Grass Cornie
Its body is packed with highly compressed heat energy, and only an intense enough blaze can trigger its evolution. If you ever hear a muffled "boom" out in the fields, chances are an unlucky spirit just stepped on a Cornie. During harvest season, villagers always remind each other to watch their step, especially around any suspiciously puffed-up Cornies.
- Height
- 0.51-0.73 m
- Weight
- 8.9-13 kg
- Egg group
- Plant, Human-Like
- Chinese name
- 苞米仔
- Wiki number
- NO425
- Species class
- Corn Spirit
- Gender ratio
- 50% / 50%
- Review gold
- 1800
- Starlight
- 24
Base Stats
Ecology
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 6.91% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 6.91% |
| This Jini has a larger gathering range. | 6.91% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 6.91% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 6.91% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Double Barrel | Fire | Physical | 25 | 1 | Deals Physical Damage in a 2-hit combo. |
| 1 | | Rage | Fire | Status | - | 1 | Physical & Magic Attack +120%, Physical & Magic Defense -40%. |
| 1 | | Seedshot | Grass | Physical | 30 | 0 | Deals Physical Damage and restores 1 Energy. |
| 2 | | Flame Arrow | Fire | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| 6 | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| 13 | | Chloro Beam | Grass | Magical | 120 | 4 | Deals Magic Damage to enemy spirits. |
| 21 | | Flame Spear | Fire | Magical | 100 | 3 | Deals Magic Damage to enemy spirits. |
| 29 | | Floral Blast | Grass | Status | - | 2 | 2-hit combo. Each hit grants +60% Magic Attack. |
| 33 | | Spore Burst | Grass | Physical | 30 | 3 | Deals Physical Damage in a 2-hit combo. After each use, this skill's Combo Count permanently increases by 2. |
| 35 | | Scorch Assault | Fire | Physical | 40 | 1 | Deals Physical Damage. Counter: Status - Increases this skill's Power by 4×. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 38 | | Needle Shot | Grass | Physical | 80 | 3 | Deals Physical Damage. If the enemy switches spirits this turn, restores 7 Energy. |
| 40 | | Flower Toss | Grass | Magical | 95 | 4 | Deals Magic Damage. Choice: Gains Skill Power +50 if this spirit's Health is above 80%, or restore 35% Health if Counter: Status is triggered. |
| 45 | | Heat Flow | Fire | Defense | - | 2 | Reduces damage taken by 70%. Counter: Attack - Skill Power +50 on the next attack. |
| 47 | | Sproutstrike | Grass | Physical | 90 | 4 | Deals Physical Damage. Counter: Status - Restores 50% Health and 5 Energy. |
| 49 | | Burst Shot | Fire | Magical | 160 | 7 | Deals Magic Damage to enemy spirits. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Bloom | Grass | Status | - | 1 | Power of all skills +30. Counter: Defense - Power +60 instead. |
| - | | Spore | Grass | Status | - | 3 | Inflicts 3 stacks of Parasite on the enemy. |
| - | | Heat Tempering | Fire | Magical | 40 | 2 | Deals Magic Damage and performs a Retreat. |
| - | | Skyfire | Fire | Status | - | 3 | Inflicts 10 stacks of Burn on the enemy. Counter: Defense - Inflicts 30 stacks instead. |
| - | | Ignite | Fire | Status | - | 2 | Inflicts 10 stacks of Burn on the enemy. |
| - | | Dragon Blast | Dragon | Physical | 100 | 3 | Deals Physical Damage to enemy spirits. |
| - | | Hidden Needle | Dragon | Magical | 60 | 2 | Deals Magic Damage. If the spirit did not use an attack skill last turn, this skill's Power permanently +20. |
| - | | Dragon Hymn | Dragon | Status | - | 3 | Charges. Physical & Magic Attack +150%, Speed +80. |
| - | | Piercing Shot | Light | Physical | 60 | 1 | Deals Physical Damage to enemy spirits. |
| - | | Light Orb | Light | Magical | 80 | 2 | Deals Magic Damage to enemy spirits. |
| - | | Energy Blast | Normal | Magical | 50 | 3 | Deals Magic Damage in a 2-hit combo. |
| - | | Sonic Boom | Normal | Magical | 130 | 4 | Deals Magic Damage to enemy spirits. |
| - | | Sneak Attack | Normal | Physical | 85 | 3 | Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×. |
| - | | Intercept | Normal | Magical | 75 | 2 | Deals Magic Damage. Counter: Status - Additionally interrupts the countered skill. |
| - | | Sunbask | Normal | Status | - | 1 | Dispels all buffs from the enemy. |
| - | | Psychic | Normal | Status | - | 0 | Transforms into a random skill from an enemy spirit each turn, and this skill's Energy Cost -2. |
| 6 | | Quick Wit | Normal | Magical | 80 | 3 | Deals Magic Damage. If the spirit has a debuff, this skill's Power +40. |