Normal Snuffit
Its flexible snout is soft and springy, and it has no teeth. It uses its tongue and snout together to suck up food. A few dozen ants a day are enough to keep it alive, as it uses very little energy and spends most of its time asleep.
- Obtain
- Catch using a 5-star Shiny Flower Seed.
- Height
- 0.52-0.74 m
- Weight
- 12.4-15.8 kg
- Egg group
- Animal
- Chinese name
- 伏地兽
- Wiki number
- NO060
- Species class
- Anteater Spirit
- Gender ratio
- 50% / 50%
- Review gold
- 1800
- Starlight
- 24
Base Stats
Ecology
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 5.76% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 5.76% |
| This Jini has a larger gathering range. | 5.76% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 5.76% |
| This Jini can carry other Rocos to ride with you. | 5.76% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 5.76% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Type Matchups
Fighting Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Scratch | Normal | Physical | 35 | 0 | Deals Physical Damage and restores 1 Energy. |
| 1 | | Power Surge | Normal | Status | - | 1 | Physical Attack +100%. |
| 8 | | Initiative | Normal | Physical | 55 | 2 | Deals Physical Damage. Priority +1. |
| 12 | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| 17 | | Triple Crush | Normal | Status | - | 1 | Physical Attack +30%, 3-hit combo. |
| 25 | | Wake-Up Call | Normal | Physical | 80 | 3 | Deals Physical Damage. If the enemy switches spirits this turn, this skill's Power +100. |
| 26 | | Warm-Up | Normal | Status | - | 2 | Combo Count +3. |
| 32 | | Press the Advantage | Normal | Physical | 40 | 2 | Deals Physical Damage in a 1-hit combo. Each time this skill is cast, its Combo Count permanently +1. |
| 34 | | Lullaby | Normal | Status | - | 5 | Energy Cost of all enemy skills +3. Counter: Defense - Additionally interrupts and stuns the enemy for the next turn. |
| 35 | | Devour | Normal | Physical | 150 | 6 | Deals Physical Damage. If this skill defeats an enemy, restores 6 Energy. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 38 | | Flurry Claws | Normal | Physical | 30 | 2 | Deals Physical Damage in a 2-hit combo. Counter: Status - Doubles the Combo Count of this skill. |
| 48 | | Intercept | Normal | Magical | 75 | 2 | Deals Magic Damage. Counter: Status - Additionally interrupts the countered skill. |
| 49 | | Sneak Attack | Normal | Physical | 85 | 3 | Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Mind Jolt | Normal | Status | - | 0 | Energy Cost of all enemy skills +1. Counter: Defense - Energy Cost +3 instead. |
| - | | Rejuvenate | Normal | Status | - | 2 | Restores 30% Health. |
| - | | Preparation | Normal | Status | - | 1 | Skill Power +70 on the next attack. |
| - | | Squash | Normal | Physical | 155 | 5 | Deals Physical Damage to enemy spirits. |
| - | | Aerial Cleave | Bug | Physical | 20 | 1 | Deals Physical Damage. Grants allied lineup 1 stack of Offering: Power +20. |
| - | | Insect Hum | Bug | Magical | 15 | 2 | Deals Magic Damage. For each Insect Hum equipped by spirits in your lineup, this skill's Combo Count +1. |
| - | | Swarm Strike | Bug | Physical | 90 | 3 | Deals Physical Damage. Counter: Status - Increases this skill's Power to 2 times and ignores enemy Class Resistance. |
| - | | Scavenge | Bug | Status | - | 2 | Dispels the enemy's Marks. Restores 10% Health to this spirit itself for each stack of Mark dispelled. |
| - | | Shockwave | Ground | Physical | 80 | 3 | Deals Physical Damage. The enemy's Combo Count -3. |
| - | | Earthspike | Ground | Physical | 90 | 3 | Deals Physical Damage. Counter: Status - Additionally interrupts the countered skill. |
| - | | Tail Sting | Bug | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| - | | Rebound Punch | Fighting | Physical | 25 | 2 | Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo. |
| - | | Rewrite | Normal | Status | - | 0 | Transforms into a random unequipped skill each turn, and this skill's Energy Cost -2. |
| 20 | | Preemptive Guard | Normal | Defense | - | 1 | Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action. |