Ground Burrup (Hydrated Variant)
The big, plump ears are full of water. When filled with water, they will expand into a ball shape. They are soft to the touch and full of elasticity like water balloons. When walking, you can hear the subtle sound of water when they sway gently.
- Height
- 0.48-0.69 m
- Weight
- 5.42-6.82 kg
- Egg group
- Animal
- Chinese name
- 遁鼠(储水时的样子)
- Wiki number
- NO278
- Species class
- Big Ear Spirit
- Gender ratio
- 50% / 50%
- Review gold
- 2100
- Starlight
- 28
Base Stats
Ecology
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 6.91% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 6.91% |
| This Jini has a larger gathering range. | 6.91% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 6.91% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 6.91% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Sunbask | Normal | Status | - | 1 | Dispels all buffs from the enemy. |
| 1 | | Scratch | Normal | Physical | 35 | 0 | Deals Physical Damage and restores 1 Energy. |
| 4 | | Shockwave | Ground | Physical | 80 | 3 | Deals Physical Damage. The enemy's Combo Count -3. |
| 5 | | Stone Skin | Ground | Status | - | 3 | Physical Defense +160% and Magic Defense -60%. |
| 12 | | Initiative | Normal | Physical | 55 | 2 | Deals Physical Damage. Priority +1. |
| 18 | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| 26 | | Stone Lock | Ground | Physical | 50 | 3 | Deals Physical Damage and Immobilizes the enemy for 3 turns. |
| 33 | | Bedrock Collapse | Ground | Physical | 120 | 4 | Deals Physical Damage. This skill has a fixed Energy Cost of 4. |
| 35 | | Mud Armor | Ground | Status | - | 2 | Physical Attack and Physical Defense +60%. Counter: Defense - Additionally doubles buffs. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 38 | | Mana Burst | Normal | Magical | 1 | 0 | Deals Magic Damage. Consumes all Energy on use. The more Energy consumed, the higher the damage. |
| 40 | | Earthspike | Ground | Physical | 90 | 3 | Deals Physical Damage. Counter: Status - Additionally interrupts the countered skill. |
| 41 | | Charge Up | Ground | Status | - | 4 | Gains 1 stack of Power Charge Mark. |
| 49 | | Rock Splitter | Ground | Physical | 95 | 3 | Deals Physical Damage. Counter: Status - Enemy Physical Defense -80%. |
| 50 | | Stone Hurl | Ground | Physical | 140 | 30 | Deals Physical Damage. At the end of the turn, this skill's Energy Cost permanently -5. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Poison Swamp | Poison | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| - | | Toxic Barrage | Poison | Physical | 15 | 2 | Deals Physical Damage in a 2-hit combo. Each hit inflicts 1 stack of Poison on the enemy. |
| - | | Poison Sac | Poison | Physical | 25 | 2 | Deals Physical Damage and inflicts 2 stacks of Poison on the enemy. Counter: Status - Inflicts 6 stacks instead. |
| - | | Poison Spore | Poison | Status | - | 3 | Inflicts 5 stacks of Poison on the enemy. |
| - | | Foam | Water | Physical | 60 | 1 | Deals Physical Damage to enemy spirits. |
| - | | Tidal Surge | Water | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| - | | Purify | Water | Status | - | 1 | Dispels its own debuffs. Energy Cost of all skills -1. |
| - | | Aerial Cleave | Bug | Physical | 20 | 1 | Deals Physical Damage. Grants allied lineup 1 stack of Offering: Power +20. |
| - | | Triple Crush | Normal | Status | - | 1 | Physical Attack +30%, 3-hit combo. |
| - | | Flurry Claws | Normal | Physical | 30 | 2 | Deals Physical Damage in a 2-hit combo. Counter: Status - Doubles the Combo Count of this skill. |
| - | | Clamor | Normal | Status | - | 3 | Energy Cost of all enemy attack skills +2 for 3 turns. |
| - | | Psychic | Normal | Status | - | 0 | Transforms into a random skill from an enemy spirit each turn, and this skill's Energy Cost -2. |
| - | | Mind Jolt | Normal | Status | - | 0 | Energy Cost of all enemy skills +1. Counter: Defense - Energy Cost +3 instead. |
| - | | Sand Surge | Ground | Status | - | 7 | Weather becomes Sandstorm for 8 turns. |
| - | | Cleanse | Water | Status | - | 0 | Dispels its own debuffs. This skill's Energy Cost -1 for each stack of debuff on the spirit. Versatility: Water-type attack skill. |
| 16 | | Dissolve | Poison | Defense | - | 2 | Reduces damage taken by 90%. Counter: Attack - Dispels 1 buff from the enemy. |