Electric Voltraze
It lives inside thunderstorm clouds all year round and likes to move at high altitudes. It no longer needs to collide with its companions to generate electricity. The electricity accumulated in its body is enough to spontaneously form a storm. When the tribe encounters a threat, it will come silently and send thunder and punishment from the sky.
- Height
- 1.31-1.63 m
- Weight
- 32-50 kg
- Chinese name
- 风暴酷拉
- Wiki number
- NO206
- Species class
- Silent Spirit
Base Stats
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 6.91% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 6.91% |
| This Jini has a larger gathering range. | 6.91% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 6.91% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 6.91% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Ball Lightning | Electric | Physical | 60 | 1 | Deals Physical Damage to enemy spirits. |
| 1 | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| 3 | | Magic Boost | Normal | Status | - | 0 | Magic Attack +70%. |
| 10 | | Super Acceleration | Electric | Magical | 70 | 2 | Deals Magic Damage. Speed +30. |
| 12 | | Overload Circuit | Electric | Status | - | 1 | Returns to the Field at the end of the turn. The chosen skill's cast count +1 next turn. |
| 22 | | Superconduction | Electric | Magical | 90 | 3 | Deals Magic Damage. Surge: This skill's Energy Cost is reduced by 2. |
| 27 | | Range-Extended Battery | Electric | Status | - | 2 | Gains 1 stack of Electrocharge Mark. |
| 28 | | Electric Arc | Electric | Physical | 80 | 3 | Deals Physical Damage. Surge: This skill's Power +40. |
| 33 | | Paralyze | Electric | Status | - | 2 | Enemy Priority -1. Counter: Defense - Enemy Physical & Magic Attack additionally -70%. |
| 35 | | Flying Kick | Normal | Physical | 110 | 3 | Deals Physical Damage to enemy spirits. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 37 | | Returning Blitz | Electric | Physical | 45 | 5 | Deals Physical Damage in a 2-hit combo and performs a Retreat. |
| 41 | | Thunderstorm | Electric | Magical | 55 | 1 | Deals Magic Damage. Surge: This skill gains all previously triggered Surge effects. For each effect gained, this skill's Energy Cost +1, Power +10. |
| 44 | | Intercept | Normal | Magical | 75 | 2 | Deals Magic Damage. Counter: Status - Additionally interrupts the countered skill. |
| 47 | | Forced Reboot | Electric | Magical | 90 | 3 | Deals Magic Damage. Counter: Status - At end of the turn, forces the enemy spirit to Return to the Field. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Air Wave | Fighting | Magical | 40 | 0 | Deals Magic Damage to enemy spirits. |
| - | | Shadow Strike | Fighting | Physical | 100 | 3 | Deals Physical Damage to enemy spirits. |
| - | | Opening | Fighting | Status | - | 1 | Enemy Physical & Magic Defense -70%. Counter: Defense - Physical Attack additionally +70%. |
| - | | Crushing Punch | Fighting | Physical | 65 | 2 | Deals Physical Damage. Counter: Status - Physical Attack +100%. |
| - | | Rising Breath | Fighting | Status | - | 4 | Power of all skills +40. If the enemy switches spirits this turn, Power additionally +50. |
| - | | Mega Candy | Fairy | Physical | 100 | 3 | Deals Physical Damage and gains Cuteify: This skill's Power +60. |
| - | | Desperate Measure | Fairy | Magical | 80 | 3 | Deals Magic Damage. If the spirit has a debuff, this skill's Power +60. |
| - | | Ion Blast | Electric | Status | - | 1 | Enemy's Magic Attack -20% and Speed -20%. 2-hit combo. |
| - | | Web Trap | Bug | Magical | 30 | 0 | Deals Magic Damage and restores 1 Energy. |
| - | | Insect Hum | Bug | Magical | 15 | 2 | Deals Magic Damage. For each Insect Hum equipped by spirits in your lineup, this skill's Combo Count +1. |
| - | | Press the Advantage | Normal | Physical | 40 | 2 | Deals Physical Damage in a 1-hit combo. Each time this skill is cast, its Combo Count permanently +1. |
| - | | Pursuit | Normal | Magical | 75 | 3 | Deals Magic Damage in a 1-hit combo; Counter: Status - Becomes a 3-hit combo. |
| - | | Skill Roulette | Normal | Status | - | 0 | Transforms into a random skill from another allied spirit each turn. |
| - | | Triple Crush | Normal | Status | - | 1 | Physical Attack +30%, 3-hit combo. |
| - | | Power Surge | Normal | Status | - | 1 | Physical Attack +100%. |
| - | | Warm-Up | Normal | Status | - | 2 | Combo Count +3. |
| - | | Sweet Sustain | Fairy | Status | - | 3 | Cuteify itself and the enemy: Restores 40% Health. |
| - | | Electrify | Electric | Physical | 75 | 3 | Deals Physical Damage and inflicts 1 stack of Conduction on the enemy. |
| 40 | | Adorable | Fairy | Magical | 100 | 3 | Deals Magic Damage to enemy spirits. |