Dark Hexiris
Watch out! "A single minute under their gaze is enough to leave your body covered in rashes," warns one researcher. The wisest thing to do when encountering them is to slowly back away, making no sound, until you've exited their territory.
- Height
- 1.49-1.8 m
- Weight
- 66.5-89 kg
- Egg group
- Giant, Fairy
- Chinese name
- 障眼魔
- Wiki number
- NO408
- Species class
- Eye Spirit
- Gender ratio
- 50% / 50%
- Review gold
- 4500
- Starlight
- 60
Base Stats
Ecology
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 5.76% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 5.76% |
| This Jini has a larger gathering range. | 5.76% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 5.76% |
| This Jini can carry other Rocos to ride with you. | 5.76% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 5.76% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Plunder | Dark | Magical | 60 | 1 | Deals Magic Damage to enemy spirits. |
| 1 | | Power Devour | Dark | Status | - | 4 | All enemy skills lose 20 Power. All the spirit's own skills gain 20 Power. |
| 1 | | Water Bullet | Water | Magical | 40 | 0 | Deals Magic Damage to enemy spirits. |
| 6 | | Tidal Surge | Water | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| 10 | | Bat Strike | Dark | Physical | 65 | 2 | Deals Physical Damage with 100% Lifesteal. |
| 13 | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| 16 | | Water Blast | Water | Magical | 110 | 5 | Deals Magic Damage. Each time this skill is cast, its Energy Cost permanently -1. |
| 22 | | Hoax | Dark | Magical | 110 | 4 | Deals magic damage. When out of energy, it costs 5% Health instead of 1 Energy. |
| 27 | | Water Storage | Water | Status | - | 1 | The next skill's Energy Cost -6. |
| 34 | | Bet | Dark | Physical | 85 | 3 | Deals Physical Damage. Choice: Skill Power +40 for this use but consumes 10% Health afterwards, or Skill Power +100 if this spirit's Health is below 50%. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 41 | | Malicious Escape | Dark | Status | - | 1 | Retreat. Counter: Defense - Energy Cost of enemy attack skills additionally +4. |
| 44 | | Drown | Water | Physical | 110 | 4 | Deals Physical Damage. Energy Cost -2 during Rainfall. |
| 46 | | Saltwater Bath | Water | Status | - | 2 | Energy Cost of all skills -2. Counter: Defense - Energy Cost -3 instead. |
| 48 | | Stealth Strike | Dark | Physical | 70 | 4 | Deals Physical Damage and grants 50% Lifesteal. Counter: Status - Doubles this skill's power. |
| 50 | | Water Blade | Water | Physical | 115 | 4 | Deals Physical Damage. Counter: Status - This skill's Energy Cost permanently -3. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Skyflood | Water | Magical | 150 | 7 | Deals Magic Damage. Counter: Status - This skill's Energy Cost permanently -6. |
| - | | Greed | Dark | Status | - | 2 | Grants 100% Lifesteal. |
| - | | Rainfall | Water | Status | - | 5 | Weather becomes Rainfall for 8 turns. |
| - | | Poison Swamp | Poison | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| - | | Corrosive Acid | Poison | Magical | 35 | 2 | Deals Magic Damage and inflicts 2 stacks of Poison on the enemy. |
| - | | Poison Sac | Poison | Physical | 25 | 2 | Deals Physical Damage and inflicts 2 stacks of Poison on the enemy. Counter: Status - Inflicts 6 stacks instead. |
| - | | Poison Spore | Poison | Status | - | 3 | Inflicts 5 stacks of Poison on the enemy. |
| - | | Metal Noise | Steel | Magical | 100 | 3 | Deals Magic Damage to enemy spirits. |
| - | | Main Shaft | Steel | Physical | 75 | 2 | Deals Physical Damage. This skill's slot position does not change. |
| - | | Magic Boost | Normal | Status | - | 0 | Magic Attack +70%. |
| - | | Power Surge | Normal | Status | - | 1 | Physical Attack +100%. |
| - | | Sneak Attack | Normal | Physical | 85 | 3 | Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×. |
| - | | Flying Kick | Normal | Physical | 110 | 3 | Deals Physical Damage to enemy spirits. |
| - | | Sonic Boom | Normal | Magical | 130 | 4 | Deals Magic Damage to enemy spirits. |
| - | | Swiftstride | Normal | Status | - | 1 | Speed +80. Counter: Defense - Speed +160 instead. |
| - | | Psychic | Normal | Status | - | 0 | Transforms into a random skill from an enemy spirit each turn, and this skill's Energy Cost -2. |
| 30 | | Steam March | Steel | Status | - | 1 | Choice: Gains Speed +60 or Physical Attack +90%. |