Fire Blazehound
When its fighting spirit flares, its crest and tail flicker like roaring flames. The scarf it wears is infused with magic, seemingly amplifying its fire power.
- Obtain
- Evolve Sparkpup at level 26.
- Height
- 1.13-1.62 m
- Weight
- 39.5-51.5 kg
- Egg group
- Animal
- Chinese name
- 音速犬
- Wiki number
- NO048
- Species class
- Protective Spirit
- Gender ratio
- 80% / 20%
- Review gold
- 3000
- Starlight
- 40
Base Stats
Ecology
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 5.76% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 5.76% |
| This Jini has a larger gathering range. | 5.76% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 5.76% |
| This Jini can carry other Rocos to ride with you. | 5.76% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 5.76% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Type Matchups
Grass
Ice
Bug
Steel
Water
Ground Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| 1 | | Sparkflame | Fire | Physical | 30 | 0 | Deals Physical Damage and restores 1 Energy. |
| 7 | | Ignite | Fire | Status | - | 2 | Inflicts 10 stacks of Burn on the enemy. |
| 9 | | Meteor Shower | Fire | Physical | 85 | 3 | Deals Physical Damage. Each time an enemy is defeated, this skill's Power permanently increases by 85. |
| 11 | | Power Surge | Normal | Status | - | 1 | Physical Attack +100%. |
| 22 | | Wake-Up Call | Normal | Physical | 80 | 3 | Deals Physical Damage. If the enemy switches spirits this turn, this skill's Power +100. |
| 24 | | Searing Mark | Fire | Status | - | 3 | Dispels all marks from both sides. For each stack dispelled, inflicts 5 stacks of Burn on the enemy. |
| 28 | | Heat Tempering | Fire | Magical | 40 | 2 | Deals Magic Damage and performs a Retreat. |
| 35 | | Rage | Fire | Status | - | 1 | Physical & Magic Attack +120%, Physical & Magic Defense -40%. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 42 | | Scorch | Fire | Physical | 120 | 4 | Deals Physical Damage to enemy spirits. |
| 46 | | Warm Up | Fire | Status | - | 1 | Doubles the Skill Power of the next attack. Counter: Defense - Increases the Power by 4× instead. |
| 47 | | Ablaze Chariot | Fire | Physical | 140 | 5 | Deals Physical Damage to enemy spirits. |
| 49 | | Scorch Assault | Fire | Physical | 40 | 1 | Deals Physical Damage. Counter: Status - Increases this skill's Power by 4×. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Slander | Dark | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| - | | Crunch | Dark | Physical | 20 | 3 | Deals Physical Damage in a 3-hit combo. If Health is below 50%, this skill's Combo Count +2. |
| - | | Crash Down | Dark | Physical | 120 | 3 | Deals massive Physical Damage. Physical Attack -50%. Counter: Status - Physical Attack +50% instead. |
| - | | Greed | Dark | Status | - | 2 | Grants 100% Lifesteal. |
| - | | Volt Crash | Electric | Physical | 40 | 0 | Deals Physical Damage to enemy spirits. |
| - | | Paralyze | Electric | Status | - | 2 | Enemy Priority -1. Counter: Defense - Enemy Physical & Magic Attack additionally -70%. |
| - | | Overload Circuit | Electric | Status | - | 1 | Returns to the Field at the end of the turn. The chosen skill's cast count +1 next turn. |
| - | | Flash Impact | Light | Physical | 100 | 3 | Deals Physical Damage to enemy spirits. |
| - | | Devour | Normal | Physical | 150 | 6 | Deals Physical Damage. If this skill defeats an enemy, restores 6 Energy. |
| - | | Sneak Attack | Normal | Physical | 85 | 3 | Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×. |
| - | | Skill Roulette | Normal | Status | - | 0 | Transforms into a random skill from another allied spirit each turn. |
| - | | Sunbask | Normal | Status | - | 1 | Dispels all buffs from the enemy. |
| 26 | | Lullaby | Normal | Status | - | 5 | Energy Cost of all enemy skills +3. Counter: Defense - Additionally interrupts and stuns the enemy for the next turn. |