Flying Winterfinch (Autumn Variant)
In its autumn form, Dongyuque eats more and overflows with energy. Well-fed, it grows glossy, hard feathers and plays chase with its companions to build the stamina needed for long migrations.
- Obtain
- Catch in the wild.
- Height
- 0.62-0.71 m
- Weight
- 8.92-12.7 kg
- Egg group
- Sky
- Chinese name
- 冬羽雀(秋天的样子)
- Wiki number
- NO019
- Species class
- Little Bird Spirit
- Gender ratio
- 50% / 50%
- Review gold
- 1200
- Starlight
- 16
Base Stats
Ecology
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 5.76% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 5.76% |
| This Jini has a larger gathering range. | 5.76% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 5.76% |
| This Jini can carry other Rocos to ride with you. | 5.76% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 5.76% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Type Matchups
Grass
Bug
Fighting
Ice
Electric Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Peck | Flying | Physical | 15 | 0 | Deals Physical Damage in a 2-hit combo. |
| 1 | | Power Surge | Normal | Status | - | 1 | Physical Attack +100%. |
| 6 | | Initiative | Normal | Physical | 55 | 2 | Deals Physical Damage. Priority +1. |
| 8 | | Wind Strider | Flying | Status | - | 2 | Speed +120. |
| 10 | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| 12 | | Gust | Flying | Physical | 75 | 3 | Deals Physical Damage. When attacking first, this skill's Power +50%. |
| 16 | | Plume Rush | Flying | Status | - | 2 | Power of all skills +20. Grants Agility. |
| 27 | | Flash Strike | Flying | Physical | 60 | 4 | Deals Physical Damage. The higher the spirit's Speed relative to the enemy's, the greater this skill's Power. |
| 34 | | Windrise | Flying | Status | - | 4 | Gains 1 stack of Windrise Mark. |
| 35 | | Swooping Strike | Flying | Physical | 140 | 5 | Deals Physical Damage to enemy spirits. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 37 | | Swiftstride | Normal | Status | - | 1 | Speed +80. Counter: Defense - Speed +160 instead. |
| 38 | | Feather Blade | Flying | Physical | 75 | 2 | Deals Physical Damage. Counter: Status - Forces the enemy to trigger Forced Retreat at the end of the turn. |
| 46 | | Maelstrom | Flying | Physical | 70 | 5 | Deals Physical Damage and grants Agility. Counter: Status - Increases this skill's Power to 1.5 times. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Tidal Surge | Water | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| - | | Water Curtain | Water | Physical | 100 | 3 | Deals Physical Damage to enemy spirits. |
| - | | Water Blade | Water | Physical | 115 | 4 | Deals Physical Damage. Counter: Status - This skill's Energy Cost permanently -3. |
| - | | Warm-Up | Normal | Status | - | 2 | Combo Count +3. |
| - | | Shockwave | Ground | Physical | 80 | 3 | Deals Physical Damage. The enemy's Combo Count -3. |
| - | | Mud Armor | Ground | Status | - | 2 | Physical Attack and Physical Defense +60%. Counter: Defense - Additionally doubles buffs. |
| - | | Stone Skin | Ground | Status | - | 3 | Physical Defense +160% and Magic Defense -60%. |
| - | | Crunch | Dark | Physical | 20 | 3 | Deals Physical Damage in a 3-hit combo. If Health is below 50%, this skill's Combo Count +2. |
| - | | Weight for Weight | Normal | Physical | 80 | 3 | Deals physical damage. The higher the enemy's weight, the more powerful this skill is. |
| - | | Sneak Attack | Normal | Physical | 85 | 3 | Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×. |
| - | | Skill Roulette | Normal | Status | - | 0 | Transforms into a random skill from another allied spirit each turn. |
| - | | Preparation | Normal | Status | - | 1 | Skill Power +70 on the next attack. |
| - | | Gale Stab | Flying | Physical | 25 | 2 | Deals Physical Damage in a 1-hit combo. When attacking first, becomes a 3-hit combo. |
| - | | Water Storage | Water | Status | - | 1 | The next skill's Energy Cost -6. |
| - | | Preemptive Guard | Normal | Defense | - | 1 | Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action. |
| 5 | | Drown | Water | Physical | 110 | 4 | Deals Physical Damage. Energy Cost -2 during Rainfall. |