Normal Somrak
It sleeps half its life away. The few times it's awake, it becomes a real dynamo. It would pound its chest to stay awake, but all that effort only makes it crash even harder.
- Obtain
- Evolve Somru at level 18.
- Height
- 1.2-1.71 m
- Weight
- 46.5-63.5 kg
- Egg group
- Human-Like, Giant
- Chinese name
- 动力猿
- Wiki number
- NO074
- Species class
- Sleepyhead Spirit
- Gender ratio
- 50% / 50%
- Review gold
- 4200
- Starlight
- 56
Base Stats
Ecology
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 5.76% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 5.76% |
| This Jini has a larger gathering range. | 5.76% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 5.76% |
| This Jini can carry other Rocos to ride with you. | 5.76% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 5.76% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Type Matchups
Fighting Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Inch Punch | Fighting | Physical | 30 | 0 | Deals Physical Damage and restores 1 Energy. |
| 1 | | Initiative | Normal | Physical | 55 | 2 | Deals Physical Damage. Priority +1. |
| 8 | | Sunbask | Normal | Status | - | 1 | Dispels all buffs from the enemy. |
| 13 | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| 17 | | Power Surge | Normal | Status | - | 1 | Physical Attack +100%. |
| 24 | | Late Strike | Normal | Physical | 155 | 3 | Deals Physical Damage. Priority -1. |
| 30 | | Force Transmute | Fighting | Status | - | 2 | Power of all skills +40. |
| 35 | | Squash | Normal | Physical | 155 | 5 | Deals Physical Damage to enemy spirits. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 36 | | Inner Focus | Fighting | Status | - | 10 | Restores 60% Health. Physical Attack +130%. Each successful counter reduces this skill's Energy Cost by 3. The Energy Cost resets after use. |
| 39 | | Roundhouse Kick | Fighting | Physical | 80 | 3 | Deals Physical Damage. If the enemy switches spirits this turn, doubles this skill's Power. |
| 40 | | Severing Blow | Fighting | Physical | 70 | 2 | Deals Physical Damage. Counter: Status - Additionally interrupts the countered skill. |
| 41 | | Stress Response | Normal | Status | - | 2 | Restores 25% Health. Counter: Defense - Restores 50% Health instead. |
| 45 | | Tactical Strike | Fighting | Physical | 35 | 2 | Deals Physical Damage. Counter: Status - Increases this skill's Power to 10 times. |
| 47 | | Sneak Attack | Normal | Physical | 85 | 3 | Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Devour | Normal | Physical | 150 | 6 | Deals Physical Damage. If this skill defeats an enemy, restores 6 Energy. |
| - | | Flurry Claws | Normal | Physical | 30 | 2 | Deals Physical Damage in a 2-hit combo. Counter: Status - Doubles the Combo Count of this skill. |
| - | | One Punch | Fighting | Physical | 140 | 5 | Deals Physical Damage to enemy spirits. |
| - | | Burst Charge | Fighting | Physical | 65 | 3 | Deals Physical Damage. Counter: Status - Increases this skill's Power to 5 times. |
| - | | Fortify | Normal | Status | - | 2 | Physical Defense +140%. |
| - | | Energy Blade | Normal | Physical | 80 | 3 | Deals Physical Damage. For each successful counter, this skill's Power permanently +90. |
| - | | Frostclaw | Ice | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| - | | Hail | Ice | Physical | 105 | 4 | Deals Physical Damage. Counter: Status - Energy Cost of all enemy skills additionally +3. |
| - | | Snowball | Ice | Status | - | 1 | Enemy Speed -90. |
| - | | Tail Sting | Bug | Physical | 80 | 2 | Deals Physical Damage to enemy spirits. |
| - | | Mind Jolt | Normal | Status | - | 0 | Energy Cost of all enemy skills +1. Counter: Defense - Energy Cost +3 instead. |
| - | | Skill Roulette | Normal | Status | - | 0 | Transforms into a random skill from another allied spirit each turn. |
| - | | Desperate Counter | Normal | Physical | 80 | 4 | Deals Physical Damage. For every 5% of Health lost, this skill's Power +5. |
| - | | Rising Breath | Fighting | Status | - | 4 | Power of all skills +40. If the enemy switches spirits this turn, Power additionally +50. |
| - | | Preemptive Guard | Normal | Defense | - | 1 | Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action. |
| 18 | | Horse Stance | Fighting | Status | - | 3 | This skill has Priority -1. Choice: Restores 60% Health if this spirit's Health is 20% or below, or gains +150% Physical Attack if this spirit's Health is 80% or above. |