Flying Avicrest
The hat-shaped bony crown on the top of the head is taller and larger than ordinary individuals, and can cover a larger water surface area. When the group is hunting, the leader is often responsible for creating a shadow, while other members wait at the edge of the shadow. The fish and shrimps enjoying the shade often fall into the circle before they can react.
- Height
- 0.81-1.16 m
- Weight
- 18-24.91 kg
- Chinese name
- 高帽鹬者
- Wiki number
- NO233
- Species class
- Long-Legged Spirit
Base Stats
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 6.91% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 6.91% |
| This Jini has a larger gathering range. | 6.91% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 6.91% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 6.91% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Screech | Flying | Magical | 40 | 0 | Deals Magic Damage to enemy spirits. |
| 1 | | Enrage | Normal | Status | - | 3 | Enemy skills, except for the skill cast this turn, Energy Cost +3 for 3 turns. |
| 1 | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| 5 | | Eagle Claw | Flying | Physical | 60 | 1 | Deals Physical Damage to enemy spirits. |
| 9 | | Feather Shot | Flying | Status | - | 1 | Grants Agility and dispels 1 buff from the enemy. |
| 13 | | Energy Blast | Normal | Magical | 50 | 3 | Deals Magic Damage in a 2-hit combo. |
| 20 | | Wind Veil | Flying | Status | - | 1 | Both the enemy and this spirit itself perform a Retreat. Priority -1. |
| 25 | | Winged Shelter | Flying | Defense | - | 2 | Reduces damage taken by 70%. Counter: Attack - Gains Combo Count +2. |
| 32 | | Wing Strike | Flying | Magical | 50 | 3 | Deals Magic Damage and grants Agility. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 36 | | Wind Strider | Flying | Status | - | 2 | Speed +120. |
| 45 | | Flash Strike | Flying | Physical | 60 | 4 | Deals Physical Damage. The higher the spirit's Speed relative to the enemy's, the greater this skill's Power. |
| 46 | | Piercing Gaze | Normal | Status | - | 2 | Enemy Physical & Magic Defense -120%. |
| 47 | | Windrise | Flying | Status | - | 4 | Gains 1 stack of Windrise Mark. |
| 49 | | Gust | Flying | Physical | 75 | 3 | Deals Physical Damage. When attacking first, this skill's Power +50%. |
| 50 | | Stress Response | Normal | Status | - | 2 | Restores 25% Health. Counter: Defense - Restores 50% Health instead. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Spatter | Water | Magical | 20 | 3 | Deals Magic Damage in a 4-hit combo. |
| - | | Bloop | Water | Magical | 100 | 3 | Deals Magic Damage to enemy spirits. |
| - | | Water Curtain | Water | Physical | 100 | 3 | Deals Physical Damage to enemy spirits. |
| - | | Rainfall | Water | Status | - | 5 | Weather becomes Rainfall for 8 turns. |
| - | | Moistening Grace | Water | Status | - | 7 | Magic Attack +190%. |
| - | | Air Wave | Fighting | Magical | 40 | 0 | Deals Magic Damage to enemy spirits. |
| - | | Rebound Punch | Fighting | Physical | 25 | 2 | Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo. |
| - | | Rising Breath | Fighting | Status | - | 4 | Power of all skills +40. If the enemy switches spirits this turn, Power additionally +50. |
| - | | Guard Break | Fighting | Status | - | 2 | Reduces the enemy's Physical & Magic Defense -70%. Counter: Defense - Additionally increases the countered skill's cooldown by 2 turns. |
| - | | Piercing Hit | Normal | Physical | 65 | 2 | Deals Physical Damage. If the enemy's Energy is 2 or less, deals 5x damage. |
| - | | Rewrite | Normal | Status | - | 0 | Transforms into a random unequipped skill each turn, and this skill's Energy Cost -2. |
| - | | Warm-Up | Normal | Status | - | 2 | Combo Count +3. |
| - | | Sunbask | Normal | Status | - | 1 | Dispels all buffs from the enemy. |
| - | | Home Advantage | Normal | Status | - | 3 | Gains 1 stack of Attack Mark. |
| - | | Swiftstride | Normal | Status | - | 1 | Speed +80. Counter: Defense - Speed +160 instead. |
| - | | Scare Off | Normal | Defense | - | 2 | Reduces damage taken by 60%. Counter: Attack - The enemy performs a retreat. |
| - | | Mind Jolt | Normal | Status | - | 0 | Energy Cost of all enemy skills +1. Counter: Defense - Energy Cost +3 instead. |
| - | | Cascade | Normal | Magical | 70 | 3 | Deals Magic Damage. If this attack is not countered by a defense skill, dispels all Marks from both sides. |
| - | | Swoop | Flying | Physical | 105 | 7 | Deals Physical Damage. Priority +1. |
| 16 | | Wayfare | Flying | Magical | 50 | 2 | Deals Magic Damage. Each time this spirit acts before the enemy, this skill permanently gains Skill Power +25. |