Fighting Bluffa
The specialized air sac on its chest can rapidly inflate to mimic a terrifying, gaping maw, easily scaring off foes. To return to its normal state, it must deflate the sac, releasing an incredibly adorable squeak. It usually sneaks away to release this air when no one is watching.
- Obtain
- Evolve Bluffin at level 37.
- Height
- 1.3-1.65 m
- Weight
- 64.5-78.5 kg
- Egg group
- Animal, Human-Like
- Chinese name
- 怒目怂猫
- Wiki number
- NO164
- Species class
- Red Panda Spirit
- Gender ratio
- 50% / 50%
- Review gold
- 3000
- Starlight
- 40
Base Stats
Ecology
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 5.76% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 5.76% |
| This Jini has a larger gathering range. | 5.76% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 5.76% |
| This Jini can carry other Rocos to ride with you. | 5.76% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 5.76% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Type Matchups
Normal
Ground
Ice
Dark
Steel
Flying
Fairy
Psychic Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Fortify | Normal | Status | - | 2 | Physical Defense +140%. |
| 1 | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| 1 | | Air Wave | Fighting | Magical | 40 | 0 | Deals Magic Damage to enemy spirits. |
| 4 | | Winding Force | Fighting | Physical | 25 | 1 | Deals Physical Damage in a 2-hit combo. |
| 8 | | Force Transmute | Fighting | Status | - | 2 | Power of all skills +40. |
| 11 | | Initiative | Normal | Physical | 55 | 2 | Deals Physical Damage. Priority +1. |
| 16 | | Brace | Normal | Status | - | 3 | Magic Defense +170%. |
| 22 | | One Punch | Fighting | Physical | 140 | 5 | Deals Physical Damage to enemy spirits. |
| 29 | | Rising Breath | Fighting | Status | - | 4 | Power of all skills +40. If the enemy switches spirits this turn, Power additionally +50. |
| 30 | | Building Momentum | Fighting | Magical | 25 | 3 | Deals Magic Damage in a 2-hit combo. For each successful counter, this skill's Combo Count permanently +2. |
| 35 | | Lullaby | Normal | Status | - | 5 | Energy Cost of all enemy skills +3. Counter: Defense - Additionally interrupts and stuns the enemy for the next turn. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 36 | | Shadow Kick | Fighting | Physical | 85 | 3 | Deals Physical Damage. Counter: Status - Increases this skill's Power to 2 times. |
| 38 | | Intercept Fist | Fighting | Physical | 85 | 3 | Deals Physical Damage. Counter: Status — Interrupts the enemy's skill and restores Energy equal to the interrupted skill's cost. |
| 45 | | Heavy Strike | Normal | Physical | 140 | 2 | Deals Physical Damage. Each time this skill is cast, its Energy Cost permanently +1. |
| 46 | | Tactical Strike | Fighting | Physical | 35 | 2 | Deals Physical Damage. Counter: Status - Increases this skill's Power to 10 times. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Mud Jet | Ground | Magical | 60 | 1 | Deals Magic Damage to enemy spirits. |
| - | | Shockwave | Ground | Physical | 80 | 3 | Deals Physical Damage. The enemy's Combo Count -3. |
| - | | Rock Fall | Ground | Physical | 55 | 1 | Deals Physical Damage in a 1-hit combo. |
| - | | Earthspike | Ground | Physical | 90 | 3 | Deals Physical Damage. Counter: Status - Additionally interrupts the countered skill. |
| - | | Heavy Stance | Ground | Status | - | 3 | Physical Defense +140% and Speed -30. |
| - | | Apical Dominance | Grass | Physical | 100 | 3 | Deals Physical Damage to enemy spirits. |
| - | | Vine Strangle | Grass | Physical | 80 | 4 | Deals Physical Damage and restores 5 Energy. |
| - | | Warm-Up | Normal | Status | - | 2 | Combo Count +3. |
| - | | Mega Candy | Fairy | Physical | 100 | 3 | Deals Physical Damage and gains Cuteify: This skill's Power +60. |
| - | | Coy Act | Fairy | Magical | 30 | 3 | Deals Magic Damage in a 3-hit combo. The user gains Cuteify: All skill Power permanently increases by 10. |
| - | | Cascade | Normal | Magical | 70 | 3 | Deals Magic Damage. If this attack is not countered by a defense skill, dispels all Marks from both sides. |
| - | | Sneak Attack | Normal | Physical | 85 | 3 | Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×. |
| - | | Piercing Gaze | Normal | Status | - | 2 | Enemy Physical & Magic Defense -120%. |
| - | | Skill Roulette | Normal | Status | - | 0 | Transforms into a random skill from another allied spirit each turn. |
| - | | Home Advantage | Normal | Status | - | 3 | Gains 1 stack of Attack Mark. |
| - | | Power Surge | Normal | Status | - | 1 | Physical Attack +100%. |
| 36 | | Preemptive Guard | Normal | Defense | - | 1 | Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action. |