Steel Buldorsi
It channels the power of steel into its claws to deliver devastating charged strikes. While it typically feeds on raw ore buried underground, refined steel offers an exotic flavor it finds irresistible. Missing iron pans are a common occurrence wherever it roams.
- Obtain
- Evolve Kuduoxi at level 48.
- Height
- 1.43-2.05 m
- Weight
- 265-295 kg
- Egg group
- Mechanical, Giant
- Chinese name
- 波多西
- Wiki number
- NO223
- Species class
- Steel Spirit
- Gender ratio
- 50% / 50%
- Review gold
- 6000
- Starlight
- 80
Base Stats
Ecology
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 5.76% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 5.76% |
| This Jini has a larger gathering range. | 5.76% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 5.76% |
| This Jini can carry other Rocos to ride with you. | 5.76% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 5.76% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Type Matchups
Ground
Ice
Fairy
Fire
Electric
Poison
Fighting
Water Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Gear Transfer | Steel | Status | - | 1 | Speed +30. If this skill is in slot 1 or 3, Physical Attack additionally +80%. Gearshift 1. |
| 1 | | Initiative | Normal | Physical | 55 | 2 | Deals Physical Damage. Priority +1. |
| 6 | | Energy Conservation | Steel | Defense | - | 2 | Reduces damage taken by 80%. Counter: Attack - Adjacent skills' Energy Cost permanently -1. |
| 8 | | Gear Torque | Steel | Physical | 70 | 3 | Deals Physical Damage. Each turn this skill changes slots, its Power permanently +15. |
| 11 | | Bearing Support | Steel | Status | - | 6 | Active: Energy Cost of this skill's passive effect permanently -1. Passive: Adjacent skills' Energy Cost -1. Gearshift 1. |
| 17 | | Sand Trap | Ground | Physical | 60 | 4 | Deals Physical Damage. The higher the spirit's Physical Defense relative to the enemy's, the greater this skill's Power. |
| 23 | | Charge Up | Ground | Status | - | 4 | Gains 1 stack of Power Charge Mark. |
| 24 | | Fortress | Ground | Defense | - | 2 | Reduces damage taken by 90%. Counter: Attack - Defense Skill CD -1. |
| 26 | | Steel Bore | Steel | Physical | 1 | 4 | Deals physical damage, the skill Power is one-third of the sum of the skill powers on both sides, and the transmission is 1. |
| 33 | | Gear Slash | Steel | Physical | 130 | 5 | Deals Physical Damage. If this skill is in slot 1 or 3, Energy Cost -2. Gearshift 1. |
| 35 | | Stonebreaker | Ground | Physical | 140 | 8 | Deals Physical Damage. Each time being attacked, this skill's Energy Cost permanently -1. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 37 | | Earthquake | Ground | Physical | 190 | 10 | Deals Physical Damage to enemy spirits. |
| 48 | | Earthspike | Ground | Physical | 90 | 3 | Deals Physical Damage. Counter: Status - Additionally interrupts the countered skill. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Unshaken | Ground | Defense | - | 2 | Reduces damage taken by 90%. Counter: Attack - Gains Physical Attack +50%. |
| - | | Burrow | Ground | Defense | - | 3 | Reduces damage taken by 50% and performs a Retreat. Counter: Attack. |
| - | | Hand from Beyond | Dark | Physical | 150 | 10 | Deals Physical Damage. For every 10% Health lost, this skill's Energy Cost -1. |
| - | | Fake Bankruptcy | Dark | Defense | - | 2 | Reduces damage taken by 80%. When out of energy, it costs 5% Health instead of 1 Energy. Counter: Attack. |
| - | | Heavy Strike | Normal | Physical | 140 | 2 | Deals Physical Damage. Each time this skill is cast, its Energy Cost permanently +1. |
| - | | Flurry Claws | Normal | Physical | 30 | 2 | Deals Physical Damage in a 2-hit combo. Counter: Status - Doubles the Combo Count of this skill. |
| - | | Psychic | Normal | Status | - | 0 | Transforms into a random skill from an enemy spirit each turn, and this skill's Energy Cost -2. |
| - | | Thorn | Normal | Status | - | 2 | Inflicts 1 stack of Thorn Mark on the enemy. |
| - | | Painseeker | Normal | Defense | - | 2 | Reduces damage taken by 80%. Counter: Attack - For each instance of damage taken from attacks during this effect, Physical & Magic Attack +40%. |
| - | | Preemptive Guard | Normal | Defense | - | 1 | Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action. |
| - | | Scare Off | Normal | Defense | - | 2 | Reduces damage taken by 60%. Counter: Attack - The enemy performs a retreat. |
| - | | Spiked Shield | Ground | Defense | - | 2 | Reduces damage taken by 70%. Counter: Attack - Enemy Physical Attack -70%. |
| - | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| - | | Phase Shift | Steel | Defense | - | 1 | Reduces damage taken by 50%. If this skill is in slot 1 or 3, reduces damage by an additional 40%. Counter: Attack, Gearshift 1. |
| - | | Gravel Guard | Ground | Status | - | 2 | Speed -20. Choice: Gains Physical Defense +90% or Magic Defense +90%. |
| 32 | | Winch | Steel | Physical | 115 | 5 | Deals Physical Damage. Each time this spirit is attacked by a skill and resist that attack (excluding combo), permanently reduces this skill's Energy Cost by 1. |