Ground Relonix
Once mistaken for a statue, it has a mind and feelings of its own. Legend says the gems on its body represent three elements, which is why many see it as a symbol of perfect balance. Some studies even suggest it can sense the passage of time, perhaps even foresee what's coming.
- Obtain
- Evolve Relion at level 35.
- Height
- 0.84-1.21 m
- Weight
- 72-87.5 kg
- Egg group
- Fairy, Ground
- Chinese name
- 仪式之星
- Wiki number
- NO114
- Species class
- Ruins Spirit
- Gender ratio
- 50% / 50%
- Review gold
- 3150
- Starlight
- 42
Base Stats
Ecology
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 5.76% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 5.76% |
| This Jini has a larger gathering range. | 5.76% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 5.76% |
| This Jini can carry other Rocos to ride with you. | 5.76% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 5.76% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Type Matchups
Fire
Ice
Electric
Poison
Fighting
Grass
Water
Ice
Steel
Ghost
Bug Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Stellar Fission | Psychic | Status | - | 1 | Inflicts 2 stacks of Starfall Mark on the enemy. |
| 1 | | Technique Theft | Psychic | Physical | 30 | 0 | Deals Physical Damage and restores 1 Energy. |
| 1 | | Harden | Ground | Defense | - | 2 | Reduces damage taken by 90%. If the last skill cast was an attack, this skill's Energy Cost -2. Counter: Attack. |
| 4 | | Hot Sand | Ground | Magical | 80 | 2 | Deals Magic Damage to enemy spirits. |
| 9 | | Magic Boost | Normal | Status | - | 0 | Magic Attack +70%. |
| 11 | | Rock Fall | Ground | Physical | 55 | 1 | Deals Physical Damage in a 1-hit combo. |
| 16 | | Power Surge | Normal | Status | - | 1 | Physical Attack +100%. |
| 21 | | Unshaken | Ground | Defense | - | 2 | Reduces damage taken by 90%. Counter: Attack - Gains Physical Attack +50%. |
| 26 | | Meteorite | Ground | Magical | 100 | 3 | Deals Magic Damage to enemy spirits. |
| 30 | | Supernova Gift | Psychic | Status | - | 2 | Inflicts 2 stacks of Starfall Mark on the enemy. Each time this skill is cast, permanently inflicts 1 additional stack. |
| 35 | | Implosion | Psychic | Magical | 85 | 3 | Deals Magic Damage. If an enemy is defeated, its own Magic Attack +70%. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 36 | | Heavy Stance | Ground | Status | - | 3 | Physical Defense +140% and Speed -30. |
| 39 | | Sand Surge | Ground | Status | - | 7 | Weather becomes Sandstorm for 8 turns. |
| 40 | | Quicksand | Ground | Status | - | 2 | Immobilizes the enemy for 3 turns. Counter: Defense - Enemy Physical & Magic Defense -60%. |
| 42 | | Stone Hurl | Ground | Physical | 140 | 30 | Deals Physical Damage. At the end of the turn, this skill's Energy Cost permanently -5. |
| 44 | | Mud Armor | Ground | Status | - | 2 | Physical Attack and Physical Defense +60%. Counter: Defense - Additionally doubles buffs. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Dimensional Strike | Psychic | Magical | 15 | 4 | Deals Magic Damage in a 1-hit combo. For each stack of Starfall Mark on the enemy, this skill's Combo Count +1. |
| - | | Quad Degradation | Psychic | Magical | 110 | 7 | Deals Magic Damage. For each stack of mark on the enemy, this skill's Energy Cost -1. |
| - | | Spatial Squeeze | Psychic | Physical | 70 | 3 | Deals Physical Damage and inflicts 1 stack of Starfall Mark on the enemy. |
| - | | Antinomy | Psychic | Status | - | 4 | Inflicts 3 stacks of Starfall Mark on the enemy. Counter: Defense - Doubles the enemy's Starfall Mark stacks. |
| - | | Hyper Projection | Psychic | Status | - | 4 | Inflicts 4 stacks of Starfall Mark on the enemy. |
| - | | Mind Insight | Psychic | Status | - | 7 | The enemy gains Starfall Mark stacks equal to their current mark stacks. |
| - | | Charge Up | Ground | Status | - | 4 | Gains 1 stack of Power Charge Mark. |
| - | | Spirit Channeling | Ghost | Magical | 100 | 3 | Deals Magic Damage to enemy spirits. |
| - | | Spiritflash | Ghost | Magical | 25 | 3 | Deals Magic Damage in a 3-hit combo. If the enemy switches spirits this turn, doubles this skill's Combo Count. |
| - | | Mockery | Ghost | Status | - | 2 | Magic Attack +90%. If the enemy switches spirits this turn, own Speed +70. |
| - | | Prank | Ghost | Status | - | 1 | The enemy loses 3 Energy. Counter: Defense - The enemy loses 6 Energy instead. |
| - | | Brace | Normal | Status | - | 3 | Magic Defense +170%. |
| - | | Psychic | Normal | Status | - | 0 | Transforms into a random skill from an enemy spirit each turn, and this skill's Energy Cost -2. |
| - | | Sunbask | Normal | Status | - | 1 | Dispels all buffs from the enemy. |
| - | | Stress Response | Normal | Status | - | 2 | Restores 25% Health. Counter: Defense - Restores 50% Health instead. |
| - | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| - | | Celestial Accretion | Psychic | Physical | 20 | 4 | Deals Physical Damage. For each mark on the enemy, this attack's Power +20. |
| 35 | | Astral Scar | Psychic | Magical | 90 | 3 | Deals Magic Damage. If the enemy has a Mark, this attack gains 40 Power. |