Water Natrickle
When locking eyes with a Natrickle, it's best to show courtesy and do your best to solve its riddles. Those who refuse or respond carelessly are often met with mischief, finding themselves mysteriously lost or passing by treasures they might otherwise have discovered.
- Obtain
- Catch in the wild.
- Height
- 0.53-0.69 m
- Weight
- 2.25-4.1 kg
- Egg group
- Amphibian, Fairy
- Chinese name
- 水滴蛇
- Wiki number
- NO159
- Species class
- Water Snake Spirit
- Gender ratio
- 50% / 50%
- Review gold
- 1800
- Starlight
- 24
Base Stats
Ecology
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 5.76% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 5.76% |
| This Jini has a larger gathering range. | 5.76% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 5.76% |
| This Jini can carry other Rocos to ride with you. | 5.76% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 5.76% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Tidal Surge | Water | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| 1 | | Power Surge | Normal | Status | - | 1 | Physical Attack +100%. |
| 10 | | Shadow Strike | Fighting | Physical | 100 | 3 | Deals Physical Damage to enemy spirits. |
| 12 | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| 17 | | Force Transmute | Fighting | Status | - | 2 | Power of all skills +40. |
| 27 | | Water Curtain | Water | Physical | 100 | 3 | Deals Physical Damage to enemy spirits. |
| 28 | | Guard Break | Fighting | Status | - | 2 | Reduces the enemy's Physical & Magic Defense -70%. Counter: Defense - Additionally increases the countered skill's cooldown by 2 turns. |
| 29 | | Building Momentum | Fighting | Magical | 25 | 3 | Deals Magic Damage in a 2-hit combo. For each successful counter, this skill's Combo Count permanently +2. |
| 35 | | Rising Breath | Fighting | Status | - | 4 | Power of all skills +40. If the enemy switches spirits this turn, Power additionally +50. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 36 | | Drench | Water | Status | - | 4 | Gains 1 stack of Wet Mark. |
| 37 | | Snore | Normal | Magical | 165 | 6 | Deals Magic Damage to enemy spirits. |
| 38 | | Preparation Stance | Fighting | Status | - | 1 | Physical Attack +80%. Counter: Defense - Enemy Physical Defense additionally -80%. |
| 48 | | Spring Gush | Water | Magical | 90 | 6 | Deals Magic Damage. For every -1 Energy Cost of this skill, Power +10. |
| 49 | | Rainfall | Water | Status | - | 5 | Weather becomes Rainfall for 8 turns. |
| 50 | | Bridge Sense | Fighting | Defense | - | 4 | Reduces damage taken by 60%. Counter: Attack - Deals Fighting-type Physical Damage to the enemy. Skill Power equals to that of the countered skill. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Moistening Grace | Water | Status | - | 7 | Magic Attack +190%. |
| - | | Saltwater Bath | Water | Status | - | 2 | Energy Cost of all skills -2. Counter: Defense - Energy Cost -3 instead. |
| - | | One Punch | Fighting | Physical | 140 | 5 | Deals Physical Damage to enemy spirits. |
| - | | Magic Boost | Normal | Status | - | 0 | Magic Attack +70%. |
| - | | Menace | Ghost | Magical | 80 | 2 | Deals Magic Damage to enemy spirits. |
| - | | Grave Brawl | Ghost | Physical | 180 | 4 | Deals Physical Damage. For each point of Energy the enemy has, this skill's Power -10%. |
| - | | Invocation | Ghost | Status | - | 2 | Inflicts 1 stack of Invocation Mark on the enemy. |
| - | | Prank | Ghost | Status | - | 1 | The enemy loses 3 Energy. Counter: Defense - The enemy loses 6 Energy instead. |
| - | | Reactive Strike | Normal | Physical | 65 | 2 | Deals Physical Damage. If a status skill was cast last turn, this skill's Power +55. |
| - | | Brace | Normal | Status | - | 3 | Magic Defense +170%. |
| - | | Skill Roulette | Normal | Status | - | 0 | Transforms into a random skill from another allied spirit each turn. |
| - | | Sunbask | Normal | Status | - | 1 | Dispels all buffs from the enemy. |
| - | | Lullaby | Normal | Status | - | 5 | Energy Cost of all enemy skills +3. Counter: Defense - Additionally interrupts and stuns the enemy for the next turn. |
| - | | Painseeker | Normal | Defense | - | 2 | Reduces damage taken by 80%. Counter: Attack - For each instance of damage taken from attacks during this effect, Physical & Magic Attack +40%. |
| - | | Foam Mirage | Water | Defense | - | 2 | Reduces damage taken by 80%. Counter: Attack - You perform a retreat. |
| - | | Wavecraft | Water | Magical | 90 | 6 | Deals Magic Damage. At the end of the turn, this skill's Power permanently +20. |
| 16 | | Wave Upon Wave | Water | Physical | 10 | 3 | Deals Physical Damage in a 3-hit combo. For every -1 Energy Cost of this skill, Power +10. |