Electric Stellorb
Emanating a soft amethyst glow, it occasionally reveals its treasured stars at night to guide lost travelers home. Its flexible, resilient body structure allows it to safely store volatile starlight energy. Legend says the brilliance of its stars directly reflects the intensity of its reserved power.
- Obtain
- Evolve Stellie at level 32.
- Height
- 0.7-1 m
- Weight
- 6.4-8.12 kg
- Egg group
- Fairy, Soft-bodied
- Chinese name
- 小皮球
- Wiki number
- NO331
- Species class
- Jelly Spirit
- Gender ratio
- 50% / 50%
- Review gold
- 3150
- Starlight
- 42
Base Stats
Ecology
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 6.91% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 6.91% |
| This Jini has a larger gathering range. | 6.91% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 6.91% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 6.91% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Type Matchups
Water
Flying
Poison
Fighting
Ground
Ghost
Bug Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Stellar Fission | Psychic | Status | - | 1 | Inflicts 2 stacks of Starfall Mark on the enemy. |
| 1 | | Superconduction | Electric | Magical | 90 | 3 | Deals Magic Damage. Surge: This skill's Energy Cost is reduced by 2. |
| 4 | | Magnetic Deflection | Electric | Defense | - | 3 | Reduces damage taken by 70%. Counter: Attack - The chosen skill's cast count +1 next turn. |
| 8 | | Needle | Psychic | Magical | 30 | 3 | Deals Magic Damage in a 3-hit combo. |
| 11 | | Magic Boost | Normal | Status | - | 0 | Magic Attack +70%. |
| 21 | | Static Shock | Electric | Magical | 60 | 2 | Deals Magic Damage. Each time the spirit leaves the field, this skill's cast count permanently +1. |
| 23 | | Overload Circuit | Electric | Status | - | 1 | Returns to the Field at the end of the turn. The chosen skill's cast count +1 next turn. |
| 25 | | Explosion | Psychic | Magical | 100 | 3 | Deals Magic Damage to enemy spirits. |
| 31 | | Remote Access | Electric | Status | - | 1 | Forces the enemy spirit to Return to the Field. |
| 35 | | Thunderfall | Electric | Magical | 35 | 3 | Deals Magic Damage. Each time this spirit enters the field, this skill's Power permanently +40. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 39 | | Hyper Projection | Psychic | Status | - | 4 | Inflicts 4 stacks of Starfall Mark on the enemy. |
| 47 | | Annihilate | Normal | Magical | 155 | 5 | Deals Magic Damage to enemy spirits. |
| 48 | | Paralyze | Electric | Status | - | 2 | Enemy Priority -1. Counter: Defense - Enemy Physical & Magic Attack additionally -70%. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Mind Insight | Psychic | Status | - | 7 | The enemy gains Starfall Mark stacks equal to their current mark stacks. |
| - | | Overdrive | Electric | Status | - | 4 | Performs a Retreat. Restores 8 Energy to the spirit swapping in. |
| - | | Clamor | Normal | Status | - | 3 | Energy Cost of all enemy attack skills +2 for 3 turns. |
| - | | Stress Response | Normal | Status | - | 2 | Restores 25% Health. Counter: Defense - Restores 50% Health instead. |
| - | | Skylight | Light | Magical | 95 | 3 | Deals Magic Damage. This skill's class matches the current weather's class. |
| - | | Skill Roulette | Normal | Status | - | 0 | Transforms into a random skill from another allied spirit each turn. |
| - | | Sunbask | Normal | Status | - | 1 | Dispels all buffs from the enemy. |
| - | | Swiftstride | Normal | Status | - | 1 | Speed +80. Counter: Defense - Speed +160 instead. |
| - | | Mind Jolt | Normal | Status | - | 0 | Energy Cost of all enemy skills +1. Counter: Defense - Energy Cost +3 instead. |
| - | | Scare Off | Normal | Defense | - | 2 | Reduces damage taken by 60%. Counter: Attack - The enemy performs a retreat. |
| - | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| - | | Antinomy | Psychic | Status | - | 4 | Inflicts 3 stacks of Starfall Mark on the enemy. Counter: Defense - Doubles the enemy's Starfall Mark stacks. |
| - | | Implosion | Psychic | Magical | 85 | 3 | Deals Magic Damage. If an enemy is defeated, its own Magic Attack +70%. |
| - | | Thunder Shock | Electric | Status | - | 5 | Weather becomes Thunderstorm for 8 turns. |
| 32 | | Ion Blast | Electric | Status | - | 1 | Enemy's Magic Attack -20% and Speed -20%. 2-hit combo. |