Fire Sootot
As Locke walks through the wetlands, he lets the heat blobs lead the way. As long as the pavement walked by the hot masses is warm, other elves will also warm themselves along this road, and over time, a new route will be formed. Hot Tuan Tuan didn't know this, so he huddled up and rested.
- Obtain
- Obtain through the Moonrise Pass / Purchase the "Moonrise Pass: Sunlight" Shining Contract Gift Voucher.
- Height
- 0.37-0.51 m
- Weight
- 4.9-6.5 kg
- Egg group
- Unknown
- Chinese name
- 热团团
- Wiki number
- NO449
- Species class
- Nature Spirit
Base Stats
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 5.76% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 5.76% |
| This Jini has a larger gathering range. | 5.76% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 5.76% |
| This Jini can carry other Rocos to ride with you. | 5.76% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 5.76% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Type Matchups
Grass
Ice
Bug
Steel
Water
Ground Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Sparkflame | Fire | Physical | 30 | 0 | Deals Physical Damage and restores 1 Energy. |
| 10 | | Blazing Slash | Fire | Physical | 100 | 3 | Deals Physical Damage to enemy spirits. |
| 1 | | Stinging Needle | Bug | Physical | 40 | 0 | Deals Physical Damage to enemy spirits. |
| 21 | | Grassbug Strike | Bug | Physical | 75 | 3 | Deals Physical Damage. If the enemy switches spirits this turn, this attack gains 90 Power and ignores the enemy's type resistance. |
| 33 | | Hive Mind | Bug | Status | - | 3 | Grants the allies 2 random stacks of Offering. |
| 18 | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| 6 | | Power Surge | Normal | Status | - | 1 | Physical Attack +100%. |
| 27 | | Sunbask | Normal | Status | - | 1 | Dispels all buffs from the enemy. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 46 | | Scorch Assault | Fire | Physical | 40 | 1 | Deals Physical Damage. Counter: Status - Increases this skill's Power by 4×. |
| 38 | | Warm Sun | Fire | Physical | 70 | 2 | Deals physical damage. Every time you use other fire skills, the Power will be permanently +40. It will be reset after using this skill. |
| 42 | | Starfire | Fire | Status | - | 3 | The enemy gets 8 stacks of burning. If elves on both sides used light skills in the last round, the enemy will get an additional 12 stacks of burning. |
| 40 | | Bite | Bug | Physical | 40 | 0 | Deals Physical Damage in a 1-hit combo. This skill is affected by Offering. Each time it is affected, its Energy Cost permanently +1. |
| 49 | | Swarm Strike | Bug | Physical | 90 | 3 | Deals Physical Damage. Counter: Status - Increases this skill's Power to 2 times and ignores enemy Class Resistance. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Foam | Water | Physical | 60 | 1 | Deals Physical Damage to enemy spirits. |
| - | | Piercing Shot | Light | Physical | 60 | 1 | Deals Physical Damage to enemy spirits. |
| - | | Claw Swipe | Fairy | Physical | 60 | 1 | Deals Physical Damage to enemy spirits. |
| - | | Mirage | Ghost | Physical | 60 | 1 | Deals Physical Damage to enemy spirits. |
| - | | Briar Claw | Grass | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| - | | Flame Arrow | Fire | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| - | | Frostclaw | Ice | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| - | | Poison Swamp | Poison | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| - | | Tail Sting | Bug | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| - | | Wind Arrow | Flying | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| - | | Telekinetic Burst | Psychic | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| - | | Draconic Roar | Dragon | Magical | 200 | 3 | Charges, then deals Magic Damage to the enemy. |
| - | | Riposte | Normal | Defense | - | 2 | Reduces damage taken by 70%. Counter: Attack - Physical & Magic Attack +70%. |
| - | | Sludge Skin | Ground | Defense | - | 2 | Reduces damage taken by 80%. Counter: Attack - The enemy's Combo Count -3. |
| - | | Paralyze | Electric | Status | - | 2 | Enemy Priority -1. Counter: Defense - Enemy Physical & Magic Attack additionally -70%. |
| - | | Force Transmute | Fighting | Status | - | 2 | Power of all skills +40. |
| - | | Greed | Dark | Status | - | 2 | Grants 100% Lifesteal. |
| - | | Gear Transfer | Steel | Status | - | 1 | Speed +30. If this skill is in slot 1 or 3, Physical Attack additionally +80%. Gearshift 1. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Meteor Shower | Fire | Physical | 85 | 3 | Deals Physical Damage. Each time an enemy is defeated, this skill's Power permanently increases by 85. |
| - | | Skyfire | Fire | Status | - | 3 | Inflicts 10 stacks of Burn on the enemy. Counter: Defense - Inflicts 30 stacks instead. |
| - | | Warm Up | Fire | Status | - | 1 | Doubles the Skill Power of the next attack. Counter: Defense - Increases the Power by 4× instead. |
| - | | Aerial Cleave | Bug | Physical | 20 | 1 | Deals Physical Damage. Grants allied lineup 1 stack of Offering: Power +20. |
| - | | Swarm Parade | Bug | Physical | 30 | 3 | Deals Physical Damage in a 2-hit combo. Grants allied lineup 1 stack of Offering: Combo Count +1. |
| - | | Migratory Dispersal | Bug | Physical | 55 | 3 | Deals physical damage. If the enemy changes elves this round, your team will receive 3 random donations. |
| - | | Wingblade | Bug | Physical | 85 | 3 | Deals Physical Damage and dispels all marks from the enemy. Counter: Status - Steals marks instead. |
| - | | Sneak Attack | Normal | Physical | 85 | 3 | Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×. |
| - | | Rewrite | Normal | Status | - | 0 | Transforms into a random unequipped skill each turn, and this skill's Energy Cost -2. |
| - | | Rock Fall | Ground | Physical | 55 | 1 | Deals Physical Damage in a 1-hit combo. |
| - | | Stomp | Ground | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| - | | Mud Armor | Ground | Status | - | 2 | Physical Attack and Physical Defense +60%. Counter: Defense - Additionally doubles buffs. |
| - | | Twinstar | Psychic | Physical | 100 | 3 | Deals Physical Damage to enemy spirits. |