Ground Grumor
Built with thick chunks of solid rock, its upper body and arms are incredibly strong in comparison to a pair of short legs, which ache a lot due to a relatively unbearable burden. A heavy punch blows its own stone fists apart, but it can be fixed easily.
- Obtain
- Evolve Grumite at level 30.
- Height
- 0.78-1.12 m
- Weight
- 94.2-143 kg
- Egg group
- Ground, Giant
- Chinese name
- 阿米樱
- Wiki number
- NO106
- Species class
- Stone Spirit
- Gender ratio
- 80% / 20%
- Review gold
- 4200
- Starlight
- 56
Base Stats
Ecology
Specialties
| Specialties | Chance |
|---|---|
| There is elegance in simplicity. | 64.00% |
| Throwing this Jini guarantees a Backstab, even against highly vigilant Nightmare-Corrupted Jinies. | 5.76% |
| Prefers interacting with Rocos, making headpats easier to trigger. Significantly increases the efficiency of gaining Trust. | 5.76% |
| This Jini has a larger gathering range. | 5.76% |
| Slightly increases movement speed while mounted. Riding in the Jini's preferred terrain or weather grants an additional movement buff. | 5.76% |
| This Jini can carry other Rocos to ride with you. | 5.76% |
| This Jini triggers Affinity in environments where its species would normally trigger Aversion. | 5.76% |
| Add this Jini to the active lineup for all Jinies to have a chance to gain a high yield from mining or gathering. | 0.48% |
| Slightly increases Crafting Inspiration and Home EXP gained from this Jini. | 0.48% |
| Winning a battle or capturing a Jini significantly increases the EXP gained by Jinies on the active lineup. | 0.48% |
| When dealing lethal damage to a wild Jini, it will always leave the target at 1 Health. | 0.01% |
Type Matchups
Fire
Ice
Electric
Poison
Grass
Water
Ice
Fighting
Steel Evolution Chain
Skills
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 1 | | Greed | Dark | Status | - | 2 | Grants 100% Lifesteal. |
| 1 | | Bat Strike | Dark | Physical | 65 | 2 | Deals Physical Damage with 100% Lifesteal. |
| 1 | | Demon Claw | Dark | Physical | 30 | 0 | Deals Physical Damage and restores 1 Energy. |
| 5 | | Power Surge | Normal | Status | - | 1 | Physical Attack +100%. |
| 6 | | Initiative | Normal | Physical | 55 | 2 | Deals Physical Damage. Priority +1. |
| 13 | | Heavy Stance | Ground | Status | - | 3 | Physical Defense +140% and Speed -30. |
| 16 | | Sand Trap | Ground | Physical | 60 | 4 | Deals Physical Damage. The higher the spirit's Physical Defense relative to the enemy's, the greater this skill's Power. |
| 21 | | Power Devour | Dark | Status | - | 4 | All enemy skills lose 20 Power. All the spirit's own skills gain 20 Power. |
| 29 | | Stonebreaker | Ground | Physical | 140 | 8 | Deals Physical Damage. Each time being attacked, this skill's Energy Cost permanently -1. |
| 31 | | Gravel Collision | Ground | Physical | 80 | 3 | Deals Physical Damage. If the enemy switches spirits this turn, own Physical Defense +100%. |
| 33 | | Mud Armor | Ground | Status | - | 2 | Physical Attack and Physical Defense +60%. Counter: Defense - Additionally doubles buffs. |
| 35 | | Stealth Strike | Dark | Physical | 70 | 4 | Deals Physical Damage and grants 50% Lifesteal. Counter: Status - Doubles this skill's power. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| 37 | | Earthspike | Ground | Physical | 90 | 3 | Deals Physical Damage. Counter: Status - Additionally interrupts the countered skill. |
| 45 | | Earthquake | Ground | Physical | 190 | 10 | Deals Physical Damage to enemy spirits. |
| Lv | Skill | Type | Cat. | Pwr | PP | Effect | |
|---|---|---|---|---|---|---|---|
| - | | Earth Sink | Ground | Physical | 80 | 5 | Deals Physical Damage. Physical Defense +70%. Counter: Status - Doubles this skill's Power, and Physical Defense additionally +70%. |
| - | | Hand from Beyond | Dark | Physical | 150 | 10 | Deals Physical Damage. For every 10% Health lost, this skill's Energy Cost -1. |
| - | | Stone Skin | Ground | Status | - | 3 | Physical Defense +160% and Magic Defense -60%. |
| - | | Defense | Normal | Defense | - | 1 | Reduces damage taken by 70%. Counter: Attack. |
| - | | Blazing Slash | Fire | Physical | 100 | 3 | Deals Physical Damage to enemy spirits. |
| - | | Scorch Assault | Fire | Physical | 40 | 1 | Deals Physical Damage. Counter: Status - Increases this skill's Power by 4×. |
| - | | Rage | Fire | Status | - | 1 | Physical & Magic Attack +120%, Physical & Magic Defense -40%. |
| - | | Rebound Punch | Fighting | Physical | 25 | 2 | Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo. |
| - | | Late Strike | Normal | Physical | 155 | 3 | Deals Physical Damage. Priority -1. |
| - | | Piercing Gaze | Normal | Status | - | 2 | Enemy Physical & Magic Defense -120%. |
| - | | Skill Roulette | Normal | Status | - | 0 | Transforms into a random skill from another allied spirit each turn. |
| - | | Fortify | Normal | Status | - | 2 | Physical Defense +140%. |
| - | | Brace | Normal | Status | - | 3 | Magic Defense +170%. |
| - | | Preemptive Guard | Normal | Defense | - | 1 | Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action. |
| - | | Impersonate | Dark | Status | - | 2 | Matches its Health percentage to the enemy's. Versatility: Dark-type attack skill. |
| - | | Trapped Beast | Dark | Physical | 90 | 3 | Deals Physical Damage. If this spirit's Health is below 50%, this attack gains 50% Lifesteal. |
| 30 | | Blood Pact | Dark | Physical | 75 | 4 | Deals Physical Damage. This skill gains 15 Power for every 10% of the user's HP lost. |