Fire Solarfang
Its crest and tail sway like flames, which represents the heat of the fire element in its body. Once its fighting spirit is ignited, it will turn into stronger fire and more reliable suppression.
- Obtain
- Common in towns, grasslands, and snowy mountains / Protective Spirit
- Height
- 1.75-1.91 m
- Weight
- 61.03-79.06 kg
- Chinese name
- 风暴战犬
- Wiki number
- NO048
- Species class
- Protective Spirit
Base Stats
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 5.76% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 5.76% |
| This Jini has a larger gathering range. | 5.76% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 5.76% |
| This Jini can carry other Rocos to ride with you. | 5.76% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 5.76% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Type Matchups
Grass
Ice
Bug
Steel
Water
Ground Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| 1 | | Sparkflame | Fire | Physical | 30 | 0 | Deals Physical Damage and restores 1 Energy. |
| 7 | | Ignite | Fire | Status | - | 2 | Inflicts 10 stacks of Burn on the enemy. |
| 9 | | Meteor Shower | Fire | Physical | 85 | 3 | Deals Physical Damage. Each time an enemy is defeated, this skill's Power permanently increases by 85. |
| 11 | | Power Surge | Normal | Status | - | 1 | Physical Attack +100%. |
| 22 | | Wake-Up Call | Normal | Physical | 80 | 3 | Deals Physical Damage. If the enemy switches spirits this turn, this skill's Power +100. |
| 24 | | Searing Mark | Fire | Status | - | 3 | Dispels all marks from both sides. For each stack dispelled, inflicts 5 stacks of Burn on the enemy. |
| 28 | | Heat Tempering | Fire | Magical | 40 | 2 | Deals Magic Damage and performs a Retreat. |
| 35 | | Rage | Fire | Status | - | 1 | Physical & Magic Attack +120%, Physical & Magic Defense -40%. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 42 | | Scorch | Fire | Physical | 120 | 4 | Deals Physical Damage to enemy spirits. |
| 46 | | Warm Up | Fire | Status | - | 1 | Doubles the Skill Power of the next attack. Counter: Defense - Increases the Power by 4× instead. |
| 47 | | Ablaze Chariot | Fire | Physical | 140 | 5 | Deals Physical Damage to enemy spirits. |
| 49 | | Scorch Assault | Fire | Physical | 40 | 1 | Deals Physical Damage. Counter: Status - Increases this skill's Power by 4×. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Slander | Dark | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| - | | Crunch | Dark | Physical | 20 | 3 | Deals Physical Damage in a 3-hit combo. If Health is below 50%, this skill's Combo Count +2. |
| - | | Crash Down | Dark | Physical | 120 | 3 | Deals massive Physical Damage. Physical Attack -50%. Counter: Status - Physical Attack +50% instead. |
| - | | Greed | Dark | Status | - | 2 | Grants 100% Lifesteal. |
| - | | Volt Crash | Electric | Physical | 40 | 0 | Deals Physical Damage to enemy spirits. |
| - | | Paralyze | Electric | Status | - | 2 | Enemy Priority -1. Counter: Defense - Enemy Physical & Magic Attack additionally -70%. |
| - | | Overload Circuit | Electric | Status | - | 1 | Returns to the Field at the end of the turn. The chosen skill's cast count +1 next turn. |
| - | | Flash Impact | Light | Physical | 100 | 3 | Deals Physical Damage to enemy spirits. |
| - | | Devour | Normal | Physical | 150 | 6 | Deals Physical Damage. If this skill defeats an enemy, restores 6 Energy. |
| - | | Sneak Attack | Normal | Physical | 85 | 3 | Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×. |
| - | | Skill Roulette | Normal | Status | - | 0 | Transforms into a random skill from another allied spirit each turn. |
| - | | Sunbask | Normal | Status | - | 1 | Dispels all buffs from the enemy. |
| 26 | | Lullaby | Normal | Status | - | 5 | Energy Cost of all enemy skills +3. Counter: Defense - Additionally interrupts and stuns the enemy for the next turn. |