Electric Voltdasy
Over ages, this ancient species evolved, once living alone in quiet darkness, only communicating by echoing taps on mountain stones. This made them incredibly sensitive and eager for sound, and with their unwavering hearts, they waited until they could finally share their voices passionately in the light.
- Height
- 1.6-1.87 m
- Weight
- 66.8-89.3 kg
- Egg group
- Animal, Ground
- Chinese name
- 霹雳迪迪
- Wiki number
- NO370
- Species class
- Disco Spirit
- Gender ratio
- 50% / 50%
- Review gold
- 6000
- Starlight
- 80
Base Stats
Ecology
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 6.91% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 6.91% |
| This Jini has a larger gathering range. | 6.91% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 6.91% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 6.91% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Light Orb | Light | Magical | 80 | 2 | Deals Magic Damage to enemy spirits. |
| 1 | | Electric Current | Electric | Magical | 40 | 0 | Deals Magic Damage to enemy spirits. |
| 5 | | Superconduction | Electric | Magical | 90 | 3 | Deals Magic Damage. Surge: This skill's Energy Cost is reduced by 2. |
| 11 | | Remote Access | Electric | Status | - | 1 | Forces the enemy spirit to Return to the Field. |
| 16 | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| 22 | | Dispersion | Light | Magical | 80 | 3 | Deals Magic Damage. Deals +50% damage to Hybrid spirits. |
| 24 | | Magnetic Deflection | Electric | Defense | - | 3 | Reduces damage taken by 70%. Counter: Attack - The chosen skill's cast count +1 next turn. |
| 27 | | Ion Blast | Electric | Status | - | 1 | Enemy's Magic Attack -20% and Speed -20%. 2-hit combo. |
| 32 | | Twin Pulse | Electric | Magical | 50 | 4 | Deals Magic Damage. Surge: This skill's cast count +1. |
| 35 | | Range-Extended Battery | Electric | Status | - | 2 | Gains 1 stack of Electrocharge Mark. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 39 | | Thunderfall | Electric | Magical | 35 | 3 | Deals Magic Damage. Each time this spirit enters the field, this skill's Power permanently +40. |
| 40 | | Thunder Step | Electric | Status | - | 2 | Returns to the Field at end of the turn. Equipped attack skills gain 1 previously triggered Surge effect next turn. Counter: Defense - Gain all previously triggered Surge effects instead. |
| 48 | | Clear Sky | Light | Status | - | 1 | Light-type Skill Power permanently +50%. Counter: Defense - Permanently +100% instead. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Paralyze | Electric | Status | - | 2 | Enemy Priority -1. Counter: Defense - Enemy Physical & Magic Attack additionally -70%. |
| - | | Overdrive | Electric | Status | - | 4 | Performs a Retreat. Restores 8 Energy to the spirit swapping in. |
| - | | Mud Jet | Ground | Magical | 60 | 1 | Deals Magic Damage to enemy spirits. |
| - | | Charge Up | Ground | Status | - | 4 | Gains 1 stack of Power Charge Mark. |
| - | | Quicksand | Ground | Status | - | 2 | Immobilizes the enemy for 3 turns. Counter: Defense - Enemy Physical & Magic Defense -60%. |
| - | | Psychic | Normal | Status | - | 0 | Transforms into a random skill from an enemy spirit each turn, and this skill's Energy Cost -2. |
| - | | Skylight | Light | Magical | 95 | 3 | Deals Magic Damage. This skill's class matches the current weather's class. |
| - | | Riposte | Normal | Defense | - | 2 | Reduces damage taken by 70%. Counter: Attack - Physical & Magic Attack +70%. |
| - | | Dazzle | Normal | Status | - | 1 | The enemy's Combo Count -4. |
| - | | Home Advantage | Normal | Status | - | 3 | Gains 1 stack of Attack Mark. |
| - | | Mirror Reflection | Light | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack - This skill becomes the skill it countered. |
| - | | Thorn | Normal | Status | - | 2 | Inflicts 1 stack of Thorn Mark on the enemy. |
| 32 | | Sunbask | Normal | Status | - | 1 | Dispels all buffs from the enemy. |