Normal Somraja
As its eyes are hard to spot, one normally has to tell whether it's awake by its snore. Even with danger right in front of it, it still refuses to wake up. Perhaps its immense strength gives it that reassurance.
- Obtain
- Evolve Somrak at level 36.
- Height
- 1.61-2.31 m
- Weight
- 124.5-136.5 kg
- Egg group
- Human-Like, Giant
- Chinese name
- 瞌睡王
- Wiki number
- NO075
- Species class
- Sleepyhead Spirit
- Gender ratio
- 50% / 50%
- Review gold
- 6000
- Starlight
- 80
Base Stats
Ecology
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 5.76% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 5.76% |
| This Jini has a larger gathering range. | 5.76% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 5.76% |
| This Jini can carry other Rocos to ride with you. | 5.76% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 5.76% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Type Matchups
Fighting Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Inch Punch | Fighting | Physical | 30 | 0 | Deals Physical Damage and restores 1 Energy. |
| 1 | | Initiative | Normal | Physical | 55 | 2 | Deals Physical Damage. Priority +1. |
| 8 | | Sunbask | Normal | Status | - | 1 | Dispels all buffs from the enemy. |
| 13 | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| 17 | | Power Surge | Normal | Status | - | 1 | Physical Attack +100%. |
| 24 | | Late Strike | Normal | Physical | 155 | 3 | Deals Physical Damage. Priority -1. |
| 30 | | Force Transmute | Fighting | Status | - | 2 | Power of all skills +40. |
| 35 | | Squash | Normal | Physical | 155 | 5 | Deals Physical Damage to enemy spirits. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 36 | | Inner Focus | Fighting | Status | - | 10 | Restores 60% Health. Physical Attack +130%. Each successful counter reduces this skill's Energy Cost by 3. The Energy Cost resets after use. |
| 39 | | Roundhouse Kick | Fighting | Physical | 80 | 3 | Deals Physical Damage. If the enemy switches spirits this turn, doubles this skill's Power. |
| 40 | | Severing Blow | Fighting | Physical | 70 | 2 | Deals Physical Damage. Counter: Status - Additionally interrupts the countered skill. |
| 41 | | Stress Response | Normal | Status | - | 2 | Restores 25% Health. Counter: Defense - Restores 50% Health instead. |
| 45 | | Tactical Strike | Fighting | Physical | 35 | 2 | Deals Physical Damage. Counter: Status - Increases this skill's Power to 10 times. |
| 47 | | Sneak Attack | Normal | Physical | 85 | 3 | Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Devour | Normal | Physical | 150 | 6 | Deals Physical Damage. If this skill defeats an enemy, restores 6 Energy. |
| - | | Flurry Claws | Normal | Physical | 30 | 2 | Deals Physical Damage in a 2-hit combo. Counter: Status - Doubles the Combo Count of this skill. |
| - | | One Punch | Fighting | Physical | 140 | 5 | Deals Physical Damage to enemy spirits. |
| - | | Burst Charge | Fighting | Physical | 65 | 3 | Deals Physical Damage. Counter: Status - Increases this skill's Power to 5 times. |
| - | | Fortify | Normal | Status | - | 2 | Physical Defense +140%. |
| - | | Energy Blade | Normal | Physical | 80 | 3 | Deals Physical Damage. For each successful counter, this skill's Power permanently +90. |
| - | | Frostclaw | Ice | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| - | | Hail | Ice | Physical | 105 | 4 | Deals Physical Damage. Counter: Status - Energy Cost of all enemy skills additionally +3. |
| - | | Snowball | Ice | Status | - | 1 | Enemy Speed -90. |
| - | | Tail Sting | Bug | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| - | | Mind Jolt | Normal | Status | - | 0 | Energy Cost of all enemy skills +1. Counter: Defense - Energy Cost +3 instead. |
| - | | Skill Roulette | Normal | Status | - | 0 | Transforms into a random skill from another allied spirit each turn. |
| - | | Desperate Counter | Normal | Physical | 80 | 4 | Deals Physical Damage. For every 5% of Health lost, this skill's Power +5. |
| - | | Rising Breath | Fighting | Status | - | 4 | Power of all skills +40. If the enemy switches spirits this turn, Power additionally +50. |
| - | | Preemptive Guard | Normal | Defense | - | 1 | Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action. |
| 18 | | Horse Stance | Fighting | Status | - | 3 | This skill has Priority -1. Choice: Restores 60% Health if this spirit's Health is 20% or below, or gains +150% Physical Attack if this spirit's Health is 80% or above. |