Ice Cryopi
Its partially crystallized head is ice-cold to the touch and slowly absorbs ambient heat to maintain a consistently low body temperature. The snowy fluff ball atop its head is highly sensitive to temperature changes, allowing it to accurately detect environmental shifts.
- Obtain
- Catch using a 5-star Shiny Flower Seed.
- Height
- 0.53-0.76 m
- Weight
- 2.4-4.6 kg
- Egg group
- Soft-bodied, Ocean
- Chinese name
- 布鲁斯
- Wiki number
- NO252
- Species class
- Octopus Spirit
- Gender ratio
- 50% / 50%
- Review gold
- 2400
- Starlight
- 32
Base Stats
Ecology
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 5.76% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 5.76% |
| This Jini has a larger gathering range. | 5.76% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 5.76% |
| This Jini can carry other Rocos to ride with you. | 5.76% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 5.76% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Type Matchups
Grass
Ground
Dragon
Flying
Fire
Fighting
Ground
Steel Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Frostclaw | Ice | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| 1 | | Rime | Ice | Status | - | 1 | Inflicts 4 stacks of Freeze on the enemy. |
| 9 | | Initiative | Normal | Physical | 55 | 2 | Deals Physical Damage. Priority +1. |
| 11 | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| 21 | | Power Surge | Normal | Status | - | 1 | Physical Attack +100%. |
| 23 | | Ice Hurl | Ice | Physical | 90 | 3 | Deals Physical Damage. Enemy Speed -30. |
| 26 | | Ice Bind | Ice | Status | - | 3 | 2-hit combo. Energy Cost of all enemy skills +1 per hit. |
| 33 | | Blizzard | Ice | Physical | 85 | 3 | Deals Physical Damage and inflicts 1 stack of Freeze on the enemy. |
| 35 | | Instant Freeze | Ice | Status | - | 4 | Inflicts 2 stacks of Slow Mark on the enemy. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 38 | | Glacial Fall | Ice | Physical | 90 | 4 | Deals Physical Damage. Energy Cost of all enemy skills +1. |
| 48 | | Instant Zero | Ice | Status | - | 0 | Energy Cost of enemy skills +3 this turn. Counter: Defense - Energy Cost of all skills +3 instead. |
| 49 | | Snowball Roll | Ice | Physical | 55 | 3 | Deals Physical Damage and inflicts 2 stacks of Freeze on the enemy. Counter: Status - Inflicts 2 additional stacks and doubles this skill's Power. |
| 50 | | Hail | Ice | Physical | 105 | 4 | Deals Physical Damage. Counter: Status - Energy Cost of all enemy skills additionally +3. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Persecution | Dark | Physical | 40 | 0 | Deals Physical Damage to enemy spirits. |
| - | | Crunch | Dark | Physical | 20 | 3 | Deals Physical Damage in a 3-hit combo. If Health is below 50%, this skill's Combo Count +2. |
| - | | Stealth Strike | Dark | Physical | 70 | 4 | Deals Physical Damage and grants 50% Lifesteal. Counter: Status - Doubles this skill's power. |
| - | | Power Devour | Dark | Status | - | 4 | All enemy skills lose 20 Power. All the spirit's own skills gain 20 Power. |
| - | | Main Shaft | Steel | Physical | 75 | 2 | Deals Physical Damage. This skill's slot position does not change. |
| - | | Rock Fall | Ground | Physical | 55 | 1 | Deals Physical Damage in a 1-hit combo. |
| - | | Cascade | Normal | Magical | 70 | 3 | Deals Magic Damage. If this attack is not countered by a defense skill, dispels all Marks from both sides. |
| - | | Flurry Claws | Normal | Physical | 30 | 2 | Deals Physical Damage in a 2-hit combo. Counter: Status - Doubles the Combo Count of this skill. |
| - | | Sneak Attack | Normal | Physical | 85 | 3 | Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×. |
| - | | Psychic | Normal | Status | - | 0 | Transforms into a random skill from an enemy spirit each turn, and this skill's Energy Cost -2. |
| - | | Sunbask | Normal | Status | - | 1 | Dispels all buffs from the enemy. |
| - | | Warm-Up | Normal | Status | - | 2 | Combo Count +3. |
| - | | Mind Jolt | Normal | Status | - | 0 | Energy Cost of all enemy skills +1. Counter: Defense - Energy Cost +3 instead. |
| - | | Preemptive Guard | Normal | Defense | - | 1 | Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action. |
| - | | Ice Crack | Ice | Physical | 70 | 3 | Deals Physical Damage. Choice: Enemy Physical Defense -30% or Speed -20. |
| 26 | | Condensation | Ice | Physical | 95 | 4 | Deals Physical Damage. Restores 1 Energy for each stack of Freeze on the enemy. |