Ground Wavagon
Under constant wave impact, it has developed a resilient mineral pillar shell that effectively disperses incoming force. Sound reflects within the gaps between these structures, creating a resonance that resembles the sound of the sea.
- Height
- 1.2-1.6 m
- Weight
- 86.8-113 kg
- Egg group
- Amphibian, Ground
- Chinese name
- 嗜波螺
- Wiki number
- NO173
- Species class
- Conch Spirit
- Gender ratio
- 50% / 50%
- Review gold
- 3000
- Starlight
- 40
Base Stats
Ecology
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 5.76% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 5.76% |
| This Jini has a larger gathering range. | 5.76% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 5.76% |
| This Jini can carry other Rocos to ride with you. | 5.76% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 5.76% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| 1 | | Foam | Water | Physical | 60 | 1 | Deals Physical Damage to enemy spirits. |
| 4 | | Water Storage | Water | Status | - | 1 | The next skill's Energy Cost -6. |
| 5 | | Hot Sand | Ground | Magical | 80 | 2 | Deals Magic Damage to enemy spirits. |
| 12 | | Sand Surge | Ground | Status | - | 7 | Weather becomes Sandstorm for 8 turns. |
| 17 | | Tidal Surge | Water | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| 23 | | Harden | Ground | Defense | - | 2 | Reduces damage taken by 90%. If the last skill cast was an attack, this skill's Energy Cost -2. Counter: Attack. |
| 24 | | Bloop | Water | Magical | 100 | 3 | Deals Magic Damage to enemy spirits. |
| 31 | | Mass Crush | Normal | Physical | 160 | 3 | Deals physical damage. The lower the enemy's weight, the higher this skill's Power. |
| 33 | | Bubble Shield | Water | Defense | - | 2 | Reduces damage taken by 80%. Counter: Attack - Magic Attack +70%. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 36 | | Meteorite | Ground | Magical | 100 | 3 | Deals Magic Damage to enemy spirits. |
| 41 | | Stonebreaker | Ground | Physical | 140 | 8 | Deals Physical Damage. Each time being attacked, this skill's Energy Cost permanently -1. |
| 46 | | Water Ring | Water | Defense | - | 2 | Reduces damage taken by 60%. Counter: Attack - Energy Cost of all skills -2. |
| 49 | | Stone Hurl | Ground | Physical | 140 | 30 | Deals Physical Damage. At the end of the turn, this skill's Energy Cost permanently -5. |
| 50 | | Earth Sink | Ground | Physical | 80 | 5 | Deals Physical Damage. Physical Defense +70%. Counter: Status - Doubles this skill's Power, and Physical Defense additionally +70%. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Water Impact | Water | Magical | 140 | 5 | Deals Magic Damage to enemy spirits. |
| - | | Burrow | Ground | Defense | - | 3 | Reduces damage taken by 50% and performs a Retreat. Counter: Attack. |
| - | | Charge Up | Ground | Status | - | 4 | Gains 1 stack of Power Charge Mark. |
| - | | Spiked Shield | Ground | Defense | - | 2 | Reduces damage taken by 70%. Counter: Attack - Enemy Physical Attack -70%. |
| - | | Brawl | Steel | Physical | 45 | 1 | Deals Physical Damage. If this skill is in slot 1, Power +60. Gearshift 1. |
| - | | Metal Noise | Steel | Magical | 100 | 3 | Deals Magic Damage to enemy spirits. |
| - | | Trample | Normal | Physical | 130 | 4 | Deals Physical Damage to enemy spirits. |
| - | | Snore | Normal | Magical | 165 | 6 | Deals Magic Damage to enemy spirits. |
| - | | Pursuit | Normal | Magical | 75 | 3 | Deals Magic Damage in a 1-hit combo; Counter: Status - Becomes a 3-hit combo. |
| - | | Psychic | Normal | Status | - | 0 | Transforms into a random skill from an enemy spirit each turn, and this skill's Energy Cost -2. |
| - | | Thorn | Normal | Status | - | 2 | Inflicts 1 stack of Thorn Mark on the enemy. |
| - | | Devolve | Normal | Status | - | 2 | Inflicts 1 stack of Cuteify on the enemy. |
| - | | Painseeker | Normal | Defense | - | 2 | Reduces damage taken by 80%. Counter: Attack - For each instance of damage taken from attacks during this effect, Physical & Magic Attack +40%. |
| - | | Bloodrage | Normal | Defense | - | 2 | Reduces damage taken by 60%. Counter: Attack - Survives with 1 Health upon taking lethal damage. |
| - | | Fearless Heart | Normal | Defense | - | 5 | Reduces damage taken by 100%. Counter: Attack - Converts prevented damage into healing; this skill's Energy Cost permanently +2. |
| - | | Water Blade | Water | Physical | 115 | 4 | Deals Physical Damage. Counter: Status - This skill's Energy Cost permanently -3. |
| - | | Mini Scout | Steel | Magical | 75 | 3 | Deals Magic Damage. Each time this spirit is attacked by a skill and resist that attack (excluding combo), permanently increases this skill's Power by 20. |
| - | | Dust Kick | Ground | Magical | 80 | 3 | Deals Magic Damage. Gains Priority +1 during Sandstorm. |
| 16 | | Rock Splitter | Ground | Physical | 95 | 3 | Deals Physical Damage. Counter: Status - Enemy Physical Defense -80%. |