Ground Grugon
After eating rare ores, very few individuals can evolve into this. It looks even more ferocious, and the axe-shaped bone crown on its head is very sharp, used to split hard rock formations to find rare ores. Any intruder that comes close will be frightened away by its ferocious appearance.
- Height
- 1.48-2.12 m
- Weight
- 290-305 kg
- Chinese name
- 深渊罗隐
- Wiki number
- NO107
- Species class
- Stone Spirit
Base Stats
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 5.76% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 5.76% |
| This Jini has a larger gathering range. | 5.76% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 5.76% |
| This Jini can carry other Rocos to ride with you. | 5.76% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 5.76% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Greed | Dark | Status | - | 2 | Grants 100% Lifesteal. |
| 1 | | Bat Strike | Dark | Physical | 65 | 2 | Deals Physical Damage with 100% Lifesteal. |
| 1 | | Demon Claw | Dark | Physical | 30 | 0 | Deals Physical Damage and restores 1 Energy. |
| 5 | | Power Surge | Normal | Status | - | 1 | Physical Attack +100%. |
| 6 | | Initiative | Normal | Physical | 55 | 2 | Deals Physical Damage. Priority +1. |
| 13 | | Heavy Stance | Ground | Status | - | 3 | Physical Defense +140% and Speed -30. |
| 16 | | Sand Trap | Ground | Physical | 60 | 4 | Deals Physical Damage. The higher the spirit's Physical Defense relative to the enemy's, the greater this skill's Power. |
| 21 | | Power Devour | Dark | Status | - | 4 | All enemy skills lose 20 Power. All the spirit's own skills gain 20 Power. |
| 29 | | Stonebreaker | Ground | Physical | 140 | 8 | Deals Physical Damage. Each time being attacked, this skill's Energy Cost permanently -1. |
| 31 | | Gravel Collision | Ground | Physical | 80 | 3 | Deals Physical Damage. If the enemy switches spirits this turn, own Physical Defense +100%. |
| 33 | | Mud Armor | Ground | Status | - | 2 | Physical Attack and Physical Defense +60%. Counter: Defense - Additionally doubles buffs. |
| 35 | | Stealth Strike | Dark | Physical | 70 | 4 | Deals Physical Damage and grants 50% Lifesteal. Counter: Status - Doubles this skill's power. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 37 | | Earthspike | Ground | Physical | 90 | 3 | Deals Physical Damage. Counter: Status - Additionally interrupts the countered skill. |
| 45 | | Earthquake | Ground | Physical | 190 | 10 | Deals Physical Damage to enemy spirits. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Earth Sink | Ground | Physical | 80 | 5 | Deals Physical Damage. Physical Defense +70%. Counter: Status - Doubles this skill's Power, and Physical Defense additionally +70%. |
| - | | Hand from Beyond | Dark | Physical | 150 | 10 | Deals Physical Damage. For every 10% Health lost, this skill's Energy Cost -1. |
| - | | Stone Skin | Ground | Status | - | 3 | Physical Defense +160% and Magic Defense -60%. |
| - | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| - | | Blazing Slash | Fire | Physical | 100 | 3 | Deals Physical Damage to enemy spirits. |
| - | | Scorch Assault | Fire | Physical | 40 | 1 | Deals Physical Damage. Counter: Status - Increases this skill's Power by 4×. |
| - | | Rage | Fire | Status | - | 1 | Physical & Magic Attack +120%, Physical & Magic Defense -40%. |
| - | | Rebound Punch | Fighting | Physical | 25 | 2 | Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo. |
| - | | Late Strike | Normal | Physical | 155 | 3 | Deals Physical Damage. Priority -1. |
| - | | Piercing Gaze | Normal | Status | - | 2 | Enemy Physical & Magic Defense -120%. |
| - | | Skill Roulette | Normal | Status | - | 0 | Transforms into a random skill from another allied spirit each turn. |
| - | | Fortify | Normal | Status | - | 2 | Physical Defense +140%. |
| - | | Brace | Normal | Status | - | 3 | Magic Defense +170%. |
| - | | Preemptive Guard | Normal | Defense | - | 1 | Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action. |
| - | | Impersonate | Dark | Status | - | 2 | Matches its Health percentage to the enemy's. Versatility: Dark-type attack skill. |
| - | | Trapped Beast | Dark | Physical | 90 | 3 | Deals Physical Damage. If this spirit's Health is below 50%, this attack gains 50% Lifesteal. |
| 30 | | Blood Pact | Dark | Physical | 75 | 4 | Deals Physical Damage. This skill gains 15 Power for every 10% of the user's HP lost. |