Electric Blitzmane (Moonlight Variant)
The mane on its head is composed of a large number of translucent keratin filaments with light-conducting capabilities, which can efficiently conduct the energy in the moonlight. When the energy is abundant, the mane on its tail has a continuous flowing silver mist-like visual effect.
- Obtain
- Evolve Blitzar at level 30.
- Height
- 1.08-1.54 m
- Weight
- 49.5-58.1 kg
- Egg group
- Animal
- Chinese name
- 星光狮(月光能量的样子)
- Wiki number
- NO081
- Species class
- Lion Spirit
- Gender ratio
- 50% / 50%
- Review gold
- 4500
- Starlight
- 60
Base Stats
Ecology
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 6.91% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 6.91% |
| This Jini has a larger gathering range. | 6.91% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 6.91% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 6.91% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Type Matchups
Water
Flying
Ground Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Magic Boost | Normal | Status | - | 0 | Magic Attack +70%. |
| 1 | | Volt Crash | Electric | Physical | 40 | 0 | Deals Physical Damage to enemy spirits. |
| 1 | | Superconduction | Electric | Magical | 90 | 3 | Deals Magic Damage. Surge: This skill's Energy Cost is reduced by 2. |
| 7 | | Diffuse Reflection | Light | Status | - | 1 | Up to one skill per class: Power +35. |
| 10 | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| 14 | | Ion Spark | Electric | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| 24 | | Range-Extended Battery | Electric | Status | - | 2 | Gains 1 stack of Electrocharge Mark. |
| 32 | | Light Orb | Light | Magical | 80 | 2 | Deals Magic Damage to enemy spirits. |
| 33 | | Overdrive | Electric | Status | - | 4 | Performs a Retreat. Restores 8 Energy to the spirit swapping in. |
| 34 | | Skylight | Light | Magical | 95 | 3 | Deals Magic Damage. This skill's class matches the current weather's class. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 39 | | Prism Burst | Light | Magical | 100 | 3 | Deals Magic Damage to enemy spirits. |
| 44 | | Light Spear | Light | Physical | 30 | 3 | Deals Physical Damage in a 3-hit combo. |
| 48 | | Overexposure | Light | Magical | 60 | 3 | Deals Magic Damage. Each time another class skill is cast, this skill's Power permanently +30. |
| 49 | | Thunderstorm | Electric | Magical | 55 | 1 | Deals Magic Damage. Surge: This skill gains all previously triggered Surge effects. For each effect gained, this skill's Energy Cost +1, Power +10. |
| 50 | | Forced Reboot | Electric | Magical | 90 | 3 | Deals Magic Damage. Counter: Status - At end of the turn, forces the enemy spirit to Return to the Field. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Returning Blitz | Electric | Physical | 45 | 5 | Deals Physical Damage in a 2-hit combo and performs a Retreat. |
| - | | Air Wave | Fighting | Magical | 40 | 0 | Deals Magic Damage to enemy spirits. |
| - | | Shadow Strike | Fighting | Physical | 100 | 3 | Deals Physical Damage to enemy spirits. |
| - | | Opening | Fighting | Status | - | 1 | Enemy Physical & Magic Defense -70%. Counter: Defense - Physical Attack additionally +70%. |
| - | | Rising Breath | Fighting | Status | - | 4 | Power of all skills +40. If the enemy switches spirits this turn, Power additionally +50. |
| - | | Backstab | Ghost | Magical | 40 | 2 | Deals Magic Damage. If the enemy's Energy is 0, deals 20x damage. |
| - | | Grave Brawl | Ghost | Physical | 180 | 4 | Deals Physical Damage. For each point of Energy the enemy has, this skill's Power -10%. |
| - | | Ambush | Normal | Magical | 30 | 4 | Deals Magic Damage in a 3-hit combo. If the enemy switches spirits this turn, this skill's Combo Count +3. |
| - | | Intercept | Normal | Magical | 75 | 2 | Deals Magic Damage. Counter: Status - Additionally interrupts the countered skill. |
| - | | Press the Advantage | Normal | Physical | 40 | 2 | Deals Physical Damage in a 1-hit combo. Each time this skill is cast, its Combo Count permanently +1. |
| - | | Rewrite | Normal | Status | - | 0 | Transforms into a random unequipped skill each turn, and this skill's Energy Cost -2. |
| - | | Preparation | Normal | Status | - | 1 | Skill Power +70 on the next attack. |
| - | | Sunbask | Normal | Status | - | 1 | Dispels all buffs from the enemy. |
| - | | Triple Crush | Normal | Status | - | 1 | Physical Attack +30%, 3-hit combo. |
| - | | Paralyze | Electric | Status | - | 2 | Enemy Priority -1. Counter: Defense - Enemy Physical & Magic Attack additionally -70%. |
| - | | Warm-Up | Normal | Status | - | 2 | Combo Count +3. |
| - | | Dispersion | Light | Magical | 80 | 3 | Deals Magic Damage. Deals +50% damage to Hybrid spirits. |
| 36 | | Lens Experiment | Light | Physical | 115 | 4 | Deals Physical Damage. Choice: Gains Skill Power +50 if the enemy equips any Light-type skill, or replaces the countered skill with Piercing Shot when Counter: Status is triggered. |