Grass Florion
There are orange-red fruits on the top of the head, emitting a sweet fragrance that may attract bird spirits. But if you approach it rashly, you won't get good fruit. The sugar gum it secretes is not only sticky but also poisonous, silently rejecting every uninvited guest.
- Obtain
- Common in mountains and grasslands / Fragrant Spirit
- Height
- 1.68-2.2 m
- Weight
- 72.4-105 kg
- Chinese name
- 奇丽果
- Wiki number
- NO043
- Species class
- Fragrant Spirit
Base Stats
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 5.76% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 5.76% |
| This Jini has a larger gathering range. | 5.76% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 5.76% |
| This Jini can carry other Rocos to ride with you. | 5.76% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 5.76% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Type Matchups
Water
Ground
Light
Fire
Ice
Poison
Bug
Flying Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Energy Blast | Normal | Magical | 50 | 3 | Deals Magic Damage in a 2-hit combo. |
| 1 | | Thorny Vine | Grass | Physical | 45 | 3 | Deals Physical Damage in a 2-hit combo. |
| 1 | | Sunbask | Normal | Status | - | 1 | Dispels all buffs from the enemy. |
| 7 | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| 9 | | Power Surge | Normal | Status | - | 1 | Physical Attack +100%. |
| 11 | | Thornspike | Grass | Magical | 100 | 3 | Deals Magic Damage to enemy spirits. |
| 14 | | Oxygen Infusion | Grass | Status | - | 2 | Restores 4 Energy. Magic Attack +70%. |
| 17 | | Fiberization | Grass | Defense | - | 2 | Reduces damage taken by 80%. Counter: Attack - Physical Defense +70%. |
| 22 | | Apical Dominance | Grass | Physical | 100 | 3 | Deals Physical Damage to enemy spirits. |
| 26 | | Spore | Grass | Status | - | 3 | Inflicts 3 stacks of Parasite on the enemy. |
| 28 | | Chloro Beam | Grass | Magical | 120 | 4 | Deals Magic Damage to enemy spirits. |
| 34 | | Enrichment | Grass | Status | - | 3 | Restores 3 Energy to each benched spirit. |
| 35 | | Cactus Spike | Grass | Physical | 150 | 6 | Deals Physical Damage to enemy spirits. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 39 | | Floral Blast | Grass | Status | - | 2 | 2-hit combo. Each hit grants +60% Magic Attack. |
| 40 | | Bloom | Grass | Status | - | 1 | Power of all skills +30. Counter: Defense - Power +60 instead. |
| 49 | | Aromatic Lure | Grass | Status | - | 2 | Combo Count +2. Counter: Defense - Additionally interrupts and stuns the enemy for the next turn. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Flash | Light | Magical | 60 | 1 | Deals Magic Damage to enemy spirits. |
| - | | Piercing Shot | Light | Physical | 60 | 1 | Deals Physical Damage to enemy spirits. |
| - | | Light Blade | Light | Physical | 120 | 4 | Deals Physical Damage to enemy spirits. |
| - | | Diffuse Reflection | Light | Status | - | 1 | Up to one skill per class: Power +35. |
| - | | Stomp | Ground | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| - | | Rock Fall | Ground | Physical | 55 | 1 | Deals Physical Damage in a 1-hit combo. |
| - | | Heavy Stance | Ground | Status | - | 3 | Physical Defense +140% and Speed -30. |
| - | | Quicksand | Ground | Status | - | 2 | Immobilizes the enemy for 3 turns. Counter: Defense - Enemy Physical & Magic Defense -60%. |
| - | | Trample | Normal | Physical | 130 | 4 | Deals Physical Damage to enemy spirits. |
| - | | Warm-Up | Normal | Status | - | 2 | Combo Count +3. |
| - | | Converging Beam | Grass | Magical | 100 | 7 | Deals Magic Damage. Each time another Grass-type Skill is cast, this skill's Power permanently +60. |
| - | | Psychic | Normal | Status | - | 0 | Transforms into a random skill from an enemy spirit each turn, and this skill's Energy Cost -2. |
| - | | Home Advantage | Normal | Status | - | 3 | Gains 1 stack of Attack Mark. |
| - | | Swiftstride | Normal | Status | - | 1 | Speed +80. Counter: Defense - Speed +160 instead. |
| - | | Stress Response | Normal | Status | - | 2 | Restores 25% Health. Counter: Defense - Restores 50% Health instead. |
| - | | Riposte | Normal | Defense | - | 2 | Reduces damage taken by 70%. Counter: Attack - Physical & Magic Attack +70%. |
| 16 | | Preemptive Guard | Normal | Defense | - | 1 | Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action. |