defense skill, gains +40% Speed.
Explore abilities → Base Stats
HP
135
ATK
128
M.ATK
72
DEF
112
M.DEF
91
SPD
66
Type Matchups
Deals 2x to
Normal
Ground
Ice
Dark
Steel Takes 2x from
Flying
Fairy
Psychic Takes 0.5x from
None
Deals 0.5x to
None
Evolution Chain
Skills
Lv 1-35
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Scratch | Normal | Physical | 35 | 0 | Deals Physical Damage and restores 1 Energy. |
| 3 | | Inch Punch | Fighting | Physical | 30 | 0 | Deals Physical Damage and restores 1 Energy. |
| 5 | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| 8 | | Flying Kick | Normal | Physical | 110 | 3 | Deals Physical Damage to enemy spirits. |
| 13 | | Bat Strike | Dark | Physical | 65 | 2 | Deals Physical Damage with 100% Lifesteal. |
| 16 | | Sneak Attack | Normal | Physical | 85 | 3 | Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×. |
| 18 | | Priority Impact | Normal | Physical | 40 | 2 | Deals physical damage, initiative +1. |
| 23 | | Rebound Punch | Fighting | Physical | 25 | 2 | Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo. |
| 25 | | Flurry Claws | Normal | Physical | 30 | 2 | Deals Physical Damage in a 2-hit combo. Counter: Status - Doubles the Combo Count of this skill. |
| 27 | | Spinning Strike | Normal | Physical | 35 | 3 | Deals Physical Damage in a 3-hit combo. |
| 30 | | Blitz | Normal | Magical | 70 | 2 | Deals Magic Damage. Counter: Status - Increases this skill's Power by 3×. |
| 33 | | Scattershot | Normal | Magical | 25 | 4 | Deals Magic Damage in a 5-hit combo. |
Lv 36+
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 36 | | Bridge Sense | Fighting | Defense | - | 4 | Reduces damage taken by 60%. Counter: Attack - Deals Fighting-type Physical Damage to the enemy. Skill Power equals to that of the countered skill. |
| 40 | | Piercing Hit | Normal | Physical | 65 | 2 | Deals Physical Damage. If the enemy's Energy is 2 or less, deals 5x damage. |
| 44 | | Rapid Spin | Normal | Physical | 35 | 3 | Deals physical damage, increases Power by 30 in the first round after entering the field, and initiative +1. |
| 47 | | Press the Advantage | Normal | Physical | 40 | 2 | Deals Physical Damage in a 1-hit combo. Each time this skill is cast, its Combo Count permanently +1. |
| 49 | | Crunch | Dark | Physical | 20 | 3 | Deals Physical Damage in a 3-hit combo. If Health is below 50%, this skill's Combo Count +2. |
| 52 | | Lacerate | Dark | Physical | 135 | 4 | Deals Physical Damage. If this spirit's Health is 50% or above, Physical & Magic Attack -50% after use. |
| 54 | | Momentum Strike | Normal | Physical | 80 | 3 | Deals Physical Damage. If this spirit successfully countered last turn, this skill's Power +180. |