Steel Mortink
Every Mortink matches a door in the ancient castle. Want to open that door? Catch it first. But its flight path is incredibly tricky. It's super curious – sometimes it'll even come close to check you out, but the moment you reach for it, it zips away, leaving behind a string of jingling laughter.
- Height
- 0.14-0.31 m
- Weight
- 0.3-0.9 kg
- Egg group
- Bug, Mechanical
- Chinese name
- 叮叮卯
- Wiki number
- NO379
- Species class
- Dragonfly Spirit
- Gender ratio
- 50% / 50%
- Review gold
- 1200
- Starlight
- 16
Base Stats
Ecology
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 6.91% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 6.91% |
| This Jini has a larger gathering range. | 6.91% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 6.91% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 6.91% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Web Trap | Bug | Magical | 30 | 0 | Deals Magic Damage and restores 1 Energy. |
| 1 | | Ion Oscillation | Steel | Magical | 90 | 3 | Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1. |
| 2 | | Hive Mind | Bug | Status | - | 3 | Grants the allies 2 random stacks of Offering. |
| 9 | | Lever Swap | Steel | Status | - | 0 | Restores 2 Energy and swaps the skills in adjacent slots. |
| 17 | | Insect Hum | Bug | Magical | 15 | 2 | Deals Magic Damage. For each Insect Hum equipped by spirits in your lineup, this skill's Combo Count +1. |
| 19 | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| 26 | | Magnetic Storm | Steel | Magical | 70 | 2 | Deals Magic Damage. If this skill is in slot 1 or 3, Power +30. Gearshift 1. |
| 28 | | Cocoon | Bug | Status | - | 1 | Restores 20% Health. Grants allied lineup 1 stack of Offering: Grants 10% Lifesteal. |
| 33 | | Feign Sleep | Bug | Status | - | 2 | Restores 2 Energy. Grants allied lineup 1 stack of Offering: Energy Cost -2. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 41 | | Lock Core | Steel | Magical | 75 | 2 | Deals Magic Damage. This skill's slot position does not change. |
| 44 | | Sync Drive | Steel | Status | - | 0 | After use, Power of adjacent skills permanently +20. Counter: Defense - Power permanently +30 instead. |
| 46 | | Swarm Formation | Bug | Defense | - | 2 | Reduces damage taken by 80%. Counter: Attack - Grants allied lineup 1 random stack of Offering. |
| 48 | | Wing Flap | Bug | Status | - | 2 | Choice: Your lineup gains 1 Offering: Combo +1 or Power +20. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Wing Strike | Flying | Magical | 50 | 3 | Deals Magic Damage and grants Agility. |
| - | | Wind Veil | Flying | Status | - | 1 | Both the enemy and this spirit itself perform a Retreat. Priority -1. |
| - | | Feather Shot | Flying | Status | - | 1 | Grants Agility and dispels 1 buff from the enemy. |
| - | | Rejuvenate | Normal | Status | - | 2 | Restores 30% Health. |
| - | | Cascade | Normal | Magical | 70 | 3 | Deals Magic Damage. If this attack is not countered by a defense skill, dispels all Marks from both sides. |
| - | | Mind Jolt | Normal | Status | - | 0 | Energy Cost of all enemy skills +1. Counter: Defense - Energy Cost +3 instead. |
| - | | Roar | Normal | Status | - | 1 | Enemy's Physical Attack -60% and Speed -60. |
| - | | Lullaby | Normal | Status | - | 5 | Energy Cost of all enemy skills +3. Counter: Defense - Additionally interrupts and stuns the enemy for the next turn. |
| - | | Energy Conservation | Steel | Defense | - | 2 | Reduces damage taken by 80%. Counter: Attack - Adjacent skills' Energy Cost permanently -1. |
| - | | Scare Off | Normal | Defense | - | 2 | Reduces damage taken by 60%. Counter: Attack - The enemy performs a retreat. |
| - | | Fearless Heart | Normal | Defense | - | 5 | Reduces damage taken by 100%. Counter: Attack - Converts prevented damage into healing; this skill's Energy Cost permanently +2. |
| - | | Disinfection | Normal | Magical | 115 | 4 | Deals Magic Damage. Dispels 5 stacks of buffs from the enemy. |
| - | | Skill Roulette | Normal | Status | - | 0 | Transforms into a random skill from another allied spirit each turn. |
| - | | Parasitoid | Bug | Magical | 80 | 3 | Deals Magic Damage and steals 1 stack of Mark from the enemy. |
| 32 | | Hexaxis | Steel | Magical | 30 | 4 | Deals Magic Damage. Increases Skill Power by half the difference between the Skill Power of adjacent skills. Gearshift 1. |