Grass Verdimp
It swings a stick in the woods like it's practicing witchcraft, sometimes talking to its hat. On sunny days, you may find it soaking up the rays and letting out an unsettling laugh.
- Obtain
- Catch in the wild.
- Height
- 0.71-1.01 m
- Weight
- 9.3-10.3 kg
- Egg group
- Fairy, Human-Like
- Chinese name
- 绿草精灵
- Wiki number
- NO093
- Species class
- Mischief Spirit
- Gender ratio
- 50% / 50%
- Review gold
- 2400
- Starlight
- 32
Base Stats
Ecology
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 6.91% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 6.91% |
| This Jini has a larger gathering range. | 6.91% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 6.91% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 6.91% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Type Matchups
Water
Ground
Light
Poison
Fighting
Fire
Ice
Poison
Bug
Flying
Ghost Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Drain | Grass | Magical | 30 | 1 | Deals Magic Damage and restores own HP equal to 100% of the damage dealt. |
| 1 | | Magic Boost | Normal | Status | - | 0 | Magic Attack +70%. |
| 3 | | Floral Aroma | Grass | Magical | 60 | 1 | Deals Magic Damage to enemy spirits. |
| 4 | | Transplant | Grass | Status | - | 2 | Restores 15% Health, then performs a Retreat. |
| 11 | | Enzyme Tuning | Grass | Defense | - | 3 | Reduces damage taken by 80%. Counter: Attack - Restores 20% Health. |
| 23 | | Thornspike | Grass | Magical | 100 | 3 | Deals Magic Damage to enemy spirits. |
| 25 | | Enrichment | Grass | Status | - | 3 | Restores 3 Energy to each benched spirit. |
| 32 | | Needle | Psychic | Magical | 30 | 3 | Deals Magic Damage in a 3-hit combo. |
| 34 | | Hyper Projection | Psychic | Status | - | 4 | Inflicts 4 stacks of Starfall Mark on the enemy. |
| 35 | | Initiative | Normal | Physical | 55 | 2 | Deals Physical Damage. Priority +1. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 39 | | Mind Insight | Psychic | Status | - | 7 | The enemy gains Starfall Mark stacks equal to their current mark stacks. |
| 41 | | Implosion | Psychic | Magical | 85 | 3 | Deals Magic Damage. If an enemy is defeated, its own Magic Attack +70%. |
| 47 | | Bloom | Grass | Status | - | 1 | Power of all skills +30. Counter: Defense - Power +60 instead. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Stellar Fission | Psychic | Status | - | 1 | Inflicts 2 stacks of Starfall Mark on the enemy. |
| - | | Photosynthesis | Grass | Status | - | 4 | Gains 1 stack of Photosynthesis Mark. |
| - | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| - | | Painseeker | Normal | Defense | - | 2 | Reduces damage taken by 80%. Counter: Attack - For each instance of damage taken from attacks during this effect, Physical & Magic Attack +40%. |
| - | | Skylight | Light | Magical | 95 | 3 | Deals Magic Damage. This skill's class matches the current weather's class. |
| - | | Diffuse Reflection | Light | Status | - | 1 | Up to one skill per class: Power +35. |
| - | | Psychic | Normal | Status | - | 0 | Transforms into a random skill from an enemy spirit each turn, and this skill's Energy Cost -2. |
| - | | Sunbask | Normal | Status | - | 1 | Dispels all buffs from the enemy. |
| - | | Home Advantage | Normal | Status | - | 3 | Gains 1 stack of Attack Mark. |
| - | | Stress Response | Normal | Status | - | 2 | Restores 25% Health. Counter: Defense - Restores 50% Health instead. |
| - | | Mind Jolt | Normal | Status | - | 0 | Energy Cost of all enemy skills +1. Counter: Defense - Energy Cost +3 instead. |
| - | | Aromatic Lure | Grass | Status | - | 2 | Combo Count +2. Counter: Defense - Additionally interrupts and stuns the enemy for the next turn. |
| - | | Antinomy | Psychic | Status | - | 4 | Inflicts 3 stacks of Starfall Mark on the enemy. Counter: Defense - Doubles the enemy's Starfall Mark stacks. |
| - | | Dimensional Strike | Psychic | Magical | 15 | 4 | Deals Magic Damage in a 1-hit combo. For each stack of Starfall Mark on the enemy, this skill's Combo Count +1. |
| - | | Nourishing Reflux | Grass | Magical | 75 | 3 | Deals Magic Damage and restores 1 Energy to all benched spirits. |
| 32 | | Wishing Well | Psychic | Magical | 55 | 4 | Deals Magic Damage. Increases the stack count of existing Marks for both sides by 1. |