Poison Dodoze
The cap-like tissue on its head feels cool, soft, and springy to the touch. When startled, it sprays a large amount of venom from its head, then quickly curls up and falls into a faint.
- Obtain
- Catch in the wild.
- Height
- 0.45-0.65 m
- Weight
- 14.6-18.6 kg
- Egg group
- Human-Like
- Chinese name
- 多多
- Wiki number
- NO125
- Species class
- Hat Spirit
- Gender ratio
- 50% / 50%
- Review gold
- 1200
- Starlight
- 16
Base Stats
Ecology
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 6.91% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 6.91% |
| This Jini has a larger gathering range. | 6.91% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 6.91% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 6.91% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Type Matchups
Grass
Fairy
Fire
Ice
Electric
Poison
Ground
Dark
Psychic
Water
Ice
Steel Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Corrosive Touch | Poison | Physical | 60 | 1 | Deals Physical Damage to enemy spirits. |
| 1 | | Untouchable | Poison | Defense | - | 1 | Reduces damage taken by 50%. For each stack of Poison on the enemy, this skill's Damage Reduction +10%. Counter: Attack. |
| 1 | | Venom Feast | Poison | Status | - | 1 | For each stack of Poison on the enemy, its own Magic Attack +30%. |
| 6 | | Sand Toss | Ground | Physical | 60 | 1 | Deals Physical Damage to enemy spirits. |
| 9 | | Stone Skin | Ground | Status | - | 3 | Physical Defense +160% and Magic Defense -60%. |
| 13 | | Corrosive Acid | Poison | Magical | 35 | 2 | Deals Magic Damage and inflicts 2 stacks of Poison on the enemy. |
| 17 | | Twist the Knife | Poison | Status | - | 4 | Doubles the number of debuff stacks on the enemy spirit. |
| 22 | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| 28 | | Spinning Strike | Normal | Physical | 35 | 3 | Deals Physical Damage in a 3-hit combo. |
| 30 | | Poison Swamp | Poison | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| 34 | | Fortress | Ground | Defense | - | 2 | Reduces damage taken by 90%. Counter: Attack - Defense Skill CD -1. |
| 35 | | Meteorite | Ground | Magical | 100 | 3 | Deals Magic Damage to enemy spirits. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 36 | | Stone Lock | Ground | Physical | 50 | 3 | Deals Physical Damage and Immobilizes the enemy for 3 turns. |
| 40 | | Poison Sac | Poison | Physical | 25 | 2 | Deals Physical Damage and inflicts 2 stacks of Poison on the enemy. Counter: Status - Inflicts 6 stacks instead. |
| 49 | | Lethal Poison | Poison | Magical | 75 | 3 | Deals Magic Damage. For each stack of Poison on the enemy, this skill's Power +10. Counter: Status - Power +40 instead. |
| 50 | | Earth Sink | Ground | Physical | 80 | 5 | Deals Physical Damage. Physical Defense +70%. Counter: Status - Doubles this skill's Power, and Physical Defense additionally +70%. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Harden | Ground | Defense | - | 2 | Reduces damage taken by 90%. If the last skill cast was an attack, this skill's Energy Cost -2. Counter: Attack. |
| - | | Contagion | Poison | Magical | 110 | 4 | Deals Magic Damage. If an enemy is defeated, converts their Poison stacks into Poison Mark. |
| - | | Stonebreaker | Ground | Physical | 140 | 8 | Deals Physical Damage. Each time being attacked, this skill's Energy Cost permanently -1. |
| - | | Burrow | Ground | Defense | - | 3 | Reduces damage taken by 50% and performs a Retreat. Counter: Attack. |
| - | | Lash | Fairy | Physical | 40 | 0 | Deals Physical Damage to enemy spirits. |
| - | | Coy Act | Fairy | Magical | 30 | 3 | Deals Magic Damage in a 3-hit combo. The user gains Cuteify: All skill Power permanently increases by 10. |
| - | | Flattery | Fairy | Defense | - | 4 | Reduces damage taken by 90%. Counter: Attack - Inflicts 1 stack of Cuteify on the enemy. |
| - | | Sonic Boom | Normal | Magical | 130 | 4 | Deals Magic Damage to enemy spirits. |
| - | | Cascade | Normal | Magical | 70 | 3 | Deals Magic Damage. If this attack is not countered by a defense skill, dispels all Marks from both sides. |
| - | | Enrage | Normal | Status | - | 3 | Enemy skills, except for the skill cast this turn, Energy Cost +3 for 3 turns. |
| - | | Rewrite | Normal | Status | - | 0 | Transforms into a random unequipped skill each turn, and this skill's Energy Cost -2. |
| - | | Devolve | Normal | Status | - | 2 | Inflicts 1 stack of Cuteify on the enemy. |
| - | | Warm-Up | Normal | Status | - | 2 | Combo Count +3. |
| - | | Painseeker | Normal | Defense | - | 2 | Reduces damage taken by 80%. Counter: Attack - For each instance of damage taken from attacks during this effect, Physical & Magic Attack +40%. |
| - | | Scare Off | Normal | Defense | - | 2 | Reduces damage taken by 60%. Counter: Attack - The enemy performs a retreat. |
| - | | Spiked Shield | Ground | Defense | - | 2 | Reduces damage taken by 70%. Counter: Attack - Enemy Physical Attack -70%. |
| - | | Poisonous Peptide | Poison | Defense | - | 2 | Reduces damage taken by 70%. Versatility: Poison-type status skill. Counter: Attack. |
| - | | Dust Kick | Ground | Magical | 80 | 3 | Deals Magic Damage. Gains Priority +1 during Sandstorm. |
| 16 | | Quick Wit | Normal | Magical | 80 | 3 | Deals Magic Damage. If the spirit has a debuff, this skill's Power +40. |