Ghost Briaith
It possesses the tribe's unique magic-induced secondary growth arms. Its left arm and right arm turn into two huge thorny vines, which can independently perform grabbing, swinging and other actions. From a distance, it looks like three dead trees of different heights moving together.
- Obtain
- Whereabouts unknown / Tree Spirit
- Height
- 1.01-1.45 m
- Weight
- 55.7-72.7 kg
- Chinese name
- 幻影荆棘
- Wiki number
- NO035
- Species class
- Tree Spirit
Base Stats
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 6.91% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 6.91% |
| This Jini has a larger gathering range. | 6.91% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 6.91% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 6.91% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Type Matchups
Light
Ghost
Psychic
Water
Ground
Ghost
Dark
Fire
Ice
Flying Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| 1 | | Trick Spike | Ghost | Physical | 40 | 0 | Deals Physical Damage to enemy spirits. |
| 6 | | Soul Snatch | Ghost | Status | - | 1 | Steals 3 Energy from the enemy. |
| 8 | | Drain | Grass | Magical | 30 | 1 | Deals Magic Damage and restores own HP equal to 100% of the damage dealt. |
| 10 | | Saltbind | Grass | Status | - | 3 | 2-hit combo. Each hit restores 8% Health. After use, this skill's Combo Count permanently +1. |
| 11 | | Thorny Vine | Grass | Physical | 45 | 3 | Deals Physical Damage in a 2-hit combo. |
| 17 | | Root Absorb | Grass | Status | - | 2 | Restores 15% Health and 4 Energy. |
| 22 | | Ethereal Form | Ghost | Defense | - | 2 | Reduces damage taken by 80%. Counter: Attack - Magic Defense +70%. |
| 23 | | Grave Brawl | Ghost | Physical | 180 | 4 | Deals Physical Damage. For each point of Energy the enemy has, this skill's Power -10%. |
| 27 | | Invocation | Ghost | Status | - | 2 | Inflicts 1 stack of Invocation Mark on the enemy. |
| 34 | | Floral Aroma | Grass | Magical | 60 | 1 | Deals Magic Damage to enemy spirits. |
| 35 | | Prank | Ghost | Status | - | 1 | The enemy loses 3 Energy. Counter: Defense - The enemy loses 6 Energy instead. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 39 | | Phantom Burst | Ghost | Magical | 140 | 5 | Deals Magic Damage to enemy spirits. |
| 40 | | Bloom | Grass | Status | - | 1 | Power of all skills +30. Counter: Defense - Power +60 instead. |
| 50 | | Comet | Normal | Magical | 240 | 0 | Deals Magic Damage. For every 5% Health lost, this skill's Power -10. Consumes all remaining Health after use. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Spore | Grass | Status | - | 3 | Inflicts 3 stacks of Parasite on the enemy. |
| - | | Transplant | Grass | Status | - | 2 | Restores 15% Health, then performs a Retreat. |
| - | | Midnight Noise | Ghost | Magical | 20 | 4 | Deals Magic Damage in a 5-hit combo. |
| - | | Aromatic Lure | Grass | Status | - | 2 | Combo Count +2. Counter: Defense - Additionally interrupts and stuns the enemy for the next turn. |
| - | | Plunder | Dark | Magical | 60 | 1 | Deals Magic Damage to enemy spirits. |
| - | | Lacerate | Dark | Physical | 135 | 4 | Deals Physical Damage. If this spirit's Health is 50% or above, Physical & Magic Attack -50% after use. |
| - | | Forged Bill | Dark | Status | - | 1 | If the enemy restores Health this turn, they lose 2× that amount instead (including excess healing). Priority +1. |
| - | | Backroom Deal | Dark | Status | - | 1 | The user's Physical and Magic Attack and Defense decrease by 50%. Counter: Defense — Instead, the enemy's Physical and Magic Attack and Defense decrease by 120%. |
| - | | Piercing Hit | Normal | Physical | 65 | 2 | Deals Physical Damage. If the enemy's Energy is 2 or less, deals 5x damage. |
| - | | Enrage | Normal | Status | - | 3 | Enemy skills, except for the skill cast this turn, Energy Cost +3 for 3 turns. |
| - | | Rejuvenate | Normal | Status | - | 2 | Restores 30% Health. |
| - | | Magic Boost | Normal | Status | - | 0 | Magic Attack +70%. |
| - | | Skill Roulette | Normal | Status | - | 0 | Transforms into a random skill from another allied spirit each turn. |
| - | | Interfere | Normal | Status | - | 1 | The skill the enemy casts this turn costs +7 Energy for 3 turns. |
| - | | Stress Response | Normal | Status | - | 2 | Restores 25% Health. Counter: Defense - Restores 50% Health instead. |
| - | | Enzyme Tuning | Grass | Defense | - | 3 | Reduces damage taken by 80%. Counter: Attack - Restores 20% Health. |
| - | | Ghastly Encounter | Ghost | Physical | 120 | 4 | Deals Physical Damage to enemy spirits. |