Water Orashark
When it rains heavily, it stores rainwater in its body; when drought comes, it flaps its wing membranes in mid-air, and the water rises into the air and turns into a wall of fog, which then gathers into rain clouds. "There are bumps and tumbles along the way, sometimes happy, sometimes sad, but it is still strong, and even if there is really no end, it is willing to keep moving forward."
- Obtain
- Common in lakes / Floating Spirit
- Height
- 1.79-2.26 m
- Weight
- 107.6-165.5 kg
- Chinese name
- 神谕鲨
- Wiki number
- NO110
- Species class
- Floating Spirit
Base Stats
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 5.76% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 5.76% |
| This Jini has a larger gathering range. | 5.76% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 5.76% |
| This Jini can carry other Rocos to ride with you. | 5.76% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 5.76% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Type Matchups
Grass
Bug
Fighting
Fire
Ground
Steel
Ice
Electric Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Magic Boost | Normal | Status | - | 0 | Magic Attack +70%. |
| 1 | | Aqua Lash | Water | Magical | 30 | 0 | Deals Magic Damage and restores 1 Energy. |
| 5 | | Spatter | Water | Magical | 20 | 3 | Deals Magic Damage in a 4-hit combo. |
| 7 | | Wind Veil | Flying | Status | - | 1 | Both the enemy and this spirit itself perform a Retreat. Priority -1. |
| 13 | | Whirlwind Storm | Flying | Magical | 100 | 3 | Deals Magic Damage to enemy spirits. |
| 21 | | Drench | Water | Status | - | 4 | Gains 1 stack of Wet Mark. |
| 24 | | Energy Blast | Normal | Magical | 50 | 3 | Deals Magic Damage in a 2-hit combo. |
| 28 | | Skill Roulette | Normal | Status | - | 0 | Transforms into a random skill from another allied spirit each turn. |
| 35 | | Wing Strike | Flying | Magical | 50 | 3 | Deals Magic Damage and grants Agility. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 36 | | Rainfall | Water | Status | - | 5 | Weather becomes Rainfall for 8 turns. |
| 41 | | Water Blast | Water | Magical | 110 | 5 | Deals Magic Damage. Each time this skill is cast, its Energy Cost permanently -1. |
| 47 | | Saltwater Bath | Water | Status | - | 2 | Energy Cost of all skills -2. Counter: Defense - Energy Cost -3 instead. |
| 49 | | Skyflood | Water | Magical | 150 | 7 | Deals Magic Damage. Counter: Status - This skill's Energy Cost permanently -6. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Warm-Up | Normal | Status | - | 2 | Combo Count +3. |
| - | | Blitz | Normal | Magical | 70 | 2 | Deals Magic Damage. Counter: Status - Increases this skill's Power by 3×. |
| - | | Frostwind | Ice | Magical | 70 | 3 | Deals Magic Damage. Enemy Magic Defense -50%. |
| - | | Arctic Realm | Ice | Magical | 105 | 6 | Deals Magic Damage. If the enemy is inflicted with Freeze, this skill's Power +60. Counter: Status - Doubles Freeze stacks. |
| - | | Ice Bind | Ice | Status | - | 3 | 2-hit combo. Energy Cost of all enemy skills +1 per hit. |
| - | | Insect Curse | Bug | Magical | 100 | 3 | Deals Magic Damage to enemy spirits. |
| - | | Stockpile | Bug | Status | - | 2 | Physical & Magic Attack +50%. +50% more for each 0-cost skill equipped. |
| - | | Disinfection | Normal | Magical | 115 | 4 | Deals Magic Damage. Dispels 5 stacks of buffs from the enemy. |
| - | | Pursuit | Normal | Magical | 75 | 3 | Deals Magic Damage in a 1-hit combo; Counter: Status - Becomes a 3-hit combo. |
| - | | Windrise | Flying | Status | - | 4 | Gains 1 stack of Windrise Mark. |
| - | | Swiftstride | Normal | Status | - | 1 | Speed +80. Counter: Defense - Speed +160 instead. |
| - | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| - | | Spring Gush | Water | Magical | 90 | 6 | Deals Magic Damage. For every -1 Energy Cost of this skill, Power +10. |
| 7 | | Bloodrage | Normal | Defense | - | 2 | Reduces damage taken by 60%. Counter: Attack - Survives with 1 Health upon taking lethal damage. |