Ghost Chimpy
Locke walked through the abandoned old house and suddenly heard the ringing of a bell in his ears. When he turned around, he couldn't see anything. Most of them were Youling hiding in the corner and playing tricks. They didn't really want to scare anyone, they just liked watching Locke look around and couldn't find him.
- Obtain
- Complete seasonal assignment challenges.
- Height
- 0.4-0.55 m
- Weight
- 0.95-2 kg
- Egg group
- Fairy, Magic
- Chinese name
- 幽铃
- Wiki number
- NO461
- Species class
- Nature Spirit
Base Stats
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 5.76% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 5.76% |
| This Jini has a larger gathering range. | 5.76% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 5.76% |
| This Jini can carry other Rocos to ride with you. | 5.76% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 5.76% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Type Matchups
Light
Ghost
Psychic
Light
Ghost
Dark Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Menace | Ghost | Magical | 80 | 2 | Deals Magic Damage to enemy spirits. |
| 19 | | Recycle | Ghost | Magical | 80 | 3 | Deals magical damage. If the enemy changes elves this round, the enemy loses 4 energy. |
| 23 | | Phantom Burst | Ghost | Magical | 140 | 5 | Deals Magic Damage to enemy spirits. |
| 25 | | Revenge | Ghost | Defense | - | 2 | Reduces damage taken by 70%. Counter: Attack - The enemy loses 3 Energy. |
| 1 | | Soul Snatch | Ghost | Status | - | 1 | Steals 3 Energy from the enemy. |
| 7 | | Mockery | Ghost | Status | - | 2 | Magic Attack +90%. If the enemy switches spirits this turn, own Speed +70. |
| 33 | | Prank | Ghost | Status | - | 1 | The enemy loses 3 Energy. Counter: Defense - The enemy loses 6 Energy instead. |
| 1 | | Sonic Shot | Normal | Magical | 60 | 1 | Deals Magic Damage in a 1-hit combo. |
| 12 | | Sonic Boom | Normal | Magical | 130 | 4 | Deals Magic Damage to enemy spirits. |
| 10 | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 44 | | Midnight Noise | Ghost | Magical | 20 | 4 | Deals Magic Damage in a 5-hit combo. |
| 46 | | Petty Robbery | Ghost | Status | - | 2 | All elves on the enemy team lose 1 energy. |
| 41 | | Lullaby | Normal | Status | - | 5 | Energy Cost of all enemy skills +3. Counter: Defense - Additionally interrupts and stuns the enemy for the next turn. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Allure | Fairy | Magical | 60 | 1 | Deals Magic Damage to enemy spirits. |
| - | | Shock | Electric | Magical | 80 | 2 | Deals Magic Damage to enemy spirits. |
| - | | Star Crash | Normal | Magical | 90 | 2 | Deals Magic Damage to enemy spirits. |
| - | | Ion Oscillation | Steel | Magical | 90 | 3 | Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1. |
| - | | Prism Burst | Light | Magical | 100 | 3 | Deals Magic Damage to enemy spirits. |
| - | | Spirit Channeling | Ghost | Magical | 100 | 3 | Deals Magic Damage to enemy spirits. |
| - | | Draconic Roar | Dragon | Magical | 200 | 3 | Charges, then deals Magic Damage to the enemy. |
| - | | Sand Toss | Ground | Physical | 60 | 1 | Deals Physical Damage to enemy spirits. |
| - | | Heart Bite | Bug | Physical | 60 | 1 | Deals Physical Damage to enemy spirits. |
| - | | Briar Claw | Grass | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| - | | Telekinetic Burst | Psychic | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| - | | Snowman Decoy | Ice | Defense | - | 2 | Reduces damage taken by 70%. Counter: Attack - Restores Energy 2× the Energy Cost of the countered skill. |
| - | | Tradeoff | Dark | Defense | - | 3 | Reduces damage taken by 90%. Counter: Attack - Grants 50% Lifesteal. |
| - | | Ignite | Fire | Status | - | 2 | Inflicts 10 stacks of Burn on the enemy. |
| - | | Water Storage | Water | Status | - | 1 | The next skill's Energy Cost -6. |
| - | | Poison Spore | Poison | Status | - | 3 | Inflicts 5 stacks of Poison on the enemy. |
| - | | Force Transmute | Fighting | Status | - | 2 | Power of all skills +40. |
| - | | Plume Rush | Flying | Status | - | 2 | Power of all skills +20. Grants Agility. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Invocation | Ghost | Status | - | 2 | Inflicts 1 stack of Invocation Mark on the enemy. |
| - | | Soul Separation | Ghost | Status | - | 3 | Steal 2 energy from the enemy and escape. |
| - | | Ambush | Normal | Magical | 30 | 4 | Deals Magic Damage in a 3-hit combo. If the enemy switches spirits this turn, this skill's Combo Count +3. |
| - | | Fearless Heart | Normal | Defense | - | 5 | Reduces damage taken by 100%. Counter: Attack - Converts prevented damage into healing; this skill's Energy Cost permanently +2. |
| - | | Swiftstride | Normal | Status | - | 1 | Speed +80. Counter: Defense - Speed +160 instead. |
| - | | Warm-Up | Normal | Status | - | 2 | Combo Count +3. |
| - | | Preparation | Normal | Status | - | 1 | Skill Power +70 on the next attack. |
| - | | Psychic | Normal | Status | - | 0 | Transforms into a random skill from an enemy spirit each turn, and this skill's Energy Cost -2. |
| - | | Metal Noise | Steel | Magical | 100 | 3 | Deals Magic Damage to enemy spirits. |
| - | | Broadcast | Steel | Magical | 140 | 5 | Deals magical damage to the enemy spirit. |
| - | | Relief Valve | Steel | Status | - | 1 | Active: This skill's passive effect permanently +20 Power. Passive: Power of adjacent skills +10. Gearshift 1. |
| - | | Freezing Beam | Ice | Magical | 90 | 7 | Deals Magic Damage. Energy Cost of all enemy skills +2. |
| - | | Ice Wall | Ice | Defense | - | 2 | Reduces damage taken by 80%. Counter: Attack - Inflicts 2 stacks of Freeze on the enemy. |
| - | | Ice Bind | Ice | Status | - | 3 | 2-hit combo. Energy Cost of all enemy skills +1 per hit. |