Normal Duckiji (Fluffy Form)
Has a fluffy coat that is very soft. He seems to hate physical contact and resists being touched. A very intelligent species that is very sensitive to unusual things in the environment, and is especially interested in shiny objects and novel things.
- Height
- 0.65-0.94 m
- Weight
- 14.6-17.6 kg
- Egg group
- Sky
- Chinese name
- 鸭吉吉(蓬松的样子)
- Wiki number
- NO011
- Species class
- Duckling Spirit
- Gender ratio
- 50% / 50%
- Review gold
- 1200
- Starlight
- 16
Base Stats
Ecology
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 6.91% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 6.91% |
| This Jini has a larger gathering range. | 6.91% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 6.91% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 6.91% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Power Surge | Normal | Status | - | 1 | Physical Attack +100%. |
| 1 | | Fierce Crash | Normal | Physical | 65 | 1 | Deals Physical Damage to enemy spirits. |
| 6 | | Tail Sweep | Normal | Physical | 90 | 2 | Deals Physical Damage to enemy spirits. |
| 8 | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| 10 | | Rejuvenate | Normal | Status | - | 2 | Restores 30% Health. |
| 12 | | Spinning Strike | Normal | Physical | 35 | 3 | Deals Physical Damage in a 3-hit combo. |
| 21 | | Roar | Normal | Status | - | 1 | Enemy's Physical Attack -60% and Speed -60. |
| 25 | | Scare Off | Normal | Defense | - | 2 | Reduces damage taken by 60%. Counter: Attack - The enemy performs a retreat. |
| 28 | | Reactive Strike | Normal | Physical | 65 | 2 | Deals Physical Damage. If a status skill was cast last turn, this skill's Power +55. |
| 34 | | Preparation | Normal | Status | - | 1 | Skill Power +70 on the next attack. |
| 35 | | Warm-Up | Normal | Status | - | 2 | Combo Count +3. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 38 | | Mass Crush | Normal | Physical | 160 | 3 | Deals physical damage. The lower the enemy's weight, the higher this skill's Power. |
| 39 | | Swiftstride | Normal | Status | - | 1 | Speed +80. Counter: Defense - Speed +160 instead. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Riposte | Normal | Defense | - | 2 | Reduces damage taken by 70%. Counter: Attack - Physical & Magic Attack +70%. |
| - | | Mind Jolt | Normal | Status | - | 0 | Energy Cost of all enemy skills +1. Counter: Defense - Energy Cost +3 instead. |
| - | | Rewrite | Normal | Status | - | 0 | Transforms into a random unequipped skill each turn, and this skill's Energy Cost -2. |
| - | | Triple Crush | Normal | Status | - | 1 | Physical Attack +30%, 3-hit combo. |
| - | | Home Advantage | Normal | Status | - | 3 | Gains 1 stack of Attack Mark. |
| - | | Wind Arrow | Flying | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| - | | Collide | Normal | Physical | 135 | 7 | Deals Physical Damage. At the end of the turn, this skill's Energy Cost permanently -1. |
| - | | Wind Strider | Flying | Status | - | 2 | Speed +120. |
| - | | Feather Shot | Flying | Status | - | 1 | Grants Agility and dispels 1 buff from the enemy. |
| - | | Rebound Punch | Fighting | Physical | 25 | 2 | Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo. |
| - | | Rising Breath | Fighting | Status | - | 4 | Power of all skills +40. If the enemy switches spirits this turn, Power additionally +50. |
| - | | Opening | Fighting | Status | - | 1 | Enemy Physical & Magic Defense -70%. Counter: Defense - Physical Attack additionally +70%. |
| - | | Winding Force | Fighting | Physical | 25 | 1 | Deals Physical Damage in a 2-hit combo. |
| - | | Lullaby | Normal | Status | - | 5 | Energy Cost of all enemy skills +3. Counter: Defense - Additionally interrupts and stuns the enemy for the next turn. |
| - | | Ultrasonic Wave | Flying | Status | - | 2 | All of the user's skills gain 20 Power. Choice: Reduce the Energy Cost by 1 for this use, or, when countering a Defense skill, permanently increase all skill Power by 20 instead. |
| - | | Winged Shelter | Flying | Defense | - | 2 | Reduces damage taken by 70%. Counter: Attack - Gains Combo Count +2. |