Light Hydimo
The body contains the power of water magic. With a surge like water, he will protect his companions no matter what the situation. "This time, come back with wisdom."
- Height
- 0.84-1.05 m
- Weight
- 13.5-17.8 kg
- Chinese name
- 圣水迪莫
- Wiki number
- NO001
- Species class
- A Forever Companion
Base Stats
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 6.91% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 6.91% |
| This Jini has a larger gathering range. | 6.91% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 6.91% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 6.91% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Fierce Crash | Normal | Physical | 65 | 1 | Deals Physical Damage to enemy spirits. |
| 1 | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| 1 | | Flash | Light | Magical | 60 | 1 | Deals Magic Damage to enemy spirits. |
| 7 | | Magic Boost | Normal | Status | - | 0 | Magic Attack +70%. |
| 9 | | Light Orb | Light | Magical | 80 | 2 | Deals Magic Damage to enemy spirits. |
| 11 | | Flame Arrow | Fire | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| 13 | | Power Surge | Normal | Status | - | 1 | Physical Attack +100%. |
| 16 | | Thornspike | Grass | Magical | 100 | 3 | Deals Magic Damage to enemy spirits. |
| 19 | | Tidal Surge | Water | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| 22 | | Superconduction | Electric | Magical | 90 | 3 | Deals Magic Damage. Surge: This skill's Energy Cost is reduced by 2. |
| 27 | | Flash Impact | Light | Physical | 100 | 3 | Deals Physical Damage to enemy spirits. |
| 30 | | Diffuse Reflection | Light | Status | - | 1 | Up to one skill per class: Power +35. |
| 32 | | Frostclaw | Ice | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| 34 | | Hot Sand | Ground | Magical | 80 | 2 | Deals Magic Damage to enemy spirits. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 36 | | Telekinetic Burst | Psychic | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| 40 | | Clear Sky | Light | Status | - | 1 | Light-type Skill Power permanently +50%. Counter: Defense - Permanently +100% instead. |
| 42 | | Overexposure | Light | Magical | 60 | 3 | Deals Magic Damage. Each time another class skill is cast, this skill's Power permanently +30. |
| 47 | | Light Blade | Light | Physical | 120 | 4 | Deals Physical Damage to enemy spirits. |
| 48 | | Refraction | Light | Magical | 50 | 4 | Deals Magic Damage. Equipping skills of other classes grants this skill different effects. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Bloop | Water | Magical | 100 | 3 | Deals Magic Damage to enemy spirits. |
| - | | Skyflood | Water | Magical | 150 | 7 | Deals Magic Damage. Counter: Status - This skill's Energy Cost permanently -6. |
| - | | Moistening Grace | Water | Status | - | 7 | Magic Attack +190%. |
| - | | Blazing Blow | Fire | Magical | 95 | 2 | Deals high Magic Damage. Own Physical Defense -40%. |
| - | | Scorch Assault | Fire | Physical | 40 | 1 | Deals Physical Damage. Counter: Status - Increases this skill's Power by 4×. |
| - | | Rage | Fire | Status | - | 1 | Physical & Magic Attack +120%, Physical & Magic Defense -40%. |
| - | | Vine Strangle | Grass | Physical | 80 | 4 | Deals Physical Damage and restores 5 Energy. |
| - | | Sproutstrike | Grass | Physical | 90 | 4 | Deals Physical Damage. Counter: Status - Restores 50% Health and 5 Energy. |
| - | | Oxygen Infusion | Grass | Status | - | 2 | Restores 4 Energy. Magic Attack +70%. |
| - | | Electric Arc | Electric | Physical | 80 | 3 | Deals Physical Damage. Surge: This skill's Power +40. |
| - | | Stomp | Ground | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| - | | Implosion | Psychic | Magical | 85 | 3 | Deals Magic Damage. If an enemy is defeated, its own Magic Attack +70%. |
| - | | Frostwind | Ice | Magical | 70 | 3 | Deals Magic Damage. Enemy Magic Defense -50%. |
| - | | Skill Roulette | Normal | Status | - | 0 | Transforms into a random skill from another allied spirit each turn. |
| - | | Preemptive Guard | Normal | Defense | - | 1 | Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action. |
| - | | Menace | Ghost | Magical | 80 | 2 | Deals Magic Damage to enemy spirits. |