Fighting Captaseal
This highly territorial species evolved from clever and experienced Piraseals. Driven by a relentless desire for conquest, it believes all other spirits should bow to its authority. It actively commands its subordinate Piraseals in battle.
- Obtain
- Evolve from Piraseal.
- Height
- 1.26-1.8 m
- Weight
- 145-165 kg
- Egg group
- Animal, Amphibian
- Chinese name
- 海豹船长
- Wiki number
- NO182
- Species class
- Pirate Spirit
- Gender ratio
- 50% / 50%
- Review gold
- 3000
- Starlight
- 40
Base Stats
Ecology
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 6.91% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 6.91% |
| This Jini has a larger gathering range. | 6.91% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 6.91% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 6.91% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Bubble Shield | Water | Defense | - | 2 | Reduces damage taken by 80%. Counter: Attack - Magic Attack +70%. |
| 1 | | Air Wave | Fighting | Magical | 40 | 0 | Deals Magic Damage to enemy spirits. |
| 1 | | Magic Boost | Normal | Status | - | 0 | Magic Attack +70%. |
| 7 | | Foam | Water | Physical | 60 | 1 | Deals Physical Damage to enemy spirits. |
| 9 | | Water Storage | Water | Status | - | 1 | The next skill's Energy Cost -6. |
| 13 | | Initiative | Normal | Physical | 55 | 2 | Deals Physical Damage. Priority +1. |
| 17 | | Power Surge | Normal | Status | - | 1 | Physical Attack +100%. |
| 22 | | Riposte Stance | Fighting | Defense | - | 3 | Reduces damage taken by 80%. Counter: Attack - Power of all skills +40. |
| 27 | | Bloop | Water | Magical | 100 | 3 | Deals Magic Damage to enemy spirits. |
| 29 | | Force Transmute | Fighting | Status | - | 2 | Power of all skills +40. |
| 35 | | Water Curtain | Water | Physical | 100 | 3 | Deals Physical Damage to enemy spirits. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 36 | | Bridge Sense | Fighting | Defense | - | 4 | Reduces damage taken by 60%. Counter: Attack - Deals Fighting-type Physical Damage to the enemy. Skill Power equals to that of the countered skill. |
| 37 | | One Punch | Fighting | Physical | 140 | 5 | Deals Physical Damage to enemy spirits. |
| 40 | | Severing Blow | Fighting | Physical | 70 | 2 | Deals Physical Damage. Counter: Status - Additionally interrupts the countered skill. |
| 50 | | Water Blade | Water | Physical | 115 | 4 | Deals Physical Damage. Counter: Status - This skill's Energy Cost permanently -3. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Rebound Punch | Fighting | Physical | 25 | 2 | Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo. |
| - | | Wavecraft | Water | Magical | 90 | 6 | Deals Magic Damage. At the end of the turn, this skill's Power permanently +20. |
| - | | Foam Mirage | Water | Defense | - | 2 | Reduces damage taken by 80%. Counter: Attack - You perform a retreat. |
| - | | Hardguard Punch | Fighting | Defense | - | 2 | Counter: Attack - Interrupts the countered skill and deals Physical Damage with 90 Power. |
| - | | Building Momentum | Fighting | Magical | 25 | 3 | Deals Magic Damage in a 2-hit combo. For each successful counter, this skill's Combo Count permanently +2. |
| - | | Water Ring | Water | Defense | - | 2 | Reduces damage taken by 60%. Counter: Attack - Energy Cost of all skills -2. |
| - | | Frostclaw | Ice | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| - | | Ice Hurl | Ice | Physical | 90 | 3 | Deals Physical Damage. Enemy Speed -30. |
| - | | Ice Wall | Ice | Defense | - | 2 | Reduces damage taken by 80%. Counter: Attack - Inflicts 2 stacks of Freeze on the enemy. |
| - | | Scattershot | Normal | Magical | 25 | 4 | Deals Magic Damage in a 5-hit combo. |
| - | | Desperate Counter | Normal | Physical | 80 | 4 | Deals Physical Damage. For every 5% of Health lost, this skill's Power +5. |
| - | | Psychic | Normal | Status | - | 0 | Transforms into a random skill from an enemy spirit each turn, and this skill's Energy Cost -2. |
| - | | Snowman Decoy | Ice | Defense | - | 2 | Reduces damage taken by 70%. Counter: Attack - Restores Energy 2× the Energy Cost of the countered skill. |
| - | | Preemptive Guard | Normal | Defense | - | 1 | Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action. |
| - | | Warm-Up | Normal | Status | - | 2 | Combo Count +3. |
| 40 | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |