Ghost Skullow
Often found in abandoned houses at night. Though weak, its frightening appearance keeps others away. It barely relies on sight, sensing heat to track movement instead.
- Obtain
- Catch in the wild.
- Height
- 0.43-0.61 m
- Weight
- 5.6-8.7 kg
- Egg group
- Magic, Giant
- Chinese name
- 空空颅
- Wiki number
- NO327
- Species class
- Bone Spirit
- Gender ratio
- 50% / 50%
- Review gold
- 1200
- Starlight
- 16
Base Stats
Ecology
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 5.76% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 5.76% |
| This Jini has a larger gathering range. | 5.76% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 5.76% |
| This Jini can carry other Rocos to ride with you. | 5.76% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 5.76% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Spirit Channeling | Ghost | Magical | 100 | 3 | Deals Magic Damage to enemy spirits. |
| 1 | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| 6 | | Soul Snatch | Ghost | Status | - | 1 | Steals 3 Energy from the enemy. |
| 9 | | Spiritflash | Ghost | Magical | 25 | 3 | Deals Magic Damage in a 3-hit combo. If the enemy switches spirits this turn, doubles this skill's Combo Count. |
| 11 | | Magic Boost | Normal | Status | - | 0 | Magic Attack +70%. |
| 16 | | Sonic Boom | Normal | Magical | 130 | 4 | Deals Magic Damage to enemy spirits. |
| 22 | | Sunbask | Normal | Status | - | 1 | Dispels all buffs from the enemy. |
| 23 | | Phantom Burst | Ghost | Magical | 140 | 5 | Deals Magic Damage to enemy spirits. |
| 28 | | Mockery | Ghost | Status | - | 2 | Magic Attack +90%. If the enemy switches spirits this turn, own Speed +70. |
| 35 | | Backstab | Ghost | Magical | 40 | 2 | Deals Magic Damage. If the enemy's Energy is 0, deals 20x damage. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 48 | | Invocation | Ghost | Status | - | 2 | Inflicts 1 stack of Invocation Mark on the enemy. |
| 49 | | Scarebox | Ghost | Physical | 80 | 3 | Deals Physical Damage. Counter: Status - The enemy loses 6 Energy. |
| 50 | | Swiftstride | Normal | Status | - | 1 | Speed +80. Counter: Defense - Speed +160 instead. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Kindling | Fire | Magical | 30 | 3 | Deals Magic Damage in a 2-hit combo. Each hit inflicts 2 stacks of Burn on the enemy. |
| - | | Inferno Storm | Fire | Magical | 75 | 4 | Deals Magic Damage and inflicts 6 stacks of Burn on the enemy. |
| - | | Sustained Heat | Fire | Magical | 70 | 2 | Deals Magic Damage. Counter: Status - Doubles the Skill Power of the next attack. |
| - | | Rage | Fire | Status | - | 1 | Physical & Magic Attack +120%, Physical & Magic Defense -40%. |
| - | | Plunder | Dark | Magical | 60 | 1 | Deals Magic Damage to enemy spirits. |
| - | | Crash Down | Dark | Physical | 120 | 3 | Deals massive Physical Damage. Physical Attack -50%. Counter: Status - Physical Attack +50% instead. |
| - | | Forged Bill | Dark | Status | - | 1 | If the enemy restores Health this turn, they lose 2× that amount instead (including excess healing). Priority +1. |
| - | | Dimensional Strike | Psychic | Magical | 15 | 4 | Deals Magic Damage in a 1-hit combo. For each stack of Starfall Mark on the enemy, this skill's Combo Count +1. |
| - | | Cascade | Normal | Magical | 70 | 3 | Deals Magic Damage. If this attack is not countered by a defense skill, dispels all Marks from both sides. |
| - | | Intercept | Normal | Magical | 75 | 2 | Deals Magic Damage. Counter: Status - Additionally interrupts the countered skill. |
| - | | Blitz | Normal | Magical | 70 | 2 | Deals Magic Damage. Counter: Status - Increases this skill's Power by 3×. |
| - | | Psychic | Normal | Status | - | 0 | Transforms into a random skill from an enemy spirit each turn, and this skill's Energy Cost -2. |
| - | | Mind Jolt | Normal | Status | - | 0 | Energy Cost of all enemy skills +1. Counter: Defense - Energy Cost +3 instead. |
| - | | Sunfire Radiance | Fire | Magical | 75 | 3 | Deals Magic Damage. Each time an enemy is defeated, permanently doubles this skill's Power. |
| - | | Preemptive Guard | Normal | Defense | - | 1 | Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action. |
| - | | Flash Deal | Dark | Magical | 140 | 6 | Deals Magic Damage. For each Exhausted enemy spirit, this skill's Energy Cost -1. |
| 30 | | Overflowing Friendship | Normal | Magical | 70 | 2 | Deals Magic Damage. Choice: Permanently increases Skill Power by 20 after each use, or temporarily increases Skill Power by 100% when Counter: Status is triggered. |