Fighting Chessi (White Piece)
"Most of the earth tribes in the Golden Age were unable to use magic power, but they had unique wisdom and superb skills. The Earth Elf King taught them how to use construction, and the Earth tribes used black minerals to make chess piece elves for entertainment." - "Earth Craftsmen of the Golden Age Part 2"
- Height
- 0.35-0.47 m
- Weight
- 10.7-14.5 kg
- Egg group
- Fairy
- Chinese name
- 棋棋(白子)
- Wiki number
- NO188
- Species class
- Chess Piece Spirit
- Gender ratio
- 50% / 50%
- Review gold
- 1200
- Starlight
- 16
Base Stats
Ecology
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 5.76% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 5.76% |
| This Jini has a larger gathering range. | 5.76% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 5.76% |
| This Jini can carry other Rocos to ride with you. | 5.76% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 5.76% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Evolution Chain
Chessi (White Piece) Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| 1 | | Magic Boost | Normal | Status | - | 0 | Magic Attack +70%. |
| 1 | | Inch Punch | Fighting | Physical | 30 | 0 | Deals Physical Damage and restores 1 Energy. |
| 7 | | Air Wave | Fighting | Magical | 40 | 0 | Deals Magic Damage to enemy spirits. |
| 9 | | Winding Force | Fighting | Physical | 25 | 1 | Deals Physical Damage in a 2-hit combo. |
| 11 | | Power Surge | Normal | Status | - | 1 | Physical Attack +100%. |
| 17 | | Stomp | Ground | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| 23 | | Force Transmute | Fighting | Status | - | 2 | Power of all skills +40. |
| 27 | | Fierce Crash | Normal | Physical | 65 | 1 | Deals Physical Damage to enemy spirits. |
| 28 | | Shadow Strike | Fighting | Physical | 100 | 3 | Deals Physical Damage to enemy spirits. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Tail Sweep | Normal | Physical | 90 | 2 | Deals Physical Damage to enemy spirits. |
| - | | Close Strike | Normal | Physical | 90 | 3 | Deals Physical Damage. Each time this skill is cast, its Power permanently +45. |
| - | | Initiative | Normal | Physical | 55 | 2 | Deals Physical Damage. Priority +1. |
| - | | Last Stand | Normal | Magical | 95 | 4 | Deals Magic Damage. If Energy is depleted after casting this skill, this skill's Power +120. |
| - | | Skill Roulette | Normal | Status | - | 0 | Transforms into a random skill from another allied spirit each turn. |
| 26 | | Sunbask | Normal | Status | - | 1 | Dispels all buffs from the enemy. |