Fire Cluckchamp
Its defining trait is its powerful, well-developed arms, with hands hardened into sharp, calcified blades. This branch abandoned its inherited fire magic, choosing instead to fight head-on with raw strength and technique.
- Obtain
- Evolve from Cluckeyed.
- Height
- 1.46-2.09 m
- Weight
- 46.8-58.2 kg
- Egg group
- Sky, Human-Like
- Chinese name
- 武者鸡
- Wiki number
- NO269
- Species class
- Sharp Claw Spirit
- Gender ratio
- 50% / 50%
- Review gold
- 3000
- Starlight
- 40
Base Stats
Ecology
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 5.76% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 5.76% |
| This Jini has a larger gathering range. | 5.76% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 5.76% |
| This Jini can carry other Rocos to ride with you. | 5.76% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 5.76% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Power Surge | Normal | Status | - | 1 | Physical Attack +100%. |
| 1 | | Double Barrel | Fire | Physical | 25 | 1 | Deals Physical Damage in a 2-hit combo. |
| 1 | | Blaze Rush | Fire | Physical | 60 | 1 | Deals Physical Damage to enemy spirits. |
| 5 | | Searing Mark | Fire | Status | - | 3 | Dispels all marks from both sides. For each stack dispelled, inflicts 5 stacks of Burn on the enemy. |
| 10 | | Winding Force | Fighting | Physical | 25 | 1 | Deals Physical Damage in a 2-hit combo. |
| 11 | | Warm-Up | Normal | Status | - | 2 | Combo Count +3. |
| 16 | | Initiative | Normal | Physical | 55 | 2 | Deals Physical Damage. Priority +1. |
| 23 | | Rising Breath | Fighting | Status | - | 4 | Power of all skills +40. If the enemy switches spirits this turn, Power additionally +50. |
| 25 | | Blazing Slash | Fire | Physical | 100 | 3 | Deals Physical Damage to enemy spirits. |
| 30 | | Roundhouse Kick | Fighting | Physical | 80 | 3 | Deals Physical Damage. If the enemy switches spirits this turn, doubles this skill's Power. |
| 33 | | Warm Up | Fire | Status | - | 1 | Doubles the Skill Power of the next attack. Counter: Defense - Increases the Power by 4× instead. |
| 35 | | Rebound Punch | Fighting | Physical | 25 | 2 | Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 36 | | Scorch Assault | Fire | Physical | 40 | 1 | Deals Physical Damage. Counter: Status - Increases this skill's Power by 4×. |
| 38 | | Intercept Fist | Fighting | Physical | 85 | 3 | Deals Physical Damage. Counter: Status — Interrupts the enemy's skill and restores Energy equal to the interrupted skill's cost. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Burst Charge | Fighting | Physical | 65 | 3 | Deals Physical Damage. Counter: Status - Increases this skill's Power to 5 times. |
| - | | Freestyle Punch | Fighting | Physical | 35 | 3 | Deals Physical Damage in a 2-hit combo. Counter: Status - Becomes a 6-hit combo. |
| - | | Rage | Fire | Status | - | 1 | Physical & Magic Attack +120%, Physical & Magic Defense -40%. |
| - | | Sunbask | Normal | Status | - | 1 | Dispels all buffs from the enemy. |
| - | | Peck | Flying | Physical | 15 | 0 | Deals Physical Damage in a 2-hit combo. |
| - | | Feather Blade | Flying | Physical | 75 | 2 | Deals Physical Damage. Counter: Status - Forces the enemy to trigger Forced Retreat at the end of the turn. |
| - | | Storm Eye | Flying | Status | - | 2 | Combo Counts gained +100%. |
| - | | Rock Fall | Ground | Physical | 55 | 1 | Deals Physical Damage in a 1-hit combo. |
| - | | Cascade | Normal | Magical | 70 | 3 | Deals Magic Damage. If this attack is not countered by a defense skill, dispels all Marks from both sides. |
| - | | Rewrite | Normal | Status | - | 0 | Transforms into a random unequipped skill each turn, and this skill's Energy Cost -2. |
| - | | Swiftstride | Normal | Status | - | 1 | Speed +80. Counter: Defense - Speed +160 instead. |
| - | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| - | | Heat Tempering | Fire | Magical | 40 | 2 | Deals Magic Damage and performs a Retreat. |
| 4 | | Conflagrate | Fire | Status | - | 1 | Dispels all marks from itself. Gains Physical Attack +50% for each stack dispelled. Versatility: Fire-type attack Skill. |
| 16 | | Heat Flow | Fire | Defense | - | 2 | Reduces damage taken by 70%. Counter: Attack - Skill Power +50 on the next attack. |