Dark Karaboss
According to legend, Karaboss was once a fairy. After mistakenly placing a curse on a princess, the spell rebounded, leaving it in a spindle-like form. It can produce up to 7,000 meters of thread in a single stretch. Once its protein reserves run dry, it becomes completely inactive, entering an endless slumber.
- Obtain
- Evolve Kabo at level 40.
- Height
- 0.83-1.19 m
- Weight
- 4.9-5.7 kg
- Egg group
- Fairy
- Chinese name
- 卡拉波斯
- Wiki number
- NO431
- Species class
- Spindle Spirit
- Gender ratio
- 50% / 50%
- Review gold
- 4500
- Starlight
- 60
Base Stats
Ecology
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 6.91% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 6.91% |
| This Jini has a larger gathering range. | 6.91% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 6.91% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 6.91% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Type Matchups
Poison
Fairy
Ghost
Light
Bug
Fighting
Fairy Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| 1 | | Power Surge | Normal | Status | - | 1 | Physical Attack +100%. |
| 1 | | Evil Energy | Dark | Physical | 60 | 1 | Deals Physical Damage to enemy spirits. |
| 5 | | Crunch | Dark | Physical | 20 | 3 | Deals Physical Damage in a 3-hit combo. If Health is below 50%, this skill's Combo Count +2. |
| 9 | | Forged Bill | Dark | Status | - | 1 | If the enemy restores Health this turn, they lose 2× that amount instead (including excess healing). Priority +1. |
| 13 | | Bat Strike | Dark | Physical | 65 | 2 | Deals Physical Damage with 100% Lifesteal. |
| 19 | | Power Devour | Dark | Status | - | 4 | All enemy skills lose 20 Power. All the spirit's own skills gain 20 Power. |
| 26 | | Tradeoff | Dark | Defense | - | 3 | Reduces damage taken by 90%. Counter: Attack - Grants 50% Lifesteal. |
| 30 | | Flash Deal | Dark | Magical | 140 | 6 | Deals Magic Damage. For each Exhausted enemy spirit, this skill's Energy Cost -1. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 37 | | Spinning Silk | Dark | Status | - | 4 | Inflicts 1 stack of Undercurrent Mark on the enemy. |
| 40 | | Hand from Beyond | Dark | Physical | 150 | 10 | Deals Physical Damage. For every 10% Health lost, this skill's Energy Cost -1. |
| 45 | | Backroom Deal | Dark | Status | - | 1 | The user's Physical and Magic Attack and Defense decrease by 50%. Counter: Defense — Instead, the enemy's Physical and Magic Attack and Defense decrease by 120%. |
| 48 | | Malicious Escape | Dark | Status | - | 1 | Retreat. Counter: Defense - Energy Cost of enemy attack skills additionally +4. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Trick Spike | Ghost | Physical | 40 | 0 | Deals Physical Damage to enemy spirits. |
| - | | Mirage | Ghost | Physical | 60 | 1 | Deals Physical Damage to enemy spirits. |
| - | | Soul Snatch | Ghost | Status | - | 1 | Steals 3 Energy from the enemy. |
| - | | Invocation | Ghost | Status | - | 2 | Inflicts 1 stack of Invocation Mark on the enemy. |
| - | | Prank | Ghost | Status | - | 1 | The enemy loses 3 Energy. Counter: Defense - The enemy loses 6 Energy instead. |
| - | | Twinstar | Psychic | Physical | 100 | 3 | Deals Physical Damage to enemy spirits. |
| - | | Stellar Fission | Psychic | Status | - | 1 | Inflicts 2 stacks of Starfall Mark on the enemy. |
| - | | Psychic | Normal | Status | - | 0 | Transforms into a random skill from an enemy spirit each turn, and this skill's Energy Cost -2. |
| - | | Thorn | Normal | Status | - | 2 | Inflicts 1 stack of Thorn Mark on the enemy. |
| - | | Devolve | Normal | Status | - | 2 | Inflicts 1 stack of Cuteify on the enemy. |
| - | | Stress Response | Normal | Status | - | 2 | Restores 25% Health. Counter: Defense - Restores 50% Health instead. |
| - | | Mind Jolt | Normal | Status | - | 0 | Energy Cost of all enemy skills +1. Counter: Defense - Energy Cost +3 instead. |
| - | | Riposte | Normal | Defense | - | 2 | Reduces damage taken by 70%. Counter: Attack - Physical & Magic Attack +70%. |
| 40 | | Lacerate | Dark | Physical | 135 | 4 | Deals Physical Damage. If this spirit's Health is 50% or above, Physical & Magic Attack -50% after use. |