Electric Surgeel
Insulating adipose tissues protect it from its own shocks and those of its kin. Nearly every muscle fiber in its body can generate bioelectricity that resonates violently with natural lightning. Certain individuals can even direct lightning strikes, and their bodies can withstand up to 8,600,000 volts.
- Obtain
- Evolve from Shockel.
- Height
- 0.83-1.19 m
- Weight
- 68.9-76.5 kg
- Egg group
- Ocean
- Chinese name
- 闪电鳗鱼
- Wiki number
- NO243
- Species class
- Electric Eel Spirit
- Gender ratio
- 50% / 50%
- Review gold
- 4500
- Starlight
- 60
Base Stats
Ecology
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 6.91% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 6.91% |
| This Jini has a larger gathering range. | 6.91% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 6.91% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 6.91% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| 1 | | Foam | Water | Physical | 60 | 1 | Deals Physical Damage to enemy spirits. |
| 2 | | Water Storage | Water | Status | - | 1 | The next skill's Energy Cost -6. |
| 9 | | Electric Arc | Electric | Physical | 80 | 3 | Deals Physical Damage. Surge: This skill's Power +40. |
| 11 | | Ion Blast | Electric | Status | - | 1 | Enemy's Magic Attack -20% and Speed -20%. 2-hit combo. |
| 16 | | Wake-Up Call | Normal | Physical | 80 | 3 | Deals Physical Damage. If the enemy switches spirits this turn, this skill's Power +100. |
| 25 | | Focus | Electric | Defense | - | 2 | Reduces damage taken by 80%. Counter: Attack - Returns to the Field at the end of the turn. |
| 32 | | Lightning Cross | Electric | Physical | 100 | 3 | Deals Physical Damage to enemy spirits. |
| 35 | | Spatter | Water | Magical | 20 | 3 | Deals Magic Damage in a 4-hit combo. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 40 | | Magnetic Deflection | Electric | Defense | - | 3 | Reduces damage taken by 70%. Counter: Attack - The chosen skill's cast count +1 next turn. |
| 43 | | Twin Pulse | Electric | Magical | 50 | 4 | Deals Magic Damage. Surge: This skill's cast count +1. |
| 45 | | Water Impact | Water | Magical | 140 | 5 | Deals Magic Damage to enemy spirits. |
| 46 | | Foam Mirage | Water | Defense | - | 2 | Reduces damage taken by 80%. Counter: Attack - You perform a retreat. |
| 48 | | Thunderstorm | Electric | Magical | 55 | 1 | Deals Magic Damage. Surge: This skill gains all previously triggered Surge effects. For each effect gained, this skill's Energy Cost +1, Power +10. |
| 50 | | Forced Reboot | Electric | Magical | 90 | 3 | Deals Magic Damage. Counter: Status - At end of the turn, forces the enemy spirit to Return to the Field. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Tidal Surge | Water | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| - | | Bubble Shield | Water | Defense | - | 2 | Reduces damage taken by 80%. Counter: Attack - Magic Attack +70%. |
| - | | Remote Access | Electric | Status | - | 1 | Forces the enemy spirit to Return to the Field. |
| - | | Tide | Water | Defense | - | 4 | Reduces damage taken by 60%. Counter: Attack - Gains 1 stack of Wet Mark. |
| - | | Stomp | Ground | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| - | | Mud Jet | Ground | Magical | 60 | 1 | Deals Magic Damage to enemy spirits. |
| - | | Harden | Ground | Defense | - | 2 | Reduces damage taken by 90%. If the last skill cast was an attack, this skill's Energy Cost -2. Counter: Attack. |
| - | | Sonic Boom | Normal | Magical | 130 | 4 | Deals Magic Damage to enemy spirits. |
| - | | Disinfection | Normal | Magical | 115 | 4 | Deals Magic Damage. Dispels 5 stacks of buffs from the enemy. |
| - | | Pursuit | Normal | Magical | 75 | 3 | Deals Magic Damage in a 1-hit combo; Counter: Status - Becomes a 3-hit combo. |
| - | | Dazzle | Normal | Status | - | 1 | The enemy's Combo Count -4. |
| - | | Enrage | Normal | Status | - | 3 | Enemy skills, except for the skill cast this turn, Energy Cost +3 for 3 turns. |
| - | | Rewrite | Normal | Status | - | 0 | Transforms into a random unequipped skill each turn, and this skill's Energy Cost -2. |
| - | | Bloodrage | Normal | Defense | - | 2 | Reduces damage taken by 60%. Counter: Attack - Survives with 1 Health upon taking lethal damage. |
| - | | Warm-Up | Normal | Status | - | 2 | Combo Count +3. |
| - | | Painseeker | Normal | Defense | - | 2 | Reduces damage taken by 80%. Counter: Attack - For each instance of damage taken from attacks during this effect, Physical & Magic Attack +40%. |
| - | | Thunder Shock | Electric | Status | - | 5 | Weather becomes Thunderstorm for 8 turns. |
| 36 | | Wave Upon Wave | Water | Physical | 10 | 3 | Deals Physical Damage in a 3-hit combo. For every -1 Energy Cost of this skill, Power +10. |