Ice Muffopi
Its crystalline structure has matured into a highly stable form. Elongated tentacles grow exceptionally nimble, allowing it to meticulously groom itself and adjust its camouflage. In addition, its snowy fluff ball perceives temperature fluctuations with even greater precision.
- Obtain
- Evolve Cryopi at level 36.
- Height
- 0.58-0.83 m
- Weight
- 12.8-15.6 kg
- Egg group
- Soft-bodied, Ocean
- Chinese name
- 雪顶布鲁斯
- Wiki number
- NO253
- Species class
- Octopus Spirit
- Gender ratio
- 50% / 50%
- Review gold
- 4200
- Starlight
- 56
Base Stats
Ecology
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 5.76% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 5.76% |
| This Jini has a larger gathering range. | 5.76% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 5.76% |
| This Jini can carry other Rocos to ride with you. | 5.76% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 5.76% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Type Matchups
Grass
Ground
Dragon
Flying
Fire
Fighting
Ground
Steel Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Frostclaw | Ice | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| 1 | | Rime | Ice | Status | - | 1 | Inflicts 4 stacks of Freeze on the enemy. |
| 9 | | Initiative | Normal | Physical | 55 | 2 | Deals Physical Damage. Priority +1. |
| 11 | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| 21 | | Power Surge | Normal | Status | - | 1 | Physical Attack +100%. |
| 23 | | Ice Hurl | Ice | Physical | 90 | 3 | Deals Physical Damage. Enemy Speed -30. |
| 26 | | Ice Bind | Ice | Status | - | 3 | 2-hit combo. Energy Cost of all enemy skills +1 per hit. |
| 33 | | Blizzard | Ice | Physical | 85 | 3 | Deals Physical Damage and inflicts 1 stack of Freeze on the enemy. |
| 35 | | Instant Freeze | Ice | Status | - | 4 | Inflicts 2 stacks of Slow Mark on the enemy. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 38 | | Glacial Fall | Ice | Physical | 90 | 4 | Deals Physical Damage. Energy Cost of all enemy skills +1. |
| 48 | | Instant Zero | Ice | Status | - | 0 | Energy Cost of enemy skills +3 this turn. Counter: Defense - Energy Cost of all skills +3 instead. |
| 49 | | Snowball Roll | Ice | Physical | 55 | 3 | Deals Physical Damage and inflicts 2 stacks of Freeze on the enemy. Counter: Status - Inflicts 2 additional stacks and doubles this skill's Power. |
| 50 | | Hail | Ice | Physical | 105 | 4 | Deals Physical Damage. Counter: Status - Energy Cost of all enemy skills additionally +3. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Persecution | Dark | Physical | 40 | 0 | Deals Physical Damage to enemy spirits. |
| - | | Crunch | Dark | Physical | 20 | 3 | Deals Physical Damage in a 3-hit combo. If Health is below 50%, this skill's Combo Count +2. |
| - | | Stealth Strike | Dark | Physical | 70 | 4 | Deals Physical Damage and grants 50% Lifesteal. Counter: Status - Doubles this skill's power. |
| - | | Power Devour | Dark | Status | - | 4 | All enemy skills lose 20 Power. All the spirit's own skills gain 20 Power. |
| - | | Main Shaft | Steel | Physical | 75 | 2 | Deals Physical Damage. This skill's slot position does not change. |
| - | | Rock Fall | Ground | Physical | 55 | 1 | Deals Physical Damage in a 1-hit combo. |
| - | | Cascade | Normal | Magical | 70 | 3 | Deals Magic Damage. If this attack is not countered by a defense skill, dispels all Marks from both sides. |
| - | | Flurry Claws | Normal | Physical | 30 | 2 | Deals Physical Damage in a 2-hit combo. Counter: Status - Doubles the Combo Count of this skill. |
| - | | Sneak Attack | Normal | Physical | 85 | 3 | Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×. |
| - | | Psychic | Normal | Status | - | 0 | Transforms into a random skill from an enemy spirit each turn, and this skill's Energy Cost -2. |
| - | | Sunbask | Normal | Status | - | 1 | Dispels all buffs from the enemy. |
| - | | Warm-Up | Normal | Status | - | 2 | Combo Count +3. |
| - | | Mind Jolt | Normal | Status | - | 0 | Energy Cost of all enemy skills +1. Counter: Defense - Energy Cost +3 instead. |
| - | | Preemptive Guard | Normal | Defense | - | 1 | Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action. |
| - | | Ice Crack | Ice | Physical | 70 | 3 | Deals Physical Damage. Choice: Enemy Physical Defense -30% or Speed -20. |
| 26 | | Condensation | Ice | Physical | 95 | 4 | Deals Physical Damage. Restores 1 Energy for each stack of Freeze on the enemy. |