Flying Kaflair
Its broad tail evolved to resemble the sails of the Argo Rocos. This tail lets it stay airborne for short bursts, and it can also be used to frighten or swat away foes.
- Obtain
- Evolve Kacoo at level 18.
- Height
- 0.66-0.95 m
- Weight
- 13.8-18.5 kg
- Egg group
- Sky
- Chinese name
- 咔咔雀
- Wiki number
- NO097
- Species class
- Little Bird Spirit
- Gender ratio
- 50% / 50%
- Review gold
- 3150
- Starlight
- 42
Base Stats
Ecology
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 6.91% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 6.91% |
| This Jini has a larger gathering range. | 6.91% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 6.91% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 6.91% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Type Matchups
Grass
Bug
Fighting
Ice
Electric Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Peck | Flying | Physical | 15 | 0 | Deals Physical Damage in a 2-hit combo. |
| 1 | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| 5 | | Rewrite | Normal | Status | - | 0 | Transforms into a random unequipped skill each turn, and this skill's Energy Cost -2. |
| 6 | | Fierce Crash | Normal | Physical | 65 | 1 | Deals Physical Damage to enemy spirits. |
| 13 | | Magic Boost | Normal | Status | - | 0 | Magic Attack +70%. |
| 23 | | Sonic Shot | Normal | Magical | 60 | 1 | Deals Magic Damage in a 1-hit combo. |
| 27 | | Storm Eye | Flying | Status | - | 2 | Combo Counts gained +100%. |
| 28 | | Spinning Strike | Normal | Physical | 35 | 3 | Deals Physical Damage in a 3-hit combo. |
| 33 | | Plume Rush | Flying | Status | - | 2 | Power of all skills +20. Grants Agility. |
| 34 | | Gale Stab | Flying | Physical | 25 | 2 | Deals Physical Damage in a 1-hit combo. When attacking first, becomes a 3-hit combo. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 39 | | Swiftstride | Normal | Status | - | 1 | Speed +80. Counter: Defense - Speed +160 instead. |
| 41 | | Whirlwind Storm | Flying | Magical | 100 | 3 | Deals Magic Damage to enemy spirits. |
| 47 | | Wing Strike | Flying | Magical | 50 | 3 | Deals Magic Damage and grants Agility. |
| 49 | | Feather Blade | Flying | Physical | 75 | 2 | Deals Physical Damage. Counter: Status - Forces the enemy to trigger Forced Retreat at the end of the turn. |
| 50 | | Pursuit | Normal | Magical | 75 | 3 | Deals Magic Damage in a 1-hit combo; Counter: Status - Becomes a 3-hit combo. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Preparation | Normal | Status | - | 1 | Skill Power +70 on the next attack. |
| - | | Triple Crush | Normal | Status | - | 1 | Physical Attack +30%, 3-hit combo. |
| - | | Warm-Up | Normal | Status | - | 2 | Combo Count +3. |
| - | | Press the Advantage | Normal | Physical | 40 | 2 | Deals Physical Damage in a 1-hit combo. Each time this skill is cast, its Combo Count permanently +1. |
| - | | Ambush | Normal | Magical | 30 | 4 | Deals Magic Damage in a 3-hit combo. If the enemy switches spirits this turn, this skill's Combo Count +3. |
| - | | Flurry Claws | Normal | Physical | 30 | 2 | Deals Physical Damage in a 2-hit combo. Counter: Status - Doubles the Combo Count of this skill. |
| - | | Maelstrom | Flying | Physical | 70 | 5 | Deals Physical Damage and grants Agility. Counter: Status - Increases this skill's Power to 1.5 times. |
| - | | Stress Response | Normal | Status | - | 2 | Restores 25% Health. Counter: Defense - Restores 50% Health instead. |
| - | | Energy Blast | Normal | Magical | 50 | 3 | Deals Magic Damage in a 2-hit combo. |
| - | | Saltbind | Grass | Status | - | 3 | 2-hit combo. Each hit restores 8% Health. After use, this skill's Combo Count permanently +1. |
| - | | Thorny Vine | Grass | Physical | 45 | 3 | Deals Physical Damage in a 2-hit combo. |
| - | | Chloro Beam | Grass | Magical | 120 | 4 | Deals Magic Damage to enemy spirits. |
| - | | Sproutstrike | Grass | Physical | 90 | 4 | Deals Physical Damage. Counter: Status - Restores 50% Health and 5 Energy. |
| - | | Floral Blast | Grass | Status | - | 2 | 2-hit combo. Each hit grants +60% Magic Attack. |
| - | | Claw Swipe | Fairy | Physical | 60 | 1 | Deals Physical Damage to enemy spirits. |
| - | | Blown Kiss | Fairy | Magical | 80 | 2 | Deals Magic Damage to enemy spirits. |
| - | | Arrow Barrage | Flying | Magical | 40 | 3 | Deals Magic Damage in a 3-hit combo. Versatility: Flying-type defense skill. |
| 18 | | Test Flight | Flying | Physical | 20 | 2 | Deals Physical Damage in a 2-hit combo. Choice: Each use permanently increases Skill Power by 10 or Combo Count by 1. |