Ground Burrup (Dry-Season Form)
There is a strong shell on the tail, so you don't have to worry about what's behind you when digging. The tips of the ears are rough and resistant to dirt, and the water and nutrients they absorb are stored in the large, plump ears.
- Height
- 0.48-0.69 m
- Weight
- 3.4-4.8 kg
- Egg group
- Animal
- Chinese name
- 遁鼠(枯水期的样子)
- Wiki number
- NO278
- Species class
- Big Ear Spirit
- Gender ratio
- 50% / 50%
- Review gold
- 2100
- Starlight
- 28
Base Stats
Ecology
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 6.91% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 6.91% |
| This Jini has a larger gathering range. | 6.91% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 6.91% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 6.91% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Sunbask | Normal | Status | - | 1 | Dispels all buffs from the enemy. |
| 1 | | Scratch | Normal | Physical | 35 | 0 | Deals Physical Damage and restores 1 Energy. |
| 3 | | Shockwave | Ground | Physical | 80 | 3 | Deals Physical Damage. The enemy's Combo Count -3. |
| 4 | | Stone Skin | Ground | Status | - | 3 | Physical Defense +160% and Magic Defense -60%. |
| 11 | | Initiative | Normal | Physical | 55 | 2 | Deals Physical Damage. Priority +1. |
| 16 | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| 22 | | Stone Lock | Ground | Physical | 50 | 3 | Deals Physical Damage and Immobilizes the enemy for 3 turns. |
| 24 | | Bedrock Collapse | Ground | Physical | 120 | 4 | Deals Physical Damage. This skill has a fixed Energy Cost of 4. |
| 31 | | Mud Armor | Ground | Status | - | 2 | Physical Attack and Physical Defense +60%. Counter: Defense - Additionally doubles buffs. |
| 33 | | Mana Burst | Normal | Magical | 1 | 0 | Deals Magic Damage. Consumes all Energy on use. The more Energy consumed, the higher the damage. |
| 34 | | Earthspike | Ground | Physical | 90 | 3 | Deals Physical Damage. Counter: Status - Additionally interrupts the countered skill. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 38 | | Charge Up | Ground | Status | - | 4 | Gains 1 stack of Power Charge Mark. |
| 48 | | Rock Splitter | Ground | Physical | 95 | 3 | Deals Physical Damage. Counter: Status - Enemy Physical Defense -80%. |
| 49 | | Stone Hurl | Ground | Physical | 140 | 30 | Deals Physical Damage. At the end of the turn, this skill's Energy Cost permanently -5. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Poison Swamp | Poison | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| - | | Toxic Barrage | Poison | Physical | 15 | 2 | Deals Physical Damage in a 2-hit combo. Each hit inflicts 1 stack of Poison on the enemy. |
| - | | Poison Sac | Poison | Physical | 25 | 2 | Deals Physical Damage and inflicts 2 stacks of Poison on the enemy. Counter: Status - Inflicts 6 stacks instead. |
| - | | Poison Spore | Poison | Status | - | 3 | Inflicts 5 stacks of Poison on the enemy. |
| - | | Tracking Sensor | Steel | Physical | 20 | 1 | Deals Physical Damage in a 2-hit combo. If this skill is in slot 1 or 3, Combo Count +1. Gearshift 1. |
| - | | Lever Swap | Steel | Status | - | 0 | Restores 2 Energy and swaps the skills in adjacent slots. |
| - | | Aerial Cleave | Bug | Physical | 20 | 1 | Deals Physical Damage. Grants allied lineup 1 stack of Offering: Power +20. |
| - | | Triple Crush | Normal | Status | - | 1 | Physical Attack +30%, 3-hit combo. |
| - | | Flurry Claws | Normal | Physical | 30 | 2 | Deals Physical Damage in a 2-hit combo. Counter: Status - Doubles the Combo Count of this skill. |
| - | | Sneak Attack | Normal | Physical | 85 | 3 | Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×. |
| - | | Warm-Up | Normal | Status | - | 2 | Combo Count +3. |
| - | | Psychic | Normal | Status | - | 0 | Transforms into a random skill from an enemy spirit each turn, and this skill's Energy Cost -2. |
| - | | Mind Jolt | Normal | Status | - | 0 | Energy Cost of all enemy skills +1. Counter: Defense - Energy Cost +3 instead. |
| - | | Sand Surge | Ground | Status | - | 7 | Weather becomes Sandstorm for 8 turns. |
| - | | Exhaust | Steel | Status | - | 2 | Reduces enemy skills' Power by 20. Each time this spirit takes resisted damage (excluding combo), additionally reduces enemy skills' Power by 20. Resets after use. |
| 16 | | Dissolve | Poison | Defense | - | 2 | Reduces damage taken by 90%. Counter: Attack - Dispels 1 buff from the enemy. |