Light Divimo
The body contains the power of light magic. With courage as bright as light, he will protect his companions no matter what the situation. "This time, come back with light."
- Height
- 0.84-1.05 m
- Weight
- 13.5-17.8 kg
- Chinese name
- 圣光迪莫
- Wiki number
- NO001
- Species class
- A Forever Companion
Base Stats
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 6.91% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 6.91% |
| This Jini has a larger gathering range. | 6.91% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 6.91% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 6.91% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Fierce Crash | Normal | Physical | 65 | 1 | Deals Physical Damage to enemy spirits. |
| 1 | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| 1 | | Flash | Light | Magical | 60 | 1 | Deals Magic Damage to enemy spirits. |
| 7 | | Magic Boost | Normal | Status | - | 0 | Magic Attack +70%. |
| 9 | | Light Orb | Light | Magical | 80 | 2 | Deals Magic Damage to enemy spirits. |
| 11 | | Flame Arrow | Fire | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| 13 | | Power Surge | Normal | Status | - | 1 | Physical Attack +100%. |
| 16 | | Thornspike | Grass | Magical | 100 | 3 | Deals Magic Damage to enemy spirits. |
| 19 | | Tidal Surge | Water | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| 22 | | Superconduction | Electric | Magical | 90 | 3 | Deals Magic Damage. Surge: This skill's Energy Cost is reduced by 2. |
| 27 | | Flash Impact | Light | Physical | 100 | 3 | Deals Physical Damage to enemy spirits. |
| 30 | | Diffuse Reflection | Light | Status | - | 1 | Up to one skill per class: Power +35. |
| 32 | | Frostclaw | Ice | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| 34 | | Hot Sand | Ground | Magical | 80 | 2 | Deals Magic Damage to enemy spirits. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 36 | | Telekinetic Burst | Psychic | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| 40 | | Clear Sky | Light | Status | - | 1 | Light-type Skill Power permanently +50%. Counter: Defense - Permanently +100% instead. |
| 42 | | Overexposure | Light | Magical | 60 | 3 | Deals Magic Damage. Each time another class skill is cast, this skill's Power permanently +30. |
| 47 | | Light Blade | Light | Physical | 120 | 4 | Deals Physical Damage to enemy spirits. |
| 48 | | Refraction | Light | Magical | 50 | 4 | Deals Magic Damage. Equipping skills of other classes grants this skill different effects. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Bloop | Water | Magical | 100 | 3 | Deals Magic Damage to enemy spirits. |
| - | | Skyflood | Water | Magical | 150 | 7 | Deals Magic Damage. Counter: Status - This skill's Energy Cost permanently -6. |
| - | | Moistening Grace | Water | Status | - | 7 | Magic Attack +190%. |
| - | | Blazing Blow | Fire | Magical | 95 | 2 | Deals high Magic Damage. Own Physical Defense -40%. |
| - | | Scorch Assault | Fire | Physical | 40 | 1 | Deals Physical Damage. Counter: Status - Increases this skill's Power by 4×. |
| - | | Rage | Fire | Status | - | 1 | Physical & Magic Attack +120%, Physical & Magic Defense -40%. |
| - | | Vine Strangle | Grass | Physical | 80 | 4 | Deals Physical Damage and restores 5 Energy. |
| - | | Sproutstrike | Grass | Physical | 90 | 4 | Deals Physical Damage. Counter: Status - Restores 50% Health and 5 Energy. |
| - | | Oxygen Infusion | Grass | Status | - | 2 | Restores 4 Energy. Magic Attack +70%. |
| - | | Electric Arc | Electric | Physical | 80 | 3 | Deals Physical Damage. Surge: This skill's Power +40. |
| - | | Stomp | Ground | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| - | | Implosion | Psychic | Magical | 85 | 3 | Deals Magic Damage. If an enemy is defeated, its own Magic Attack +70%. |
| - | | Frostwind | Ice | Magical | 70 | 3 | Deals Magic Damage. Enemy Magic Defense -50%. |
| - | | Skill Roulette | Normal | Status | - | 0 | Transforms into a random skill from another allied spirit each turn. |
| - | | Preemptive Guard | Normal | Defense | - | 1 | Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action. |
| - | | Menace | Ghost | Magical | 80 | 2 | Deals Magic Damage to enemy spirits. |