Flying Cresca
It is difficult to see crescent herons under the moonlight. They will blend into the reflection of the moonlight on the water and peck at the moonlight in the water. When the moon hid in the clouds, it was discovered that there was a crescent heron standing on the shore with its neck shrunken, as if nothing had happened just now.
- Obtain
- Obtain through the Moonrise Pass / Purchase the "Moonrise Pass: Moon Blossom" Shining Contract Gift Voucher.
- Height
- 0.46-0.6 m
- Weight
- 3.7-5 kg
- Egg group
- Unknown
- Chinese name
- 新月鹭
- Wiki number
- NO446
- Species class
- Nature Spirit
Base Stats
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 5.76% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 5.76% |
| This Jini has a larger gathering range. | 5.76% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 5.76% |
| This Jini can carry other Rocos to ride with you. | 5.76% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 5.76% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Type Matchups
Grass
Bug
Fighting
Ice
Electric Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 7 | | Whirlwind Storm | Flying | Magical | 100 | 3 | Deals Magic Damage to enemy spirits. |
| 1 | | Peck | Flying | Physical | 15 | 0 | Deals Physical Damage in a 2-hit combo. |
| 12 | | Gale Stab | Flying | Physical | 25 | 2 | Deals Physical Damage in a 1-hit combo. When attacking first, becomes a 3-hit combo. |
| 28 | | Wind Strider | Flying | Status | - | 2 | Speed +120. |
| 4 | | Frost Spike | Ice | Physical | 40 | 0 | Deals Physical Damage to enemy spirits. |
| 32 | | Glacial Fall | Ice | Physical | 90 | 4 | Deals Physical Damage. Energy Cost of all enemy skills +1. |
| 20 | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| 1 | | Piercing Gaze | Normal | Status | - | 2 | Enemy Physical & Magic Defense -120%. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 40 | | Arrow Barrage | Flying | Magical | 40 | 3 | Deals Magic Damage in a 3-hit combo. Versatility: Flying-type defense skill. |
| 45 | | Crossing Moon Shadows | Flying | Physical | 25 | 2 | Deals physical damage, 2 consecutive hits. If elves on both sides used illusion skills in the last round, this skill will gain swiftness. |
| 38 | | Feather Shot | Flying | Status | - | 1 | Grants Agility and dispels 1 buff from the enemy. |
| 43 | | Fleeting Glimpse | Flying | Status | - | 2 | The user gains +1 combo and quickness. |
| 46 | | Windrise | Flying | Status | - | 4 | Gains 1 stack of Windrise Mark. |
| 50 | | Glacial Slash | Ice | Magical | 1 | 4 | Deals magical damage. this skill's Power is equal to 10 times the total energy consumption of the enemy elf's skills. |
| 48 | | Instant Zero | Ice | Status | - | 0 | Energy Cost of enemy skills +3 this turn. Counter: Defense - Energy Cost of all skills +3 instead. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Floral Aroma | Grass | Magical | 60 | 1 | Deals Magic Damage to enemy spirits. |
| - | | Magnetic Disruption | Electric | Magical | 60 | 1 | Deals Magic Damage to enemy spirits. |
| - | | Allure | Fairy | Magical | 60 | 1 | Deals Magic Damage to enemy spirits. |
| - | | Aqua Blaster | Water | Magical | 80 | 2 | Deals Magic Damage to enemy spirits. |
| - | | Star Crash | Normal | Magical | 90 | 2 | Deals Magic Damage to enemy spirits. |
| - | | Ion Oscillation | Steel | Magical | 90 | 3 | Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1. |
| - | | Draconic Roar | Dragon | Magical | 200 | 3 | Charges, then deals Magic Damage to the enemy. |
| - | | Piercing Shot | Light | Physical | 60 | 1 | Deals Physical Damage to enemy spirits. |
| - | | Eagle Claw | Flying | Physical | 60 | 1 | Deals Physical Damage to enemy spirits. |
| - | | Mirage | Ghost | Physical | 60 | 1 | Deals Physical Damage to enemy spirits. |
| - | | Stomp | Ground | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| - | | Telekinetic Burst | Psychic | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| - | | Ignite | Fire | Status | - | 2 | Inflicts 10 stacks of Burn on the enemy. |
| - | | Rime | Ice | Status | - | 1 | Inflicts 4 stacks of Freeze on the enemy. |
| - | | Poison Spore | Poison | Status | - | 3 | Inflicts 5 stacks of Poison on the enemy. |
| - | | Feign Sleep | Bug | Status | - | 2 | Restores 2 Energy. Grants allied lineup 1 stack of Offering: Energy Cost -2. |
| - | | Force Transmute | Fighting | Status | - | 2 | Power of all skills +40. |
| - | | Greed | Dark | Status | - | 2 | Grants 100% Lifesteal. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Winged Shelter | Flying | Defense | - | 2 | Reduces damage taken by 70%. Counter: Attack - Gains Combo Count +2. |
| - | | Still Air | Flying | Defense | - | 2 | Reduces damage by 50%. When countering an attack, both the enemy and yourself are separated. |
| - | | Plume Rush | Flying | Status | - | 2 | Power of all skills +20. Grants Agility. |
| - | | Snowball Fight | Ice | Magical | 45 | 3 | Deals Magic Damage in a 2-hit combo. |
| - | | Frostfall | Ice | Status | - | 4 | Inflicts 1 stack of Freeze on the enemy. For each stack of Freeze, Energy Cost of all enemy skills +1. |
| - | | Ice Bind | Ice | Status | - | 3 | 2-hit combo. Energy Cost of all enemy skills +1 per hit. |
| - | | Ambush | Normal | Magical | 30 | 4 | Deals Magic Damage in a 3-hit combo. If the enemy switches spirits this turn, this skill's Combo Count +3. |
| - | | Painseeker | Normal | Defense | - | 2 | Reduces damage taken by 80%. Counter: Attack - For each instance of damage taken from attacks during this effect, Physical & Magic Attack +40%. |
| - | | Warm-Up | Normal | Status | - | 2 | Combo Count +3. |
| - | | Preparation | Normal | Status | - | 1 | Skill Power +70 on the next attack. |
| - | | Triple Crush | Normal | Status | - | 1 | Physical Attack +30%, 3-hit combo. |
| - | | Swiftstride | Normal | Status | - | 1 | Speed +80. Counter: Defense - Speed +160 instead. |
| - | | Psychic | Normal | Status | - | 0 | Transforms into a random skill from an enemy spirit each turn, and this skill's Energy Cost -2. |
| - | | Dimensional Strike | Psychic | Magical | 15 | 4 | Deals Magic Damage in a 1-hit combo. For each stack of Starfall Mark on the enemy, this skill's Combo Count +1. |
| - | | Twinstar | Psychic | Physical | 100 | 3 | Deals Physical Damage to enemy spirits. |
| - | | Stellar Link | Psychic | Status | - | 3 | 2-hit combo. Each hit inflicts 1 stack of Starfall Mark on the enemy. |